Player Matchup

Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Loubios
Horus
Level 109
God Stats
6W - 1L
1,761 SR
Queue Stats
20W - 25L
1,424 Elo+
Party 1
Nox
Nox
Жопорвачка
Nox
Level 61
God Stats
26W - 29L
1,355 SR
Queue Stats
146W - 148L
1,418 Elo+
Solo
Zeus
Zeus
我是风自由的风
Zeus
Level 146
God Stats
40W - 33L
1,509 SR
Queue Stats
86W - 71L
1,511 Elo+
Solo
Team Averages
Level 96
1,525 SR
1,471 Elo+

VS

Team Averages
Level 82
1,515 SR
1,480 Elo+
Sun Wukong
Sun Wukong
Ivan186
Sun Wukong
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,678 Elo+
Solo
Bastet
Bastet
Kermitte89
Bastet
Level 104
God Stats
6W - 7L
1,515 SR
Queue Stats
419W - 421L
1,526 Elo+
Solo
Apollo
Apollo
Mara11
Apollo
Level 54
God Stats
3W - 7L
1,452 SR
Queue Stats
127W - 123L
1,412 Elo+
Solo
Nox
Nox
ViperV3nom
Nox
Level 84
God Stats
13W - 14L
1,503 SR
Queue Stats
34W - 41L
1,383 Elo+
Solo
Yu Huang
Yu Huang
hectorrd
Yu Huang
Level 113
God Stats
8W - 10L
1,606 SR
Queue Stats
295W - 330L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
8 / 1 / 2
10,481
617
8,304
9,335
4,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
 
Nemesis
14
1 / 3 / 5
8,759
515
6,760
12,630
5,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Loubios
Horus
14
1 / 2 / 11
9,100
535
7,485
13,831
13,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 2 / 3
9,176
540
5,986
9,613
4,114
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 0 / 5
10,655
627
16,019
8,155
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ivan186
Sun Wukong
12
0 / 4 / 0
7,368
433
6,965
17,743
11,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Kermitte89
Bastet
13
2 / 2 / 1
7,994
470
7,815
15,407
6,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Mara11
Apollo
13
2 / 1 / 1
7,758
456
4,958
8,713
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 7 / 4
7,090
417
2,756
14,288
6,616
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
hectorrd
Yu Huang
14
2 / 3 / 3
8,582
505
9,044
11,629
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
17
Kills
7
8
Deaths
17
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
1
2
9
W
Nemesis
 
Nemesis
1
3
5
1.17
L
Sun Wukong
Ivan186
Sun Wukong
0
4
0
0
L
Bastet
Kermitte89
Bastet
2
2
1
1.25
W
Horus
Loubios
Horus
1
2
11
3.25
L
Apollo
Mara11
Apollo
2
1
1
2.5
L
1
7
4
0.43
L
Yu Huang
hectorrd
Yu Huang
2
3
3
1.17
W
3
2
3
2.25
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,554
Damage
31,538
53,564
Taken
67,780
30,047
Mitigated
33,260
17,376
Healing
18,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,304
6,396
0
6,174
9,335
4,211
966
898
8,437
0
96,799
W
Nemesis
 
Nemesis
6,760
2,427
0
976
12,630
5,797
0
3,507
9,123
0
73,048
L
Sun Wukong
Ivan186
Sun Wukong
6,965
988
0
5,184
17,743
11,917
312
8,497
9,246
0
48,590
L
Bastet
Kermitte89
Bastet
7,815
2,742
0
7,518
15,407
6,333
0
2,209
13,198
0
62,685
W
Horus
Loubios
Horus
7,485
3,098
708
4,088
13,831
13,087
372
2,787
11,044
0
23,431
L
Apollo
Mara11
Apollo
4,958
2,940
0
3,440
8,713
2,869
0
1,321
7,392
0
57,266
L
2,756
418
0
1,333
14,288
6,616
0
3,810
10,478
16,592
0
L
Yu Huang
hectorrd
Yu Huang
9,044
460
0
750
11,629
5,525
75
6,168
5,461
68,462
0
W
5,986
360
0
1,447
9,613
4,114
147
4,744
4,869
59,012
0
W
16,019
1,462
0
3,983
8,155
2,838
495
102
8,053
93,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,171
Gold Earned
38,792
568
Minions Killed
411
0
Camps Cleared
0
1,687,820
Distance Traveled
1,609,129
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,481
617
157
9
0
320,210
5
W
Nemesis
8,759
515
112
7
0
364,457
1
L
Sun Wukong
7,368
433
85
5
0
341,982
0
L
Bastet
7,994
470
97
6
0
380,240
9
W
Horus
9,100
535
28
2
0
370,695
6
L
Apollo
7,758
456
91
5
0
277,032
0
L
Nox
7,090
417
19
1
0
301,552
2
L
Yu Huang
8,582
505
119
7
0
308,323
3
W
Nox
9,176
540
103
6
0
315,047
1
W
Zeus
10,655
627
168
10
0
317,411
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role