Player Matchup

Discordia
Discordia
 
Discordia
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MedMeks
Yemoja
Level 36
God Stats
5W - 0L
1,706 SR
Queue Stats
33W - 28L
1,571 Elo+
Party 3
Erlang Shen
Erlang Shen
Rhys13
Erlang Shen
Level 37
God Stats
4W - 6L
1,689 SR
Queue Stats
100W - 116L
1,414 Elo+
Solo
Fenrir
Fenrir
ViezePresident
Fenrir
Level 50
God Stats
3W - 1L
1,760 SR
Queue Stats
24W - 18L
1,552 Elo+
Party 3
Skadi
Skadi
Wiwik
Skadi
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 10L
1,421 Elo+
Solo
Team Averages
Level 40
1,631 SR
1,491 Elo+

VS

Team Averages
Level 57
1,450 SR
1,413 Elo+
Athena
Athena
ArtorosCaptain
Athena
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 36L
1,335 Elo+
Solo
Danzaburou
Danzaburou
CHOPERY
Danzaburou
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 13L
1,721 Elo+
Party 1
Izanami
Izanami
Ghub1
Izanami
Level 24
God Stats
0W - 2L
1,598 SR
Queue Stats
1W - 3L
1,166 Elo+
Party 2
Thor
Thor
Zaeyren
Thor
Level 65
God Stats
0W - 3L
1,158 SR
Queue Stats
1W - 3L
1,166 Elo+
Party 2
Cthulhu
Cthulhu
wrldE
Cthulhu
Level 159
God Stats
0W - 1L
1,495 SR
Queue Stats
31W - 28L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
3 / 1 / 1
7,513
626
5,075
4,156
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
MedMeks
Yemoja
10
0 / 1 / 5
6,647
554
2,737
5,462
3,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
Rhys13
Erlang Shen
11
1 / 2 / 1
6,814
568
5,487
10,693
6,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
6 / 1 / 3
7,249
604
7,822
9,901
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
Wiwik
Skadi
11
3 / 2 / 3
6,396
533
8,361
7,763
2,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,611
468
2,458
12,237
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
CHOPERY
Danzaburou
10
1 / 3 / 0
5,512
459
3,101
7,773
3,408
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Ghub1
Izanami
10
2 / 3 / 1
6,037
503
4,467
6,535
2,317
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
Zaeyren
Thor
9
0 / 3 / 1
5,476
456
3,132
9,744
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
wrldE
Cthulhu
11
3 / 1 / 0
6,465
539
7,819
9,730
5,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
7
7
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
1
3.5
L
1
3
1
0.5
L
Danzaburou
CHOPERY
Danzaburou
1
3
0
0.33
L
Izanami
Ghub1
Izanami
2
3
1
0.83
W
Yemoja
MedMeks
Yemoja
0
1
5
2.5
W
Erlang Shen
Rhys13
Erlang Shen
1
2
1
0.75
W
6
1
3
7.5
W
Skadi
Wiwik
Skadi
3
2
3
2.25
L
Thor
Zaeyren
Thor
0
3
1
0.17
L
Cthulhu
wrldE
Cthulhu
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,482
Damage
20,977
37,975
Taken
46,019
17,800
Mitigated
22,820
12,022
Healing
9,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,075
631
0
1,252
4,156
1,389
0
0
4,156
55,346
0
L
2,458
980
0
2,058
12,237
7,862
0
2,047
10,190
12,942
0
L
Danzaburou
CHOPERY
Danzaburou
3,101
1,327
0
2,321
7,773
3,408
0
4,372
3,401
0
31,812
L
Izanami
Ghub1
Izanami
4,467
3,455
0
974
6,535
2,317
0
627
5,908
0
40,036
W
Yemoja
MedMeks
Yemoja
2,737
672
1,239
1,168
5,462
3,535
587
1,039
4,423
20,318
0
W
Erlang Shen
Rhys13
Erlang Shen
5,487
3,167
0
4,817
10,693
6,737
0
6,465
3,708
0
38,527
W
7,822
3,567
0
2,375
9,901
3,863
0
1,639
8,160
0
48,119
W
Skadi
Wiwik
Skadi
8,361
4,977
112
1,059
7,763
2,276
1,437
848
6,915
0
58,232
L
Thor
Zaeyren
Thor
3,132
1,348
0
820
9,744
3,257
0
766
8,978
0
36,982
L
Cthulhu
wrldE
Cthulhu
7,819
1,173
0
3,053
9,730
5,976
0
0
9,730
36,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,619
Gold Earned
29,101
375
Minions Killed
272
0
Camps Cleared
0
1,142,765
Distance Traveled
1,102,831
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,513
626
102
9
0
230,375
3
L
Athena
5,611
468
25
2
0
216,907
5
L
Danzaburou
5,512
459
46
4
0
199,973
0
L
Izanami
6,037
503
77
6
0
197,827
1
W
Yemoja
6,647
554
44
4
0
206,315
1
W
Erlang Shen
6,814
568
79
7
0
215,316
4
W
Fenrir
7,249
604
77
6
0
276,027
3
W
Skadi
6,396
533
73
6
0
214,732
2
L
Thor
5,476
456
58
5
0
236,733
4
L
Cthulhu
6,465
539
66
6
0
251,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role