Player Matchup

Baron Samedi
Baron Samedi
Gold I
ObliviousHusky
Baron Samedi
Gold I
Level 160
God Stats
2W - 0L
1,829 SR
Queue Stats
20W - 10L
1,886 MMR
Party 1
Charybdis
Charybdis
Gold I
Sayito
Charybdis
Gold I
Level 160
God Stats
4W - 0L
1,816 SR
Queue Stats
20W - 10L
1,886 MMR
Party 1
Horus
Horus
Platinum IV
jovanni16
Horus
Platinum IV
Level 63
God Stats
2W - 2L
1,780 SR
Queue Stats
21W - 10L
2,015 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,808 SR
1,929 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 77
1,562 SR
1,940 MMR
Chang'e
Chang'e
Gold II
 
Chang'e
Gold II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Osiris
Osiris
Platinum II
IAmARunner
Osiris
Platinum II
Level 75
God Stats
0W - 1L
1,294 SR
Queue Stats
8W - 2L
2,292 MMR
Party 2
Sobek
Sobek
Platinum IV
JoelTheAzzhole
Sobek
Platinum IV
Level 66
God Stats
4W - 1L
1,893 SR
Queue Stats
43W - 32L
2,027 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ObliviousHusky
Baron Samedi
16
5 / 3 / 5
12,171
716
14,761
11,655
6,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Sayito
Charybdis
17
5 / 3 / 7
12,003
706
25,873
15,036
7,095
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
jovanni16
Horus
16
2 / 1 / 10
11,513
677
13,993
22,369
20,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AtlasAh Muzen CabAresThoth

VS

Bans
ArtioNoxEsetPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
4 / 3 / 2
12,044
708
12,932
21,431
15,253
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Osiris
IAmARunner
Osiris
16
2 / 2 / 5
11,045
650
11,982
22,280
23,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 7 / 4
10,149
597
8,351
21,462
24,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
12
Kills
7
7
Deaths
12
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
3
2
1.67
L
Osiris
IAmARunner
Osiris
2
2
5
2.25
L
1
7
4
0.43
W
Baron Samedi
ObliviousHusky
Baron Samedi
5
3
5
2.5
W
Charybdis
Sayito
Charybdis
5
3
7
2.83
W
Horus
jovanni16
Horus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,627
Damage
33,265
49,060
Taken
65,173
34,125
Mitigated
63,184
21,315
Healing
14,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
12,932
1,014
2,898
5,298
21,431
15,253
846
4,155
17,276
56,186
0
L
Osiris
IAmARunner
Osiris
11,982
1,971
0
2,327
22,280
23,902
1,014
6,251
16,029
0
36,402
L
8,351
746
0
4,038
21,462
24,029
0
4,795
16,667
19,283
0
W
Baron Samedi
ObliviousHusky
Baron Samedi
14,761
1,436
4,034
3,916
11,655
6,619
316
5,095
6,356
53,738
0
W
Charybdis
Sayito
Charybdis
25,873
13,063
0
3,052
15,036
7,095
2,812
6,914
7,700
0
84,860
W
Horus
jovanni16
Horus
13,993
6,188
1,722
8,591
22,369
20,411
486
8,452
12,960
0
30,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,687
Gold Earned
33,238
203
Minions Killed
147
11
Camps Cleared
5
968,625
Distance Traveled
888,641
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,044
708
103
6
3
312,858
0
L
Osiris
11,045
650
35
2
1
346,694
4
L
Sobek
10,149
597
9
1
1
229,089
0
W
Baron Samedi
12,171
716
81
5
4
316,419
5
W
Charybdis
12,003
706
88
5
6
290,778
0
W
Horus
11,513
677
34
2
1
361,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role