Player Matchup

Chernobog
Chernobog
Geargoyle
Chernobog
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,183 Elo+
Party 2
Cthulhu
Cthulhu
Gutie
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,183 Elo+
Party 2
Sol
Sol
MaalDrakar
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
King Arthur
King Arthur
WerewolfBf
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,183 Elo+
Party 2
Chiron
Chiron
X6AlCapone9x
Chiron
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 2
Team Averages
Level 65
1,500 SR
1,310 Elo+

VS

Team Averages
Level 80
1,469 SR
1,464 Elo+
Persephone
Persephone
 
Persephone
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
LILWill7383
Vulcan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,223 Elo+
Solo
Achilles
Achilles
MrNimbus3sm
Achilles
Level 136
God Stats
9W - 12L
1,343 SR
Queue Stats
1,477W - 1,592L
1,431 Elo+
Solo
Hou Yi
Hou Yi
Papawookie
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,644 Elo+
Party 1
Freya
Freya
xDCx BL4cKH3ArT
Freya
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Geargoyle
Chernobog
17
4 / 2 / 11
10,448
746
10,506
11,104
5,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Gutie
Cthulhu
17
3 / 5 / 11
10,269
734
9,931
16,697
22,455
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
9 / 2 / 11
12,159
869
19,206
19,936
10,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
WerewolfBf
King Arthur
16
4 / 5 / 13
10,325
738
12,091
21,216
22,244
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
16
4 / 3 / 10
10,329
738
10,485
14,418
7,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
0 / 2 / 11
9,918
708
21,493
9,250
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
16
3 / 4 / 2
9,297
664
12,417
8,506
5,400
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
MrNimbus3sm
Achilles
16
8 / 1 / 6
10,625
759
8,094
13,970
16,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
Papawookie
Hou Yi
15
3 / 10 / 6
9,137
653
11,227
18,571
8,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 7 / 9
9,631
688
15,826
19,058
9,103
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
51
24
Kills
17
17
Deaths
24
56
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
2
11
2.75
W
Chernobog
Geargoyle
Chernobog
4
2
11
4.75
W
Cthulhu
Gutie
Cthulhu
3
5
11
1.7
L
Vulcan
3
4
2
1
W
9
2
11
7.25
L
Achilles
MrNimbus3sm
Achilles
8
1
6
11
L
Hou Yi
Papawookie
Hou Yi
3
10
6
0.6
W
King Arthur
WerewolfBf
King Arthur
4
5
13
2.1
W
Chiron
4
3
10
3
L
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,219
Damage
69,057
83,371
Taken
69,355
68,120
Mitigated
44,748
25,800
Healing
23,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
21,493
908
801
2,783
9,250
4,584
0
4,245
5,003
43,198
0
W
Chernobog
Geargoyle
Chernobog
10,506
6,488
1,245
2,814
11,104
5,846
3,126
6,761
4,343
0
30,212
W
Cthulhu
Gutie
Cthulhu
9,931
558
679
745
16,697
22,455
0
8,963
7,734
21,658
0
L
Vulcan
12,417
5,009
194
307
8,506
5,400
0
3,086
5,420
24,978
0
W
19,206
5,358
1,836
11,232
19,936
10,419
1,425
11,921
8,015
43,287
0
L
Achilles
MrNimbus3sm
Achilles
8,094
699
2,230
7,307
13,970
16,776
0
5,685
8,285
0
10,984
L
Hou Yi
Papawookie
Hou Yi
11,227
5,540
548
2,263
18,571
8,885
0
8,638
9,933
0
20,962
W
King Arthur
WerewolfBf
King Arthur
12,091
1,509
821
1,600
21,216
22,244
308
12,417
8,799
0
17,842
W
Chiron
10,485
3,428
1,405
3,423
14,418
7,156
3,065
9,674
4,744
0
32,479
L
15,826
5,098
672
6,598
19,058
9,103
0
7,481
11,577
22,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,530
Gold Earned
48,608
156
Minions Killed
118
0
Camps Cleared
0
1,284,923
Distance Traveled
1,205,216
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,918
708
50
4
0
278,454
0
W
Chernobog
10,448
746
36
3
0
252,790
0
W
Cthulhu
10,269
734
24
2
0
258,762
0
L
Vulcan
9,297
664
31
2
0
231,875
0
W
Sol
12,159
869
39
3
0
274,826
0
L
Achilles
10,625
759
6
0
0
269,136
0
L
Hou Yi
9,137
653
20
1
0
188,613
1
W
King Arthur
10,325
738
8
1
0
258,761
0
W
Chiron
10,329
738
49
4
0
239,784
0
L
Freya
9,631
688
11
1
0
237,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role