Player Matchup

Ganesha
Ganesha
C00PTHULHU
Ganesha
Level 48
God Stats
21W - 26L
1,427 SR
Queue Stats
162W - 182L
1,429 Elo+
Party 1
Sol
Sol
ChefBoyareZee
Sol
Level 64
God Stats
32W - 25L
1,512 SR
Queue Stats
222W - 250L
1,462 Elo+
Party 1
Izanami
Izanami
Dwreck772
Izanami
Level 123
God Stats
5W - 6L
1,541 SR
Queue Stats
173W - 160L
1,498 Elo+
Solo
King Arthur
King Arthur
R3alityR3aper
King Arthur
Level 101
God Stats
8W - 8L
1,611 SR
Queue Stats
102W - 97L
1,540 Elo+
Solo
Mercury
Mercury
Thunderoller
Mercury
Level 109
God Stats
61W - 50L
1,563 SR
Queue Stats
241W - 284L
1,500 Elo+
Solo
Team Averages
Level 89
1,531 SR
1,486 Elo+

VS

Team Averages
Level 111
1,548 SR
1,541 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Lamprussy
Awilix
Level 83
God Stats
9W - 9L
1,521 SR
Queue Stats
494W - 438L
1,616 Elo+
Party 2
Hou Yi
Hou Yi
UseLxss
Hou Yi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
iShyy
Yemoja
Level 139
God Stats
3W - 0L
1,717 SR
Queue Stats
37W - 28L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
C00PTHULHU
Ganesha
11
0 / 4 / 5
7,847
462
9,849
15,627
19,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 7 / 0
7,682
452
5,529
13,098
5,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Dwreck772
Izanami
13
4 / 4 / 0
8,561
504
10,367
12,126
5,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
R3alityR3aper
King Arthur
15
2 / 1 / 0
9,432
555
14,821
14,435
18,187
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
Thunderoller
Mercury
12
1 / 6 / 0
7,621
448
4,772
17,999
7,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
8 / 1 / 10
10,770
634
13,178
9,191
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
 
Tyr
16
2 / 1 / 7
10,006
589
10,852
23,471
20,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
Lamprussy
Awilix
15
6 / 1 / 8
9,970
586
15,088
14,318
6,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
UseLxss
Hou Yi
16
5 / 1 / 4
9,649
568
6,742
9,226
3,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
iShyy
Yemoja
11
1 / 3 / 9
8,390
494
4,900
16,254
12,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
7
Kills
22
22
Deaths
7
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
1
10
13
W
Tyr
 
Tyr
2
1
7
5.5
L
Ganesha
C00PTHULHU
Ganesha
0
4
5
0.63
L
0
7
0
0
L
Izanami
Dwreck772
Izanami
4
4
0
1
W
Awilix
Lamprussy
Awilix
6
1
8
10
L
King Arthur
R3alityR3aper
King Arthur
2
1
0
2
L
Mercury
Thunderoller
Mercury
1
6
0
0.17
W
Hou Yi
UseLxss
Hou Yi
5
1
4
7
W
Yemoja
iShyy
Yemoja
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,338
Damage
50,760
73,285
Taken
72,460
56,401
Mitigated
46,704
14,998
Healing
32,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,178
2,502
4
1,711
9,191
3,792
0
3,224
5,967
84,342
0
W
Tyr
 
Tyr
10,852
1,399
0
13,083
23,471
20,564
813
1,372
22,099
1,669
76,960
L
Ganesha
C00PTHULHU
Ganesha
9,849
1,149
179
4,084
15,627
19,439
408
4,803
10,684
23,313
0
L
5,529
2,547
0
2,098
13,098
5,691
368
5,709
7,081
57,382
0
L
Izanami
Dwreck772
Izanami
10,367
6,741
0
4,615
12,126
5,334
316
1,898
10,228
0
82,831
W
Awilix
Lamprussy
Awilix
15,088
6,605
0
6,421
14,318
6,092
0
3,835
10,483
0
74,270
L
King Arthur
R3alityR3aper
King Arthur
14,821
2,187
0
1,832
14,435
18,187
0
1,451
12,938
0
89,535
L
Mercury
Thunderoller
Mercury
4,772
2,826
0
2,190
17,999
7,750
0
3,919
13,966
0
59,202
W
Hou Yi
UseLxss
Hou Yi
6,742
3,336
0
2,281
9,226
3,275
798
1,966
7,260
0
74,965
W
Yemoja
iShyy
Yemoja
4,900
1,474
4,123
4,879
16,254
12,981
0
6,060
10,194
19,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,143
Gold Earned
48,785
516
Minions Killed
544
0
Camps Cleared
0
1,643,944
Distance Traveled
1,750,674
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,770
634
144
8
0
386,549
6
W
Tyr
10,006
589
142
8
0
333,121
0
L
Ganesha
7,847
462
2
0
0
328,491
0
L
Sol
7,682
452
99
6
0
285,678
1
L
Izanami
8,561
504
163
10
0
290,513
3
W
Awilix
9,970
586
105
6
0
378,857
2
L
King Arthur
9,432
555
159
9
0
353,105
3
L
Mercury
7,621
448
93
5
0
386,157
5
W
Hou Yi
9,649
568
136
8
0
332,501
0
W
Yemoja
8,390
494
17
1
0
319,646
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role