Player Matchup

Jing Wei
Jing Wei
Geargoyle
Jing Wei
Level 61
God Stats
0W - 1L
1,313 SR
Queue Stats
8W - 10L
1,342 Elo+
Party 1
Discordia
Discordia
Gutie
Discordia
Level 23
God Stats
0W - 3L
1,433 SR
Queue Stats
17W - 23L
1,342 Elo+
Party 1
Kali
Kali
MaalDrakar
Kali
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,707 Elo+
Party 1
Agni
Agni
WerewolfBf
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,342 Elo+
Party 1
Nox
Nox
X6AlCapone9x
Nox
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,707 Elo+
Party 1
Team Averages
Level 65
1,449 SR
1,488 Elo+

VS

Team Averages
Level 60
1,421 SR
1,414 Elo+
Skadi
Skadi
BlazingToadX
Skadi
Level 29
God Stats
4W - 2L
1,291 SR
Queue Stats
134W - 182L
1,351 Elo+
Solo
Yu Huang
Yu Huang
EcLiP5eGST420
Yu Huang
Level 109
God Stats
2W - 0L
1,364 SR
Queue Stats
31W - 25L
1,447 Elo+
Party 2
Eset
Eset
RednckGrrl
Eset
Level 86
God Stats
26W - 18L
1,486 SR
Queue Stats
771W - 698L
1,416 Elo+
Party 2
Zhong Kui
Zhong Kui
TriflnBandit
Zhong Kui
Level 48
God Stats
6W - 4L
1,463 SR
Queue Stats
401W - 439L
1,433 Elo+
Solo
Bacchus
Bacchus
jeronihon
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 68L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Geargoyle
Jing Wei
15
1 / 6 / 8
8,906
685
7,555
14,675
6,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Gutie
Discordia
15
1 / 6 / 6
8,628
664
12,979
10,937
4,405
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 10 / 7
9,666
744
5,819
19,512
8,248
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 5 / 0
9,944
765
11,387
10,980
4,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 7 / 6
8,953
689
6,013
10,951
4,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 14
11,850
912
20,968
10,808
5,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
EcLiP5eGST420
Yu Huang
18
6 / 2 / 10
10,360
797
10,817
11,622
6,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 15
10,589
815
11,016
9,700
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
TriflnBandit
Zhong Kui
17
6 / 4 / 12
10,494
807
12,746
16,213
12,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
jeronihon
Bacchus
16
3 / 3 / 14
9,985
768
5,856
13,686
18,221
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
97
12
Kills
32
34
Deaths
14
27
Assists
65
Player
Kills
Deaths
Assists
KDA
W
11
3
14
6
W
Yu Huang
EcLiP5eGST420
Yu Huang
6
2
10
5.5
L
Jing Wei
Geargoyle
Jing Wei
1
6
8
0.83
L
Discordia
Gutie
Discordia
1
6
6
0.67
L
1
10
7
0.45
W
6
2
15
6.75
W
Zhong Kui
TriflnBandit
Zhong Kui
6
4
12
3
L
7
5
0
1.4
L
2
7
6
0.71
W
Bacchus
jeronihon
Bacchus
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,753
Damage
61,403
67,055
Taken
62,029
28,476
Mitigated
48,344
12,745
Healing
25,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,968
5,060
1,527
2,409
10,808
5,771
2,149
4,669
6,139
0
40,572
W
Yu Huang
EcLiP5eGST420
Yu Huang
10,817
542
390
3,107
11,622
6,515
1,513
6,917
4,705
22,359
0
L
Jing Wei
Geargoyle
Jing Wei
7,555
6,026
1,595
3,241
14,675
6,727
0
10,283
4,392
0
16,631
L
Discordia
Gutie
Discordia
12,979
305
484
708
10,937
4,405
0
5,581
5,356
27,310
0
L
5,819
1,598
1,601
2,784
19,512
8,248
0
12,308
7,204
0
10,276
W
11,016
381
4,218
2,806
9,700
4,957
992
7,026
2,674
26,697
0
W
Zhong Kui
TriflnBandit
Zhong Kui
12,746
418
1,565
4,876
16,213
12,880
1,921
6,956
9,257
26,950
0
L
11,387
358
568
1,450
10,980
4,551
0
6,127
4,853
26,496
0
L
6,013
289
244
70
10,951
4,545
0
6,136
4,815
15,205
0
W
Bacchus
jeronihon
Bacchus
5,856
773
1,482
2,629
13,686
18,221
380
4,811
8,875
13,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,097
Gold Earned
53,278
119
Minions Killed
139
0
Camps Cleared
0
1,024,678
Distance Traveled
1,230,823
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,850
912
32
2
0
225,357
0
W
Yu Huang
10,360
797
27
2
0
264,134
0
L
Jing Wei
8,906
685
28
2
0
222,183
0
L
Discordia
8,628
664
29
2
0
203,179
0
L
Kali
9,666
744
9
1
0
192,348
0
W
Eset
10,589
815
27
2
0
250,311
0
W
Zhong Kui
10,494
807
45
3
0
249,671
1
L
Agni
9,944
765
30
2
0
208,598
1
L
Nox
8,953
689
23
2
0
198,370
0
W
Bacchus
9,985
768
8
1
0
241,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role