Player Matchup

Atlas
Atlas
IronGhost666
Atlas
Level 145
God Stats
4W - 5L
1,438 SR
Queue Stats
57W - 64L
1,527 Elo+
Solo
Danzaburou
Danzaburou
Manutoloko
Danzaburou
Level 124
God Stats
10W - 8L
1,519 SR
Queue Stats
177W - 177L
1,476 Elo+
Solo
Amaterasu
Amaterasu
SLG Omni
Amaterasu
Level 143
God Stats
1W - 0L
1,624 SR
Queue Stats
11W - 6L
1,672 Elo+
Solo
Skadi
Skadi
UnseamedCorgi98
Skadi
Level 136
God Stats
17W - 14L
1,378 SR
Queue Stats
46W - 85L
1,258 Elo+
Solo
Kukulkan
Kukulkan
UtherCosipian
Kukulkan
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 47L
1,303 Elo+
Solo
Team Averages
Level 110
1,492 SR
1,447 Elo+

VS

Team Averages
Level 49
1,386 SR
1,296 Elo+
Medusa
Medusa
ABluePlayer
Medusa
Level 44
God Stats
0W - 1L
1,272 SR
Queue Stats
25W - 33L
1,389 Elo+
Solo
Odin
Odin
CrownGeN
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 34L
1,216 Elo+
Party 1
Loki
Loki
DextheNyan
Loki
Level 107
God Stats
0W - 1L
1,341 SR
Queue Stats
96W - 104L
1,588 Elo+
Solo
Chronos
Chronos
PowderSniffer
Chronos
Level 5
God Stats
5W - 7L
1,316 SR
Queue Stats
15W - 36L
1,142 Elo+
Party 1
Kumbhakarna
Kumbhakarna
lastarero
Kumbhakarna
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,142 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 12
9,682
807
10,066
11,847
10,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Manutoloko
Danzaburou
16
3 / 1 / 10
9,681
807
16,108
10,414
5,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
SLG Omni
Amaterasu
16
5 / 1 / 9
9,511
793
7,099
13,698
15,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 1 / 3
9,476
790
5,696
5,832
2,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
UtherCosipian
Kukulkan
18
3 / 0 / 9
10,323
860
11,681
6,206
3,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 3 / 0
8,014
668
7,917
11,724
5,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Odin
13
0 / 5 / 3
7,760
647
8,656
16,399
10,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 4 / 0
8,582
715
7,560
10,252
5,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
14
1 / 2 / 0
7,970
664
6,485
12,370
5,411
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
lastarero
Kumbhakarna
14
0 / 3 / 1
7,593
633
3,868
12,846
11,284
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
17
Kills
3
3
Deaths
17
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
3
0
0
L
Odin
0
5
3
0.3
L
2
4
0
0.5
W
1
0
12
7
W
Danzaburou
Manutoloko
Danzaburou
3
1
10
8
L
Chronos
1
2
0
0.5
W
Amaterasu
SLG Omni
Amaterasu
5
1
9
9.5
W
5
1
3
6.5
W
Kukulkan
UtherCosipian
Kukulkan
3
0
9
7.5
L
Kumbhakarna
lastarero
Kumbhakarna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,650
Damage
34,486
47,997
Taken
63,591
36,594
Mitigated
37,814
15,756
Healing
5,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,917
2,545
0
2,287
11,724
5,090
0
4,067
7,657
0
33,167
L
Odin
8,656
2,320
0
1,151
16,399
10,675
431
4,151
12,248
0
13,985
L
7,560
1,143
0
211
10,252
5,354
0
4,792
5,460
0
34,123
W
10,066
3,266
2,416
2,075
11,847
10,231
433
3,057
8,375
23,778
0
W
Danzaburou
Manutoloko
Danzaburou
16,108
8,030
569
2,745
10,414
5,003
1,222
2,427
7,711
0
36,344
L
Chronos
6,485
1,023
0
2,300
12,370
5,411
0
5,057
7,313
26,337
0
W
Amaterasu
SLG Omni
Amaterasu
7,099
2,179
0
4,173
13,698
15,678
0
3,635
9,750
0
26,105
W
5,696
2,233
0
550
5,832
2,316
900
126
5,588
0
20,687
W
Kukulkan
UtherCosipian
Kukulkan
11,681
651
0
3,228
6,206
3,366
236
467
5,616
63,406
0
L
Kumbhakarna
lastarero
Kumbhakarna
3,868
442
0
0
12,846
11,284
0
3,680
9,166
12,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,673
Gold Earned
39,919
270
Minions Killed
194
0
Camps Cleared
0
1,215,650
Distance Traveled
1,208,790
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,014
668
69
6
0
252,769
1
L
Odin
7,760
647
13
1
0
249,775
0
L
Loki
8,582
715
60
5
0
231,757
3
W
Atlas
9,682
807
31
3
0
245,366
0
W
Danzaburou
9,681
807
60
5
0
221,785
4
L
Chronos
7,970
664
39
3
0
233,259
0
W
Amaterasu
9,511
793
39
3
0
296,714
2
W
Skadi
9,476
790
27
2
0
196,389
2
W
Kukulkan
10,323
860
113
9
0
255,396
3
L
Kumbhakarna
7,593
633
13
1
0
241,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role