Player Matchup

Chiron
Chiron
Albtraum502
Chiron
Level 69
God Stats
2W - 1L
1,774 SR
Queue Stats
19W - 15L
1,496 Elo+
Solo
Bastet
Bastet
FeelsNoMercy
Bastet
Level 60
God Stats
3W - 1L
1,827 SR
Queue Stats
175W - 235L
1,374 Elo+
Solo
Mulan
Mulan
cookieineed
Mulan
Level 157
God Stats
8W - 7L
1,578 SR
Queue Stats
390W - 424L
1,375 Elo+
Solo
Ares
Ares
loki3805
Ares
Level 65
God Stats
13W - 8L
1,541 SR
Queue Stats
103W - 107L
1,441 Elo+
Solo
Ra
Ra
mescan
Ra
Level 148
God Stats
36W - 37L
1,519 SR
Queue Stats
113W - 132L
1,409 Elo+
Solo
Team Averages
Level 100
1,648 SR
1,419 Elo+

VS

Team Averages
Level 93
1,481 SR
1,473 Elo+
Sun Wukong
Sun Wukong
DracoWorrior
Sun Wukong
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
HallowTheBat
Kumbhakarna
Level 127
God Stats
0W - 4L
1,240 SR
Queue Stats
158W - 152L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
MrBubbleButts
Danzaburou
Level 49
God Stats
12W - 6L
1,535 SR
Queue Stats
143W - 134L
1,495 Elo+
Party 1
Janus
Janus
SEBASTYT
Janus
Level 148
God Stats
0W - 1L
1,643 SR
Queue Stats
10W - 20L
1,355 Elo+
Solo
Nemesis
Nemesis
WarMachinima
Nemesis
Level 75
God Stats
3W - 5L
1,488 SR
Queue Stats
60W - 74L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
4 / 1 / 7
7,586
506
9,173
11,674
4,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
11
3 / 2 / 6
7,334
489
7,905
12,866
4,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 0 / 4
8,383
559
11,088
12,864
11,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
11
2 / 1 / 8
7,960
531
5,116
12,268
11,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
12
2 / 2 / 6
7,622
508
7,768
6,816
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DracoWorrior
Sun Wukong
10
0 / 3 / 0
6,342
423
7,370
14,638
9,490
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
HallowTheBat
Kumbhakarna
9
2 / 2 / 3
6,376
425
5,259
14,795
14,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
MrBubbleButts
Danzaburou
9
2 / 8 / 2
6,243
416
10,186
13,649
6,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
SEBASTYT
Janus
1
0 / 0 / 0
4,299
287
0
0
0
Nemesis
WarMachinima
Nemesis
11
1 / 1 / 1
6,372
425
5,217
13,047
5,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
14
Kills
5
6
Deaths
14
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
4
1
7
7.5
L
Sun Wukong
DracoWorrior
Sun Wukong
0
3
0
0
W
Bastet
3
2
6
3
L
Kumbhakarna
HallowTheBat
Kumbhakarna
2
2
3
1.75
L
Danzaburou
MrBubbleButts
Danzaburou
2
8
2
0.38
L
Janus
SEBASTYT
Janus
0
0
0
0
L
Nemesis
WarMachinima
Nemesis
1
1
1
1.5
W
3
0
4
5
W
Ares
2
1
8
6
W
Ra
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,050
Damage
28,032
56,488
Taken
56,129
36,066
Mitigated
35,211
23,790
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
9,173
4,260
1,187
3,025
11,674
4,790
2,248
2,026
9,648
0
50,773
L
Sun Wukong
DracoWorrior
Sun Wukong
7,370
1,959
0
4,499
14,638
9,490
116
1,455
13,183
0
40,674
W
Bastet
7,905
2,233
0
4,265
12,866
4,876
920
1,597
11,269
0
40,053
L
Kumbhakarna
HallowTheBat
Kumbhakarna
5,259
1,204
0
1,792
14,795
14,129
25
4,998
9,797
14,528
0
L
Danzaburou
MrBubbleButts
Danzaburou
10,186
3,821
0
3,024
13,649
6,188
56
3,477
10,172
0
42,053
L
Janus
SEBASTYT
Janus
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
WarMachinima
Nemesis
5,217
2,325
0
3,043
13,047
5,404
356
2,954
10,093
0
42,052
W
11,088
1,980
129
8,652
12,864
11,654
663
378
12,486
0
61,572
W
Ares
5,116
490
500
3,390
12,268
11,631
878
1,074
11,194
23,463
0
W
Ra
7,768
456
1,225
1,417
6,816
3,115
1,810
533
6,283
50,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,885
Gold Earned
29,632
354
Minions Killed
198
0
Camps Cleared
0
1,478,388
Distance Traveled
1,158,114
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,586
506
96
6
0
273,397
0
L
Sun Wukong
6,342
423
66
4
0
266,947
0
W
Bastet
7,334
489
50
3
0
314,582
0
L
Kumbhakarna
6,376
425
18
1
0
325,211
5
L
Danzaburou
6,243
416
57
4
0
254,226
0
L
Janus
4,299
287
0
0
0
0
0
L
Nemesis
6,372
425
57
4
0
311,730
0
W
Mulan
8,383
559
115
8
0
282,899
1
W
Ares
7,960
531
26
2
0
291,661
4
W
Ra
7,622
508
67
4
0
315,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role