Player Matchup

Bakasura
Bakasura
FeRRcHHo21
Bakasura
Level 114
God Stats
3W - 1L
1,516 SR
Queue Stats
80W - 70L
1,520 Elo+
Party 2
Achilles
Achilles
Jessaroni69
Achilles
Level 61
God Stats
5W - 1L
1,485 SR
Queue Stats
143W - 110L
1,543 Elo+
Solo
Jormungandr
Jormungandr
KydWasHere
Jormungandr
Level 105
God Stats
10W - 2L
1,947 SR
Queue Stats
447W - 462L
1,442 Elo+
Solo
Terra
Terra
Speakerlord
Terra
Level 46
God Stats
3W - 1L
1,705 SR
Queue Stats
137W - 136L
1,474 Elo+
Solo
Persephone
Persephone
paandasoyyo
Persephone
Level 126
God Stats
7W - 1L
1,693 SR
Queue Stats
84W - 71L
1,515 Elo+
Party 2
Team Averages
Level 90
1,669 SR
1,499 Elo+

VS

Team Averages
Level 49
1,536 SR
1,483 Elo+
Discordia
Discordia
FishDonkeyDragon
Discordia
Level 88
God Stats
3W - 3L
1,607 SR
Queue Stats
254W - 277L
1,448 Elo+
Solo
Anubis
Anubis
Kagezuchi
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,464 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RyogiMana
Morgan Le Fay
Level 83
God Stats
2W - 3L
1,494 SR
Queue Stats
41W - 57L
1,411 Elo+
Party 1
Cabrakan
Cabrakan
prototypeh
Cabrakan
Level 26
God Stats
7W - 9L
1,577 SR
Queue Stats
149W - 158L
1,466 Elo+
Solo
Guan Yu
Guan Yu
spiral_saucepan5
Guan Yu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FeRRcHHo21
Bakasura
20
8 / 1 / 19
13,276
738
24,252
39,283
40,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Jessaroni69
Achilles
19
7 / 6 / 16
12,652
703
18,460
30,134
31,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
KydWasHere
Jormungandr
20
2 / 3 / 23
12,154
675
14,890
30,670
37,287
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
12 / 5 / 17
13,617
757
16,186
31,075
27,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Persephone
paandasoyyo
Persephone
20
6 / 3 / 22
13,549
753
33,615
18,299
9,775
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
19
4 / 6 / 13
11,665
648
28,038
19,140
9,625
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Anubis
Kagezuchi
Anubis
16
0 / 9 / 12
10,020
557
17,635
22,268
13,471
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
RyogiMana
Morgan Le Fay
20
8 / 5 / 7
12,141
675
41,383
23,517
12,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
prototypeh
Cabrakan
19
3 / 8 / 7
11,296
628
14,821
25,045
31,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 7 / 11
10,837
602
17,908
26,788
30,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
68
35
Kills
18
18
Deaths
35
97
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bakasura
FeRRcHHo21
Bakasura
8
1
19
17.5
L
Discordia
4
6
13
1.75
W
Achilles
Jessaroni69
Achilles
7
6
16
2.5
L
Anubis
Kagezuchi
Anubis
0
9
12
0.67
W
Jormungandr
KydWasHere
Jormungandr
2
3
23
4.5
L
Morgan Le Fay
RyogiMana
Morgan Le Fay
8
5
7
2.3
W
12
5
17
4.1
W
Persephone
paandasoyyo
Persephone
6
3
22
5.67
L
Cabrakan
prototypeh
Cabrakan
3
8
7
0.81
L
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,403
Damage
119,785
149,461
Taken
116,758
146,470
Mitigated
97,491
83,762
Healing
40,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
FeRRcHHo21
Bakasura
24,252
12,726
2,571
21,039
39,283
40,644
3,189
26,342
12,074
0
24,589
L
Discordia
28,038
3,286
2,053
2,297
19,140
9,625
0
11,317
6,954
62,279
0
W
Achilles
Jessaroni69
Achilles
18,460
3,975
1,300
6,871
30,134
31,000
818
19,787
9,822
0
32,693
L
Anubis
Kagezuchi
Anubis
17,635
2,025
0
6,245
22,268
13,471
126
14,532
6,542
34,765
0
W
Jormungandr
KydWasHere
Jormungandr
14,890
1,598
1,484
8,127
30,670
37,287
582
18,401
11,793
37,270
0
L
Morgan Le Fay
RyogiMana
Morgan Le Fay
41,383
3,731
3,213
7,880
23,517
12,416
200
12,144
8,586
70,225
0
W
16,186
2,564
24,263
14,122
31,075
27,764
1,100
23,093
7,499
28,330
0
W
Persephone
paandasoyyo
Persephone
33,615
874
1,283
2,702
18,299
9,775
2,089
12,990
5,125
61,111
0
L
Cabrakan
prototypeh
Cabrakan
14,821
1,952
1,974
2,585
25,045
31,616
33
12,912
9,712
21,178
0
L
17,908
2,768
6,598
7,657
26,788
30,363
32
13,786
9,791
0
19,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,248
Gold Earned
55,959
193
Minions Killed
183
0
Camps Cleared
0
1,671,315
Distance Traveled
1,354,014
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,276
738
42
2
0
358,066
0
L
Discordia
11,665
648
63
4
0
284,047
0
W
Achilles
12,652
703
42
2
0
308,128
1
L
Anubis
10,020
557
37
2
0
238,502
0
W
Jormungandr
12,154
675
38
2
0
338,276
2
L
Morgan Le Fay
12,141
675
56
3
0
290,119
1
W
Terra
13,617
757
13
1
0
322,466
0
W
Persephone
13,549
753
58
3
0
344,379
0
L
Cabrakan
11,296
628
22
1
0
282,456
0
L
Guan Yu
10,837
602
5
0
0
258,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role