Player Matchup

Sobek
Sobek
Mungo4690
Sobek
Level 108
God Stats
5W - 12L
1,352 SR
Queue Stats
653W - 672L
1,480 Elo+
Solo
Chang'e
Chang'e
Prxjeck
Chang'e
Level 120
God Stats
6W - 10L
1,391 SR
Queue Stats
162W - 161L
1,494 Elo+
Solo
Loki
Loki
amorek88
Loki
Level 68
God Stats
26W - 22L
1,554 SR
Queue Stats
338W - 397L
1,470 Elo+
Solo
Apollo
Apollo
angeloti13_
Apollo
Level 79
God Stats
5W - 3L
1,654 SR
Queue Stats
86W - 77L
1,456 Elo+
Solo
Cabrakan
Cabrakan
wesluux
Cabrakan
Level 103
God Stats
4W - 7L
1,200 SR
Queue Stats
365W - 393L
1,398 Elo+
Solo
Team Averages
Level 96
1,430 SR
1,459 Elo+

VS

Team Averages
Level 121
1,459 SR
1,456 Elo+
Charybdis
Charybdis
Basssou06
Charybdis
Level 88
God Stats
12W - 2L
1,700 SR
Queue Stats
248W - 279L
1,378 Elo+
Solo
Mercury
Mercury
Josh_Olaseinde
Mercury
Level 151
God Stats
7W - 14L
1,461 SR
Queue Stats
272W - 296L
1,505 Elo+
Solo
Sylvanus
Sylvanus
LzNxDoenitz
Sylvanus
Level 120
God Stats
7W - 9L
1,126 SR
Queue Stats
201W - 209L
1,401 Elo+
Solo
Vulcan
Vulcan
Morthistt
Vulcan
Level 119
God Stats
16W - 18L
1,509 SR
Queue Stats
511W - 531L
1,438 Elo+
Solo
Cthulhu
Cthulhu
SuperSibbers
Cthulhu
Level 125
God Stats
6W - 5L
1,500 SR
Queue Stats
194W - 199L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Mungo4690
Sobek
12
0 / 5 / 6
7,927
417
8,247
22,463
21,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Prxjeck
Chang'e
13
3 / 6 / 3
8,250
434
14,177
13,704
5,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
15
3 / 4 / 3
9,312
490
6,691
14,684
5,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
15
1 / 2 / 1
9,042
476
4,772
17,557
6,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
wesluux
Cabrakan
14
3 / 7 / 3
8,925
470
14,762
18,296
12,420
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Basssou06
Charybdis
18
3 / 1 / 2
11,400
600
12,445
14,582
6,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 2 / 10
10,404
548
9,176
16,591
8,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
LzNxDoenitz
Sylvanus
16
6 / 1 / 8
10,846
571
11,187
22,856
28,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
Morthistt
Vulcan
14
4 / 4 / 5
8,932
470
16,691
14,000
7,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
SuperSibbers
Cthulhu
17
8 / 2 / 4
11,330
596
14,373
18,646
16,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
10
Kills
24
24
Deaths
10
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Basssou06
Charybdis
3
1
2
4
W
3
2
10
4
W
Sylvanus
LzNxDoenitz
Sylvanus
6
1
8
10
W
Vulcan
Morthistt
Vulcan
4
4
5
1.63
L
Sobek
Mungo4690
Sobek
0
5
6
0.6
L
Chang'e
Prxjeck
Chang'e
3
6
3
0.75
W
Cthulhu
SuperSibbers
Cthulhu
8
2
4
5
L
Loki
3
4
3
1.13
L
Apollo
1
2
1
0.75
L
Cabrakan
wesluux
Cabrakan
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,649
Damage
63,872
86,704
Taken
86,675
51,778
Mitigated
66,587
26,803
Healing
31,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Basssou06
Charybdis
12,445
9,209
0
8,972
14,582
6,220
2,745
2,016
12,510
0
110,568
W
9,176
4,989
0
2,157
16,591
8,224
89
6,838
9,543
0
93,553
W
Sylvanus
LzNxDoenitz
Sylvanus
11,187
2,164
5,062
10,386
22,856
28,153
633
10,326
12,020
40,103
0
W
Vulcan
Morthistt
Vulcan
16,691
7,654
0
3,052
14,000
7,903
51
8,782
4,834
57,328
0
L
Sobek
Mungo4690
Sobek
8,247
914
324
6,663
22,463
21,373
108
14,746
7,599
24,662
0
L
Chang'e
Prxjeck
Chang'e
14,177
1,211
2,236
3,787
13,704
5,367
0
8,761
4,876
54,108
0
W
Cthulhu
SuperSibbers
Cthulhu
14,373
1,188
138
1,860
18,646
16,087
440
8,582
9,947
82,300
0
L
Loki
6,691
1,519
0
4,432
14,684
5,871
439
3,183
11,441
0
65,950
L
Apollo
4,772
3,399
0
4,697
17,557
6,747
0
4,195
13,348
0
84,735
L
Cabrakan
wesluux
Cabrakan
14,762
1,780
0
4,664
18,296
12,420
0
10,638
7,189
56,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,456
Gold Earned
52,912
505
Minions Killed
581
0
Camps Cleared
0
1,670,227
Distance Traveled
1,748,411
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,400
600
186
10
0
346,082
2
W
Mercury
10,404
548
120
6
0
400,945
8
W
Sylvanus
10,846
571
43
2
0
314,638
0
W
Vulcan
8,932
470
74
4
0
338,374
2
L
Sobek
7,927
417
23
1
0
350,758
3
L
Chang'e
8,250
434
119
6
0
330,545
4
W
Cthulhu
11,330
596
158
8
0
348,372
5
L
Loki
9,312
490
115
6
0
386,291
1
L
Apollo
9,042
476
153
8
0
368,644
3
L
Cabrakan
8,925
470
95
5
0
233,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role