Player Matchup

Charybdis
Charybdis
Diamond III
 
Charybdis
Diamond III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum II
M7z DawnBreaker
Athena
Platinum II
Level 160
God Stats
17W - 22L
1,726 SR
Queue Stats
71W - 72L
1,863 MMR
Party 2
Loki
Loki
Diamond I
Serpent Of Nine
Loki
Diamond I
Level 147
God Stats
3W - 0L
1,833 SR
Queue Stats
275W - 264L
2,424 MMR
Solo
Merlin
Merlin
Platinum II
Zverck
Merlin
Platinum II
Level 128
God Stats
12W - 5L
1,830 SR
Queue Stats
82W - 78L
1,993 MMR
Party 2
Kukulkan
Kukulkan
Diamond I
mmrShuffle
Kukulkan
Diamond I
Level 85
God Stats
3W - 2L
1,836 SR
Queue Stats
115W - 76L
2,386 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,745 SR
2,033 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,592 SR
2,176 MMR
Cabrakan
Cabrakan
Diamond IV
Mysstic
Cabrakan
Diamond IV
Level 147
God Stats
0W - 5L
1,648 SR
Queue Stats
118W - 101L
2,210 MMR
Party 1
Horus
Horus
Platinum I
NWK DeadBaker4
Horus
Platinum I
Level 160
God Stats
50W - 54L
1,621 SR
Queue Stats
290W - 282L
1,922 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
T0X1C1TIE
Zhong Kui
Platinum II
Level 146
God Stats
1W - 3L
1,667 SR
Queue Stats
224W - 218L
1,996 MMR
Solo
Nemesis
Nemesis
Diamond II
sunnydwight
Nemesis
Diamond II
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 24L
2,512 MMR
Solo
Awilix
Awilix
Diamond III
unfrndlyfyr
Awilix
Diamond III
Level 160
God Stats
4W - 7L
1,523 SR
Queue Stats
118W - 101L
2,242 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
1 / 2 / 5
11,837
564
9,065
12,816
4,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 18
11,026
525
7,264
16,158
19,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 1 / 7
12,880
613
12,107
17,859
7,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Zverck
Merlin
19
8 / 0 / 6
13,043
621
17,722
5,768
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
mmrShuffle
Kukulkan
19
6 / 1 / 11
13,110
624
16,861
7,643
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
FreyaLancelot

VS

Bans
GebRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Mysstic
Cabrakan
14
1 / 4 / 0
9,854
469
5,624
17,870
8,088
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 5 / 1
8,364
398
6,025
19,800
13,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
T0X1C1TIE
Zhong Kui
14
1 / 9 / 1
9,460
450
7,193
21,282
14,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
sunnydwight
Nemesis
19
2 / 1 / 1
10,852
517
7,350
13,379
6,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
13
0 / 5 / 1
8,617
410
4,963
15,217
6,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
8
24
Kills
4
4
Deaths
24
47
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
2
5
1.75
W
1
0
18
10
L
Cabrakan
Mysstic
Cabrakan
1
4
0
0.25
L
0
5
1
0.1
W
8
1
7
11.5
L
Zhong Kui
T0X1C1TIE
Zhong Kui
1
9
1
0.17
W
Merlin
Zverck
Merlin
8
0
6
11
W
Kukulkan
mmrShuffle
Kukulkan
6
1
11
11.5
L
Nemesis
sunnydwight
Nemesis
2
1
1
2.5
L
Awilix
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,019
Damage
31,155
60,244
Taken
87,548
37,247
Mitigated
49,461
21,910
Healing
19,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,065
4,063
0
5,064
12,816
4,627
5,367
89
12,727
0
120,468
W
7,264
2,044
0
3,380
16,158
19,423
13
5,216
10,942
21,139
0
L
Cabrakan
Mysstic
Cabrakan
5,624
929
0
2,393
17,870
8,088
0
13,131
4,643
72,213
0
L
6,025
2,382
597
3,726
19,800
13,239
0
9,051
10,213
0
30,249
W
12,107
4,816
0
9,058
17,859
7,439
3,864
3,212
14,647
0
111,383
L
Zhong Kui
T0X1C1TIE
Zhong Kui
7,193
503
0
3,511
21,282
14,994
0
11,636
9,096
58,107
0
W
Merlin
Zverck
Merlin
17,722
2,062
218
1,223
5,768
2,275
1,807
3,268
2,500
113,436
0
W
Kukulkan
mmrShuffle
Kukulkan
16,861
991
0
2,967
7,643
3,483
1,882
2,122
5,521
108,642
0
L
Nemesis
sunnydwight
Nemesis
7,350
2,624
0
5,026
13,379
6,439
0
1,110
12,269
0
101,231
L
Awilix
4,963
1,534
0
4,728
15,217
6,701
0
5,971
9,140
0
73,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,896
Gold Earned
47,147
694
Minions Killed
594
0
Camps Cleared
0
2,047,676
Distance Traveled
1,888,224
33
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,837
564
160
8
0
381,605
8
W
Athena
11,026
525
21
1
0
429,404
2
L
Cabrakan
9,854
469
154
7
0
314,902
9
L
Horus
8,364
398
44
2
0
399,306
10
W
Loki
12,880
613
148
7
0
440,439
5
L
Zhong Kui
9,460
450
111
5
0
335,817
2
W
Merlin
13,043
621
189
9
0
397,644
7
W
Kukulkan
13,110
624
176
8
0
398,584
11
L
Nemesis
10,852
517
162
8
0
425,668
5
L
Awilix
8,617
410
123
6
0
412,531
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role