Player Matchup

Aphrodite
Aphrodite
Alaska49
Aphrodite
Level 47
God Stats
46W - 42L
1,721 SR
Queue Stats
245W - 268L
1,469 Elo+
Solo
Rama
Rama
Arteeemiiis
Rama
Level 86
God Stats
1W - 1L
1,603 SR
Queue Stats
211W - 216L
1,314 Elo+
Solo
Lancelot
Lancelot
GiogaWIP
Lancelot
Level 18
God Stats
1W - 1L
1,318 SR
Queue Stats
1W - 2L
1,244 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SerByXx
Morgan Le Fay
Level 160
God Stats
2W - 1L
1,834 SR
Queue Stats
24W - 15L
1,641 Elo+
Party 1
Thanatos
Thanatos
mesahry
Thanatos
Level 66
God Stats
24W - 25L
1,400 SR
Queue Stats
214W - 236L
1,375 Elo+
Solo
Team Averages
Level 75
1,575 SR
1,409 Elo+

VS

Team Averages
Level 71
1,417 SR
1,427 Elo+
Thor
Thor
EgErStrumpur
Thor
Level 42
God Stats
0W - 2L
1,291 SR
Queue Stats
15W - 11L
1,573 Elo+
Solo
Merlin
Merlin
GrayGuy
Merlin
Level 34
God Stats
1W - 5L
1,160 SR
Queue Stats
85W - 108L
1,315 Elo+
Solo
Bacchus
Bacchus
JohnVavrushka
Bacchus
Level 121
God Stats
27W - 30L
1,298 SR
Queue Stats
248W - 243L
1,354 Elo+
Solo
Chernobog
Chernobog
M0bPsyh0
Chernobog
Level 49
God Stats
18W - 18L
1,471 SR
Queue Stats
205W - 223L
1,345 Elo+
Solo
Xing Tian
Xing Tian
XJmBontX
Xing Tian
Level 109
God Stats
5W - 5L
1,866 SR
Queue Stats
607W - 604L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alaska49
Aphrodite
13
2 / 1 / 6
9,129
456
2,565
9,434
7,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 0 / 6
10,490
525
9,130
10,320
4,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
GiogaWIP
Lancelot
19
3 / 1 / 1
11,295
565
12,932
17,973
15,760
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
SerByXx
Morgan Le Fay
20
13 / 3 / 2
12,642
632
18,862
18,300
7,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
mesahry
Thanatos
16
1 / 2 / 6
9,878
494
9,009
17,022
7,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 1
10,485
524
8,872
16,351
7,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
GrayGuy
Merlin
14
0 / 9 / 3
8,737
437
9,274
16,234
6,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
12
1 / 7 / 0
7,866
393
4,973
17,744
13,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
M0bPsyh0
Chernobog
14
0 / 2 / 0
8,182
409
5,079
8,501
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
XJmBontX
Xing Tian
17
2 / 3 / 1
10,186
509
14,162
20,007
19,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
24
Kills
7
7
Deaths
24
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Alaska49
Aphrodite
2
1
6
5
W
5
0
6
8
L
4
3
1
1.5
W
Lancelot
GiogaWIP
Lancelot
3
1
1
3.5
L
Merlin
GrayGuy
Merlin
0
9
3
0.17
L
Bacchus
1
7
0
0.14
L
Chernobog
M0bPsyh0
Chernobog
0
2
0
0
W
Morgan Le Fay
SerByXx
Morgan Le Fay
13
3
2
4.67
L
Xing Tian
XJmBontX
Xing Tian
2
3
1
0.83
W
Thanatos
mesahry
Thanatos
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,498
Damage
42,360
73,049
Taken
78,837
42,647
Mitigated
50,346
30,774
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Alaska49
Aphrodite
2,565
802
4,604
4,026
9,434
7,211
0
3,064
5,812
29,341
0
W
9,130
8,147
0
2,236
10,320
4,553
1,203
2,212
8,087
0
80,805
L
8,872
1,961
0
500
16,351
7,832
0
2,724
13,627
0
104,792
W
Lancelot
GiogaWIP
Lancelot
12,932
2,166
0
3,345
17,973
15,760
0
7,872
9,547
0
88,019
L
Merlin
GrayGuy
Merlin
9,274
288
0
1,797
16,234
6,939
0
12,024
4,210
63,613
0
L
Bacchus
4,973
626
62
1,592
17,744
13,488
0
3,619
14,125
43,303
0
L
Chernobog
M0bPsyh0
Chernobog
5,079
2,191
0
3,399
8,501
2,518
0
904
7,597
0
60,492
W
Morgan Le Fay
SerByXx
Morgan Le Fay
18,862
1,195
0
4,549
18,300
7,713
0
10,799
7,467
105,460
0
L
Xing Tian
XJmBontX
Xing Tian
14,162
1,489
0
961
20,007
19,569
0
2,156
17,851
72,880
0
W
Thanatos
mesahry
Thanatos
9,009
3,354
0
12,014
17,022
7,410
0
3,718
13,215
0
99,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,434
Gold Earned
45,456
634
Minions Killed
583
0
Camps Cleared
0
1,837,311
Distance Traveled
1,783,690
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,129
456
47
2
0
290,796
9
W
Rama
10,490
525
129
6
0
349,279
1
L
Thor
10,485
524
162
8
0
427,891
2
W
Lancelot
11,295
565
155
8
0
368,154
1
L
Merlin
8,737
437
109
5
0
338,725
2
L
Bacchus
7,866
393
56
3
0
334,618
1
L
Chernobog
8,182
409
113
6
0
305,312
7
W
Morgan Le Fay
12,642
632
164
8
0
377,923
6
L
Xing Tian
10,186
509
143
7
0
377,144
5
W
Thanatos
9,878
494
139
7
0
451,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role