Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AlcoholAndTinies
Baron Samedi
Level 36
God Stats
5W - 7L
1,585 SR
Queue Stats
48W - 65L
1,437 Elo+
Solo
Skadi
Skadi
Generick1885
Skadi
Level 88
God Stats
5W - 3L
1,283 SR
Queue Stats
147W - 128L
1,487 Elo+
Party 3
Odin
Odin
Jolt11591
Odin
Level 125
God Stats
2W - 3L
1,447 SR
Queue Stats
374W - 354L
1,564 Elo+
Party 1
Ares
Ares
Pap1Fresc0
Ares
Level 29
God Stats
7W - 10L
1,315 SR
Queue Stats
38W - 33L
1,449 Elo+
Party 3
Team Averages
Level 79
1,426 SR
1,488 Elo+

VS

Team Averages
Level 59
1,533 SR
1,423 Elo+
Skadi
Skadi
Keyuuni
Skadi
Level 29
God Stats
1W - 1L
1,802 SR
Queue Stats
33W - 39L
1,390 Elo+
Party 2
Hera
Hera
LiIJake
Hera
Level 54
God Stats
4W - 2L
1,649 SR
Queue Stats
124W - 109L
1,434 Elo+
Party 2
Da Ji
Da Ji
ayuukistar
Da Ji
Level 30
God Stats
1W - 1L
1,694 SR
Queue Stats
46W - 36L
1,428 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
naiuumi
Morgan Le Fay
Level 24
God Stats
1W - 2L
1,322 SR
Queue Stats
13W - 17L
1,339 Elo+
Party 2
Hel
Hel
xZireaelx
Hel
Level 156
God Stats
4W - 5L
1,199 SR
Queue Stats
120W - 115L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
19
10 / 2 / 10
13,166
549
15,504
31,630
16,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
AlcoholAndTinies
Baron Samedi
17
4 / 2 / 13
12,517
522
16,501
15,542
8,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 0 / 3
13,914
580
18,185
13,686
6,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
20
4 / 0 / 8
14,325
597
12,403
18,164
21,557
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

17
5 / 1 / 11
12,978
541
10,448
26,740
34,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Keyuuni
Skadi
16
2 / 5 / 1
10,395
433
12,515
17,453
5,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
LiIJake
Hera
17
1 / 5 / 0
10,554
440
12,213
17,458
6,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
13
0 / 12 / 1
8,763
365
6,828
26,318
10,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
naiuumi
Morgan Le Fay
13
1 / 8 / 1
8,734
364
9,975
21,271
8,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 4 / 2
9,465
394
9,099
15,399
7,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
9
34
Kills
4
5
Deaths
34
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
10
2
10
7.5
W
Baron Samedi
AlcoholAndTinies
Baron Samedi
4
2
13
5.25
W
11
0
3
12.5
W
Odin
4
0
8
8
L
Skadi
Keyuuni
Skadi
2
5
1
0.5
L
Hera
LiIJake
Hera
1
5
0
0.2
W
5
1
11
10.5
L
Da Ji
0
12
1
0.04
L
Morgan Le Fay
naiuumi
Morgan Le Fay
1
8
1
0.19
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,041
Damage
50,630
105,762
Taken
97,899
88,277
Mitigated
38,647
39,832
Healing
16,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
15,504
4,355
0
16,539
31,630
16,467
656
6,728
24,902
120,438
0
W
Baron Samedi
AlcoholAndTinies
Baron Samedi
16,501
1,600
3,010
5,276
15,542
8,629
2,613
8,702
6,840
93,610
0
W
18,185
4,953
0
3,607
13,686
6,760
6,227
2,848
10,838
0
141,562
W
Odin
12,403
2,719
0
3,735
18,164
21,557
158
5,622
12,542
0
120,032
L
Skadi
Keyuuni
Skadi
12,515
4,441
0
1,766
17,453
5,461
0
6,064
11,389
0
65,031
L
Hera
LiIJake
Hera
12,213
3,809
0
0
17,458
6,895
0
4,424
13,034
97,464
0
W
10,448
261
1,263
6,402
26,740
34,864
719
10,794
15,946
36,690
0
L
Da Ji
6,828
2,005
0
4,324
26,318
10,560
0
10,931
15,387
0
63,643
L
Morgan Le Fay
naiuumi
Morgan Le Fay
9,975
2,635
0
822
21,271
8,116
0
12,592
8,679
52,779
0
L
9,099
217
2,786
6,550
15,399
7,615
21
8,442
6,957
54,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,900
Gold Earned
47,911
706
Minions Killed
532
0
Camps Cleared
0
2,368,611
Distance Traveled
1,919,677
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,166
549
132
6
0
492,063
1
W
Baron Samedi
12,517
522
148
6
0
428,872
4
W
Skadi
13,914
580
187
8
0
461,171
1
W
Odin
14,325
597
196
8
0
511,001
7
L
Skadi
10,395
433
100
4
0
370,958
1
L
Hera
10,554
440
172
7
0
441,844
1
W
Ares
12,978
541
43
2
0
475,504
2
L
Da Ji
8,763
365
107
4
0
403,369
0
L
Morgan Le Fay
8,734
364
69
3
0
328,672
0
L
Hel
9,465
394
84
4
0
374,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role