Player Matchup

Cerberus
Cerberus
M992
Cerberus
Level 137
God Stats
0W - 2L
1,250 SR
Queue Stats
168W - 157L
1,486 Elo+
Solo
Nemesis
Nemesis
Ras Al Ghul2289
Nemesis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 78L
1,374 Elo+
Party 1
Nox
Nox
aLexvera7
Nox
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,718 Elo+
Party 1
Guan Yu
Guan Yu
banks9008
Guan Yu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,473 Elo+
Solo
Ao Kuang
Ao Kuang
xxKopernikuSxx
Ao Kuang
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 74
1,450 SR
1,510 Elo+

VS

Team Averages
Level 121
1,536 SR
1,487 Elo+
Cernunnos
Cernunnos
Haroson
Cernunnos
Level 128
God Stats
3W - 4L
1,394 SR
Queue Stats
236W - 199L
1,575 Elo+
Party 2
Ares
Ares
JayJay_Sparrow
Ares
Level 127
God Stats
4W - 1L
1,695 SR
Queue Stats
195W - 210L
1,426 Elo+
Solo
Loki
Loki
Mythguard
Loki
Level 160
God Stats
10W - 7L
1,497 SR
Queue Stats
478W - 483L
1,477 Elo+
Solo
Ymir
Ymir
Satkis
Ymir
Level 112
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 75L
1,598 Elo+
Party 2
Chang'e
Chang'e
hxx1i4lr
Chang'e
Level 77
God Stats
8W - 11L
1,593 SR
Queue Stats
1,112W - 1,283L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
M992
Cerberus
12
0 / 3 / 4
7,291
729
7,534
15,798
17,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 4
7,318
732
7,940
12,191
7,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 5 / 1
8,688
869
8,344
10,437
5,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
banks9008
Guan Yu
11
0 / 7 / 2
6,496
650
3,793
14,947
12,466
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
14
0 / 4 / 4
7,460
746
1,632
10,696
5,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Haroson
Cernunnos
17
7 / 1 / 15
9,619
962
22,816
5,398
2,646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 15
7,912
791
6,586
12,669
10,367
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
17
7 / 1 / 13
9,458
946
13,120
7,587
3,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Satkis
Ymir
17
6 / 0 / 15
10,206
1,021
9,192
10,286
9,299
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chang'e
hxx1i4lr
Chang'e
15
2 / 1 / 17
8,438
844
5,996
8,973
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
98
6
Kills
23
23
Deaths
7
15
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Haroson
Cernunnos
7
1
15
14.5
W
1
4
15
2.13
L
Cerberus
M992
Cerberus
0
3
4
0.67
W
Loki
7
1
13
13.5
L
1
4
4
0.75
W
Ymir
Satkis
Ymir
6
0
15
13.5
L
5
5
1
1.1
L
Guan Yu
banks9008
Guan Yu
0
7
2
0.14
W
Chang'e
hxx1i4lr
Chang'e
2
1
17
10.5
L
Ao Kuang
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,243
Damage
57,710
64,069
Taken
44,913
48,293
Mitigated
31,830
17,973
Healing
21,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Haroson
Cernunnos
22,816
10,873
460
1,122
5,398
2,646
2,326
1,805
3,593
0
43,863
W
6,586
491
498
2,080
12,669
10,367
155
3,235
9,434
9,882
0
L
Cerberus
M992
Cerberus
7,534
208
1,377
5,015
15,798
17,642
0
5,921
9,877
14,484
0
W
Loki
13,120
1,494
2,592
1,815
7,587
3,741
756
3,038
4,549
0
31,086
L
7,940
1,353
80
3,055
12,191
7,390
0
3,206
8,985
0
13,793
W
Ymir
Satkis
Ymir
9,192
2,415
970
2,650
10,286
9,299
602
4,342
5,944
11,548
0
L
8,344
837
0
1,620
10,437
5,621
0
4,358
6,079
23,110
0
L
Guan Yu
banks9008
Guan Yu
3,793
521
1,627
2,018
14,947
12,466
0
5,224
9,723
0
6,579
W
Chang'e
hxx1i4lr
Chang'e
5,996
903
5,016
4,157
8,973
5,777
649
5,090
3,883
11,342
0
L
Ao Kuang
1,632
218
990
2,191
10,696
5,174
0
3,065
7,631
8,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,253
Gold Earned
45,633
98
Minions Killed
110
0
Camps Cleared
0
906,593
Distance Traveled
1,010,360
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,619
962
54
5
0
170,939
0
W
Ares
7,912
791
7
1
0
194,810
0
L
Cerberus
7,291
729
27
3
0
195,866
2
W
Loki
9,458
946
26
3
0
222,417
0
L
Nemesis
7,318
732
6
1
0
197,611
1
W
Ymir
10,206
1,021
6
1
0
227,684
0
L
Nox
8,688
869
33
3
0
160,705
0
L
Guan Yu
6,496
650
8
1
0
176,101
0
W
Chang'e
8,438
844
17
2
0
194,510
2
L
Ao Kuang
7,460
746
24
2
0
176,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role