Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DangerZoneee
Medusa
Level 109
God Stats
12W - 6L
1,976 SR
Queue Stats
226W - 245L
1,495 Elo+
Solo
Mulan
Mulan
Ecla1r
Mulan
Level 123
God Stats
55W - 40L
1,471 SR
Queue Stats
96W - 88L
1,480 Elo+
Solo
Merlin
Merlin
Melonar
Merlin
Level 138
God Stats
3W - 8L
1,088 SR
Queue Stats
287W - 358L
1,445 Elo+
Party 1
Ymir
Ymir
Ta5h4
Ymir
Level 60
God Stats
14W - 12L
1,439 SR
Queue Stats
159W - 227L
1,396 Elo+
Party 1
Team Averages
Level 103
1,495 SR
1,463 Elo+

VS

Team Averages
Level 74
1,598 SR
1,490 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ghub1
Izanami
Level 24
God Stats
0W - 2L
1,817 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Seehond
Cabrakan
Level 79
God Stats
3W - 2L
1,719 SR
Queue Stats
338W - 332L
1,490 Elo+
Solo
Thor
Thor
Zaeyren
Thor
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
gluecksmaedchen
Sylvanus
Level 96
God Stats
22W - 20L
1,456 SR
Queue Stats
318W - 317L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
1 / 4 / 1
5,079
564
3,305
8,107
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Medusa
10
3 / 0 / 0
5,772
641
5,714
5,505
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mulan
Ecla1r
Mulan
8
1 / 4 / 1
5,218
580
4,744
9,608
4,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Melonar
Merlin
10
1 / 0 / 3
6,070
674
2,639
3,215
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Ta5h4
Ymir
7
0 / 1 / 0
4,777
531
387
5,112
2,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
1
0 / 0 / 0
3,156
351
0
0
0
Izanami
Ghub1
Izanami
8
1 / 2 / 0
4,823
536
2,894
4,689
1,422
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
Seehond
Cabrakan
10
5 / 1 / 2
5,997
666
5,678
9,390
5,755
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
Zaeyren
Thor
7
2 / 2 / 4
5,126
570
2,065
5,764
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
8
1 / 1 / 0
4,696
522
2,329
5,557
3,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
9
9
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
4
1
0.38
L
Erlang Shen
 
Erlang Shen
0
0
0
0
W
Medusa
3
0
0
3
W
Mulan
Ecla1r
Mulan
1
4
1
0.38
L
Izanami
Ghub1
Izanami
1
2
0
0.5
W
Merlin
Melonar
Merlin
1
0
3
2.5
L
Cabrakan
Seehond
Cabrakan
5
1
2
6
W
Ymir
Ta5h4
Ymir
0
1
0
0
L
Thor
Zaeyren
Thor
2
2
4
2
L
Sylvanus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,789
Damage
12,966
31,547
Taken
25,400
13,018
Mitigated
12,956
8,434
Healing
8,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
3,305
696
0
880
8,107
3,009
580
1,477
6,630
0
30,291
L
Erlang Shen
 
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
5,714
2,938
0
3,358
5,505
1,739
1,398
1,254
4,251
0
44,154
W
Mulan
Ecla1r
Mulan
4,744
1,057
0
3,012
9,608
4,729
90
3,892
5,716
0
25,909
L
Izanami
Ghub1
Izanami
2,894
2,604
0
772
4,689
1,422
0
866
3,769
0
32,205
W
Merlin
Melonar
Merlin
2,639
268
0
0
3,215
1,105
1,601
309
2,906
36,390
0
L
Cabrakan
Seehond
Cabrakan
5,678
1,013
0
3,303
9,390
5,755
0
1,260
8,073
33,101
0
W
Ymir
Ta5h4
Ymir
387
0
0
1,184
5,112
2,436
0
1,075
4,037
11,204
0
L
Thor
Zaeyren
Thor
2,065
1,003
0
1,883
5,764
2,058
0
479
5,253
0
16,897
L
Sylvanus
2,329
1,078
386
1,758
5,557
3,721
0
278
5,279
16,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,916
Gold Earned
23,798
311
Minions Killed
191
0
Camps Cleared
0
849,502
Distance Traveled
583,838
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,079
564
58
6
0
192,831
2
L
Erlang Shen
3,156
351
0
0
0
0
0
W
Medusa
5,772
641
78
9
0
162,753
0
W
Mulan
5,218
580
55
6
0
157,173
0
L
Izanami
4,823
536
58
6
0
162,288
2
W
Merlin
6,070
674
87
10
0
156,342
2
L
Cabrakan
5,997
666
69
8
0
159,888
1
W
Ymir
4,777
531
33
4
0
180,403
3
L
Thor
5,126
570
39
4
0
140,237
2
L
Sylvanus
4,696
522
25
3
0
121,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role