Player Matchup

Hera
Hera
Gold IV
ChangeName92134
Hera
Gold IV
Level 125
God Stats
7W - 12L
1,392 SR
Queue Stats
246W - 242L
1,434 MMR
Solo
Jormungandr
Jormungandr
Gold V
Spadetizzle
Jormungandr
Gold V
Level 160
God Stats
5W - 1L
1,668 SR
Queue Stats
83W - 83L
1,400 MMR
Solo
Ravana
Ravana
Bronze V
XxJoBoSSxX
Ravana
Bronze V
Level 69
God Stats
1W - 5L
1,283 SR
Queue Stats
4W - 12L
1,327 MMR
Party 1
Yemoja
Yemoja
Bronze V
XxSpicyIcyxX
Yemoja
Bronze V
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,327 MMR
Party 1
Neith
Neith
Bronze V
the1ninjas
Neith
Bronze V
Level 65
God Stats
2W - 7L
1,279 SR
Queue Stats
17W - 47L
1,373 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,424 SR
1,372 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,590 SR
1,373 MMR
Chronos
Chronos
Gold IV
KareemLloyd13
Chronos
Gold IV
Level 143
God Stats
6W - 5L
1,485 SR
Queue Stats
757W - 769L
1,338 MMR
Solo
Pele
Pele
Silver I
Masked_PlayerX
Pele
Silver I
Level 148
God Stats
2W - 1L
1,673 SR
Queue Stats
32W - 38L
1,408 MMR
Party 2
Geb
Geb
Gold I
Maylapp
Geb
Gold I
Level 127
God Stats
7W - 5L
1,574 SR
Queue Stats
131W - 138L
1,239 MMR
Solo
Medusa
Medusa
Gold IV
Nadi_SilverWings
Medusa
Gold IV
Level 115
God Stats
90W - 83L
1,547 SR
Queue Stats
170W - 164L
1,426 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
jblaze246
Erlang Shen
Silver III
Level 123
God Stats
7W - 6L
1,673 SR
Queue Stats
71W - 78L
1,453 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 0
12,372
476
10,618
14,850
7,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Spadetizzle
Jormungandr
18
0 / 4 / 1
11,826
455
25,753
27,714
30,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
XxJoBoSSxX
Ravana
17
0 / 7 / 1
10,660
410
7,304
20,952
20,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
13
0 / 3 / 1
9,350
360
2,295
18,444
18,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
17
0 / 9 / 1
10,916
420
5,233
19,629
10,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AnhurBakasuraKaliCabrakan

VS

Bans
ThanatosLancelotMercuryBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
3 / 1 / 8
14,413
554
8,600
19,110
9,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 3 / 4
14,320
551
21,122
19,475
11,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Geb
18
1 / 0 / 13
13,544
521
9,527
14,068
16,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 1 / 5
16,276
626
20,547
14,778
8,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
jblaze246
Erlang Shen
20
1 / 0 / 6
13,897
535
16,621
36,422
39,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
4
Kills
27
27
Deaths
5
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
W
Chronos
3
1
8
7
W
11
3
4
4.33
W
Geb
1
0
13
7.5
W
11
1
5
13.5
L
Jormungandr
Spadetizzle
Jormungandr
0
4
1
0.13
L
Ravana
XxJoBoSSxX
Ravana
0
7
1
0.07
L
Yemoja
0
3
1
0.17
W
Erlang Shen
jblaze246
Erlang Shen
1
0
6
4
L
Neith
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,203
Damage
76,417
101,589
Taken
103,853
88,404
Mitigated
85,363
17,673
Healing
49,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,618
2,342
0
1,207
14,850
7,638
0
5,077
9,443
73,461
0
W
Chronos
8,600
2,186
0
12,840
19,110
9,636
5,343
2,855
16,013
157,203
0
W
21,122
8,748
0
6,040
19,475
11,708
5,851
6,562
12,420
0
98,569
W
Geb
9,527
449
0
3,938
14,068
16,783
0
3,648
10,187
32,751
0
W
20,547
9,576
0
7,749
14,778
8,043
7,304
3,463
11,222
0
154,392
L
Jormungandr
Spadetizzle
Jormungandr
25,753
9,265
0
4,222
27,714
30,056
36
4,347
23,337
101,840
0
L
Ravana
XxJoBoSSxX
Ravana
7,304
2,488
0
4,825
20,952
20,916
0
3,010
17,886
0
94,828
L
Yemoja
2,295
394
3,987
2,365
18,444
18,930
0
3,409
14,979
24,950
0
W
Erlang Shen
jblaze246
Erlang Shen
16,621
9,461
0
18,921
36,422
39,193
1,708
20,620
14,595
0
96,169
L
Neith
5,233
1,584
0
1,067
19,629
10,864
2,394
1,774
17,817
0
85,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,124
Gold Earned
72,450
673
Minions Killed
753
0
Camps Cleared
0
1,817,876
Distance Traveled
2,473,001
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,372
476
140
5
0
354,234
4
W
Chronos
14,413
554
212
8
0
481,789
0
W
Pele
14,320
551
138
5
0
561,322
0
W
Geb
13,544
521
25
1
0
467,675
13
W
Medusa
16,276
626
224
9
0
495,499
13
L
Jormungandr
11,826
455
187
7
0
368,184
5
L
Ravana
10,660
410
162
6
0
454,932
5
L
Yemoja
9,350
360
34
1
0
269,977
2
W
Erlang Shen
13,897
535
154
6
0
466,716
0
L
Neith
10,916
420
150
6
0
370,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role