Player Matchup

Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
HoneyMew
Cliodhna
Level 158
God Stats
12W - 18L
1,510 SR
Queue Stats
324W - 268L
1,513 Elo+
Party 1
Aphrodite
Aphrodite
Lyraleiyunero
Aphrodite
Level 128
God Stats
46W - 42L
1,580 SR
Queue Stats
111W - 124L
1,543 Elo+
Party 1
Olorun
Olorun
M1337
Olorun
Level 103
God Stats
1W - 3L
1,596 SR
Queue Stats
156W - 126L
1,549 Elo+
Solo
Team Averages
Level 141
1,537 SR
1,521 Elo+

VS

Team Averages
Level 137
1,478 SR
1,515 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ClintMensell
Ah Puch
Level 89
God Stats
46W - 33L
1,589 SR
Queue Stats
57W - 46L
1,511 Elo+
Solo
Nike
Nike
Thanatos343
Nike
Level 149
God Stats
1W - 0L
1,299 SR
Queue Stats
62W - 60L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 0 / 1
6,701
670
7,703
7,474
3,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
 
Khepri
11
0 / 1 / 0
6,348
635
1,036
4,525
2,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
HoneyMew
Cliodhna
13
1 / 2 / 2
6,795
680
8,081
7,554
3,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
Lyraleiyunero
Aphrodite
13
0 / 2 / 3
6,983
698
3,411
5,935
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
M1337
Olorun
13
1 / 4 / 0
6,843
684
5,102
11,305
5,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 1 / 6
8,296
830
6,164
12,003
8,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
 
Neith
15
2 / 0 / 5
8,034
803
4,910
5,468
2,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
 
Baron Samedi
14
3 / 0 / 5
7,903
790
5,711
7,406
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
ClintMensell
Ah Puch
14
0 / 2 / 6
7,617
762
7,127
6,475
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 4
8,052
805
5,934
8,232
6,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
9
9
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
0
1
1.5
L
Khepri
 
Khepri
0
1
0
0
W
Sylvanus
 
Sylvanus
2
1
6
5
W
Neith
 
Neith
2
0
5
4.5
W
Baron Samedi
 
Baron Samedi
3
0
5
5.5
W
Ah Puch
ClintMensell
Ah Puch
0
2
6
1.5
L
Cliodhna
HoneyMew
Cliodhna
1
2
2
1
L
Aphrodite
Lyraleiyunero
Aphrodite
0
2
3
0.75
L
Olorun
M1337
Olorun
1
4
0
0.25
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,333
Damage
29,846
36,793
Taken
39,584
18,544
Mitigated
25,259
8,096
Healing
22,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,703
6,497
0
1,122
7,474
3,108
0
3,387
3,978
0
15,678
L
Khepri
 
Khepri
1,036
112
0
402
4,525
2,380
0
2,302
2,094
4,795
0
W
Sylvanus
 
Sylvanus
6,164
1,225
5,439
7,422
12,003
8,659
1,022
2,801
9,202
15,226
0
W
Neith
 
Neith
4,910
2,141
0
2,160
5,468
2,344
4,021
1,074
4,394
0
23,733
W
Baron Samedi
 
Baron Samedi
5,711
565
2,095
2,346
7,406
4,938
739
2,272
5,134
29,527
0
W
Ah Puch
ClintMensell
Ah Puch
7,127
374
647
1,537
6,475
2,903
1,365
2,241
4,234
23,542
0
L
Cliodhna
HoneyMew
Cliodhna
8,081
1,018
0
810
7,554
3,170
0
4,061
3,443
0
17,312
L
Aphrodite
Lyraleiyunero
Aphrodite
3,411
227
1,559
1,611
5,935
4,758
0
2,697
3,170
17,762
0
L
Olorun
M1337
Olorun
5,102
2,514
554
2,038
11,305
5,128
0
6,555
4,686
24,435
0
W
5,934
188
0
428
8,232
6,415
379
1,161
7,071
0
22,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,670
Gold Earned
39,902
132
Minions Killed
196
0
Camps Cleared
0
938,585
Distance Traveled
1,078,514
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,701
670
33
3
0
220,498
4
L
Khepri
6,348
635
0
0
0
94,474
2
W
Sylvanus
8,296
830
13
1
0
203,835
5
W
Neith
8,034
803
60
6
0
196,448
4
W
Baron Samedi
7,903
790
45
5
0
225,731
3
W
Ah Puch
7,617
762
42
4
0
217,859
5
L
Cliodhna
6,795
680
18
2
0
222,361
2
L
Aphrodite
6,983
698
39
4
0
221,961
2
L
Olorun
6,843
684
42
4
0
179,291
4
W
Nike
8,052
805
36
4
0
234,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role