Player Matchup

Ra
Ra
GoodApollo19
Ra
Level 105
God Stats
5W - 9L
1,418 SR
Queue Stats
488W - 494L
1,450 Elo+
Solo
Heimdallr
Heimdallr
Lathasa
Heimdallr
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,492 Elo+
Solo
Izanami
Izanami
Nickadocious18
Izanami
Level 106
God Stats
1W - 2L
1,493 SR
Queue Stats
75W - 83L
1,427 Elo+
Party 2
Janus
Janus
Zachmeoff608
Janus
Level 128
God Stats
0W - 4L
1,293 SR
Queue Stats
231W - 212L
1,461 Elo+
Party 2
Fenrir
Fenrir
puffpuffolchap
Fenrir
Level 120
God Stats
12W - 19L
1,155 SR
Queue Stats
1,079W - 1,178L
1,530 Elo+
Solo
Team Averages
Level 119
1,372 SR
1,472 Elo+

VS

Team Averages
Level 68
1,628 SR
1,509 Elo+
Sylvanus
Sylvanus
DolkaLemon4ika
Sylvanus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 92L
1,573 Elo+
Solo
Cliodhna
Cliodhna
JasonRey78
Cliodhna
Level 102
God Stats
2W - 0L
1,728 SR
Queue Stats
32W - 34L
1,539 Elo+
Party 1
Ah Puch
Ah Puch
bestia417
Ah Puch
Level 120
God Stats
5W - 2L
1,587 SR
Queue Stats
173W - 192L
1,485 Elo+
Solo
Jormungandr
Jormungandr
deserventes
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,434 Elo+
Solo
Chernobog
Chernobog
dlebron1
Chernobog
Level 68
God Stats
1W - 0L
1,827 SR
Queue Stats
31W - 29L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 4
9,754
574
11,441
16,097
6,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Lathasa
Heimdallr
18
4 / 4 / 6
10,876
640
6,838
18,238
10,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
6 / 7 / 5
11,663
686
22,461
18,195
7,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 8 / 6
10,707
630
19,387
17,775
7,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 4 / 8
10,557
621
8,993
12,384
5,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
6 / 3 / 23
12,283
723
13,738
28,584
34,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
JasonRey78
Cliodhna
18
4 / 3 / 12
11,785
693
17,586
18,787
10,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
bestia417
Ah Puch
20
9 / 2 / 17
13,922
819
22,111
20,067
11,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
deserventes
Jormungandr
19
6 / 3 / 18
12,342
726
10,707
21,511
25,365
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chernobog
dlebron1
Chernobog
19
5 / 4 / 17
12,084
711
9,866
18,805
11,205
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
117
15
Kills
30
30
Deaths
15
29
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
6
3
23
5.83
L
0
7
4
0.29
W
Cliodhna
JasonRey78
Cliodhna
4
3
12
3.33
L
Heimdallr
Lathasa
Heimdallr
4
4
6
1.75
L
6
7
5
1.21
L
2
8
6
0.63
W
Ah Puch
bestia417
Ah Puch
9
2
17
8.75
W
Jormungandr
deserventes
Jormungandr
6
3
18
5
W
Chernobog
dlebron1
Chernobog
5
4
17
3.38
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,120
Damage
74,008
82,689
Taken
107,754
37,967
Mitigated
93,104
25,694
Healing
48,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
13,738
1,966
10,798
12,359
28,584
34,240
490
7,221
21,020
18,756
0
L
11,441
732
8,240
5,109
16,097
6,736
0
9,355
6,742
34,091
0
W
Cliodhna
JasonRey78
Cliodhna
17,586
482
3,024
6,312
18,787
10,295
2,000
5,953
11,234
0
37,942
L
Heimdallr
Lathasa
Heimdallr
6,838
850
0
2,876
18,238
10,291
0
9,743
8,495
0
19,051
L
22,461
11,430
816
2,766
18,195
7,563
223
11,844
6,351
0
37,892
L
19,387
856
990
1,906
17,775
7,403
245
9,648
8,127
42,534
0
W
Ah Puch
bestia417
Ah Puch
22,111
707
1,481
7,666
20,067
11,999
2,963
5,307
14,719
55,347
0
W
Jormungandr
deserventes
Jormungandr
10,707
2,121
974
2,008
21,511
25,365
710
3,994
17,404
27,259
0
W
Chernobog
dlebron1
Chernobog
9,866
5,396
923
2,560
18,805
11,205
1,695
8,353
9,781
0
27,063
L
8,993
968
568
2,423
12,384
5,974
0
5,966
6,418
0
12,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,557
Gold Earned
62,416
227
Minions Killed
160
0
Camps Cleared
0
1,387,239
Distance Traveled
1,658,827
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,283
723
7
0
0
307,672
1
L
Ra
9,754
574
49
3
0
282,563
0
W
Cliodhna
11,785
693
32
2
0
376,434
1
L
Heimdallr
10,876
640
42
2
0
292,765
1
L
Izanami
11,663
686
76
4
0
243,239
0
L
Janus
10,707
630
54
3
0
236,875
0
W
Ah Puch
13,922
819
63
4
0
330,665
0
W
Jormungandr
12,342
726
18
1
0
330,716
0
W
Chernobog
12,084
711
40
2
0
313,340
0
L
Fenrir
10,557
621
6
0
0
331,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role