Player Matchup

Izanami
Izanami
Drigix
Izanami
Level 69
God Stats
0W - 2L
1,532 SR
Queue Stats
23W - 21L
1,402 Elo+
Party 1
Nemesis
Nemesis
NoN4meLiVai
Nemesis
Level 27
God Stats
0W - 1L
1,487 SR
Queue Stats
16W - 31L
1,260 Elo+
Party 1
Jormungandr
Jormungandr
Thiibzer
Jormungandr
Level 68
God Stats
13W - 17L
1,468 SR
Queue Stats
32W - 42L
1,335 Elo+
Party 1
Achilles
Achilles
mLye77
Achilles
Level 38
God Stats
0W - 4L
1,235 SR
Queue Stats
40W - 48L
1,505 Elo+
Solo
Anubis
Anubis
salkah
Anubis
Level 32
God Stats
3W - 8L
1,209 SR
Queue Stats
42W - 49L
1,473 Elo+
Solo
Team Averages
Level 47
1,386 SR
1,395 Elo+

VS

Team Averages
Level 92
1,463 SR
1,507 Elo+
Izanami
Izanami
Free Applez
Izanami
Level 109
God Stats
34W - 32L
1,585 SR
Queue Stats
249W - 256L
1,486 Elo+
Solo
Ra
Ra
Tedmagician
Ra
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
izanscu
Baron Samedi
Level 120
God Stats
2W - 0L
1,495 SR
Queue Stats
64W - 52L
1,517 Elo+
Party 3
Pele
Pele
p_Res1dentEviL
Pele
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
tarnicaen
Hercules
Level 158
God Stats
2W - 1L
1,233 SR
Queue Stats
364W - 332L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drigix
Izanami
11
0 / 4 / 0
6,908
406
5,103
11,992
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
NoN4meLiVai
Nemesis
8
1 / 3 / 0
6,150
362
3,616
9,553
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Thiibzer
Jormungandr
11
0 / 3 / 0
7,322
431
8,329
18,597
17,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
mLye77
Achilles
14
2 / 6 / 0
8,595
506
8,239
14,772
12,781
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
salkah
Anubis
17
0 / 1 / 0
10,000
588
7,872
9,383
6,471
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Free Applez
Izanami
15
4 / 0 / 5
8,818
519
15,729
11,656
4,873
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 0 / 1
8,532
502
3,345
9,282
3,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
izanscu
Baron Samedi
13
3 / 0 / 6
9,308
548
8,185
9,371
9,453
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
4 / 1 / 2
8,920
525
4,845
12,601
4,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
tarnicaen
Hercules
16
5 / 2 / 3
10,388
611
10,536
13,216
11,029
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
3
Kills
16
17
Deaths
3
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
Drigix
Izanami
0
4
0
0
W
Izanami
Free Applez
Izanami
4
0
5
6.5
L
Nemesis
NoN4meLiVai
Nemesis
1
3
0
0.33
W
0
0
1
0.5
L
Jormungandr
Thiibzer
Jormungandr
0
3
0
0
W
Baron Samedi
izanscu
Baron Samedi
3
0
6
6
L
Achilles
mLye77
Achilles
2
6
0
0.33
W
4
1
2
5
L
Anubis
salkah
Anubis
0
1
0
0
W
Hercules
tarnicaen
Hercules
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,159
Damage
42,640
64,297
Taken
56,126
44,886
Mitigated
33,241
14,838
Healing
27,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Drigix
Izanami
5,103
3,261
928
3,955
11,992
4,450
667
3,011
8,981
0
59,423
W
Izanami
Free Applez
Izanami
15,729
11,033
0
6,887
11,656
4,873
697
4,536
7,120
0
101,879
L
Nemesis
NoN4meLiVai
Nemesis
3,616
1,745
0
659
9,553
3,465
0
609
8,944
0
24,139
W
3,345
503
691
6,092
9,282
3,592
0
4,819
4,463
70,334
0
L
Jormungandr
Thiibzer
Jormungandr
8,329
1,663
0
2,023
18,597
17,719
15
4,295
14,302
36,264
0
W
Baron Samedi
izanscu
Baron Samedi
8,185
1,019
1,826
4,990
9,371
9,453
230
4,709
4,662
33,164
0
L
Achilles
mLye77
Achilles
8,239
2,303
0
1,504
14,772
12,781
1,134
0
14,772
0
58,673
W
4,845
1,752
0
2,353
12,601
4,294
0
2,137
10,464
0
68,089
L
Anubis
salkah
Anubis
7,872
842
0
5,769
9,383
6,471
0
3,615
5,768
118,841
0
W
Hercules
tarnicaen
Hercules
10,536
3,429
0
4,331
13,216
11,029
0
0
13,216
0
76,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,975
Gold Earned
45,966
513
Minions Killed
586
0
Camps Cleared
0
1,576,041
Distance Traveled
1,603,170
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,908
406
111
7
0
274,999
6
W
Izanami
8,818
519
176
10
0
325,074
10
L
Nemesis
6,150
362
34
2
0
366,737
1
W
Ra
8,532
502
133
8
0
311,457
0
L
Jormungandr
7,322
431
45
3
0
332,492
7
W
Baron Samedi
9,308
548
42
2
0
302,546
1
L
Achilles
8,595
506
116
7
0
323,043
2
W
Pele
8,920
525
85
5
0
345,569
6
L
Anubis
10,000
588
207
12
0
278,770
4
W
Hercules
10,388
611
150
9
0
318,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role