Player Matchup

Artio
Artio
 
Artio
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Ivan186
Janus
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MAKEDONSKY13
Gilgamesh
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
139W - 136L
1,430 Elo+
Solo
Bastet
Bastet
MarkuZZZ98
Bastet
Level 140
God Stats
2W - 4L
1,262 SR
Queue Stats
160W - 174L
1,375 Elo+
Solo
Neith
Neith
VoriigKye
Neith
Level 68
God Stats
8W - 0L
1,297 SR
Queue Stats
41W - 25L
1,329 Elo+
Solo
Team Averages
Level 86
1,412 SR
1,427 Elo+

VS

Team Averages
Level 57
1,462 SR
1,410 Elo+
Nemesis
Nemesis
 
Nemesis
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BockAufFortnite
Charybdis
Level 68
God Stats
4W - 5L
1,824 SR
Queue Stats
105W - 106L
1,421 Elo+
Solo
King Arthur
King Arthur
ThatDoge
King Arthur
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 92L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZzmbgtruyzZ
Morgan Le Fay
Level 41
God Stats
0W - 2L
1,285 SR
Queue Stats
29W - 44L
1,395 Elo+
Solo
Yemoja
Yemoja
access171
Yemoja
Level 38
God Stats
0W - 1L
1,203 SR
Queue Stats
9W - 20L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
5 / 0 / 19
11,375
542
14,390
22,346
22,870
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
Ivan186
Janus
15
6 / 3 / 13
10,456
498
11,971
11,801
4,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MAKEDONSKY13
Gilgamesh
17
5 / 2 / 7
11,433
544
11,846
17,425
13,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
MarkuZZZ98
Bastet
18
14 / 0 / 7
12,088
576
18,884
22,236
10,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
VoriigKye
Neith
19
3 / 2 / 9
12,085
575
13,149
14,095
7,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 6 / 0
8,872
422
5,817
17,846
8,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
BockAufFortnite
Charybdis
17
0 / 7 / 0
9,995
476
6,799
19,479
7,002
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
ThatDoge
King Arthur
13
2 / 3 / 1
8,780
418
9,117
16,714
15,652
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
ZzmbgtruyzZ
Morgan Le Fay
13
4 / 8 / 0
9,338
445
13,354
17,670
8,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
access171
Yemoja
11
0 / 10 / 0
7,886
376
10,459
24,747
21,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
8
33
Kills
7
7
Deaths
34
55
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
0
19
14.5
L
Nemesis
 
Nemesis
1
6
0
0.17
L
Charybdis
BockAufFortnite
Charybdis
0
7
0
0
W
Janus
Ivan186
Janus
6
3
13
4.17
W
Gilgamesh
MAKEDONSKY13
Gilgamesh
5
2
7
4.25
W
Bastet
MarkuZZZ98
Bastet
14
0
7
17.5
L
King Arthur
ThatDoge
King Arthur
2
3
1
0.83
W
Neith
VoriigKye
Neith
3
2
9
3.75
L
Morgan Le Fay
ZzmbgtruyzZ
Morgan Le Fay
4
8
0
0.5
L
Yemoja
access171
Yemoja
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,240
Damage
45,546
87,903
Taken
96,456
58,449
Mitigated
61,101
40,877
Healing
16,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
14,390
1,875
3,228
12,685
22,346
22,870
658
7,760
14,586
64,111
0
L
Nemesis
 
Nemesis
5,817
1,553
0
1,872
17,846
8,326
0
4,503
13,269
0
65,571
L
Charybdis
BockAufFortnite
Charybdis
6,799
4,088
65
4,547
19,479
7,002
3,624
2,140
17,339
0
89,863
W
Janus
Ivan186
Janus
11,971
2,097
58
2,032
11,801
4,807
1,141
3,076
8,725
54,175
0
W
Gilgamesh
MAKEDONSKY13
Gilgamesh
11,846
4,648
0
6,457
17,425
13,249
610
3,429
13,996
0
67,719
W
Bastet
MarkuZZZ98
Bastet
18,884
8,577
0
11,888
22,236
10,439
126
8,109
14,127
0
93,607
L
King Arthur
ThatDoge
King Arthur
9,117
1,289
0
0
16,714
15,652
0
5,196
11,377
0
45,104
W
Neith
VoriigKye
Neith
13,149
4,810
0
4,529
14,095
7,084
2,421
2,550
11,545
0
114,085
L
Morgan Le Fay
ZzmbgtruyzZ
Morgan Le Fay
13,354
967
426
4,117
17,670
8,156
429
4,083
13,341
56,910
0
L
Yemoja
access171
Yemoja
10,459
2,668
1,598
3,623
24,747
21,965
216
10,594
13,901
30,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,437
Gold Earned
44,871
610
Minions Killed
447
0
Camps Cleared
0
2,187,156
Distance Traveled
1,939,132
14
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,375
542
88
4
0
456,007
0
L
Nemesis
8,872
422
102
5
0
463,945
5
L
Charybdis
9,995
476
157
7
0
357,080
2
W
Janus
10,456
498
99
5
0
442,116
0
W
Gilgamesh
11,433
544
120
6
0
445,685
3
W
Bastet
12,088
576
117
6
0
460,584
2
L
King Arthur
8,780
418
58
3
0
405,848
9
W
Neith
12,085
575
186
9
0
382,764
9
L
Morgan Le Fay
9,338
445
96
5
0
363,947
9
L
Yemoja
7,886
376
34
2
0
348,312
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role