Player Matchup

Xbalanque
Xbalanque
JadenD23
Xbalanque
Level 105
God Stats
2W - 1L
1,450 SR
Queue Stats
293W - 139L
1,724 Elo+
Party 1
Sun Wukong
Sun Wukong
KingBains28
Sun Wukong
Level 29
God Stats
85W - 27L
1,650 SR
Queue Stats
183W - 64L
1,677 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dboss416
Tsukuyomi
Level 119
God Stats
2W - 1L
1,625 SR
Queue Stats
306W - 147L
1,667 Elo+
Party 1
Cthulhu
Cthulhu
iKiLLxNooBz97
Cthulhu
Level 104
God Stats
132W - 61L
1,797 SR
Queue Stats
288W - 138L
1,683 Elo+
Party 1
Ymir
Ymir
shaanthesheep12
Ymir
Level 106
God Stats
43W - 14L
1,736 SR
Queue Stats
297W - 145L
1,669 Elo+
Party 1
Team Averages
Level 93
1,652 SR
1,684 Elo+

VS

Team Averages
Level 76
1,475 SR
1,523 Elo+
Sylvanus
Sylvanus
AznArv
Sylvanus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 98L
1,586 Elo+
Party 2
Pele
Pele
Il Chicken Il
Pele
Level 108
God Stats
7W - 7L
1,330 SR
Queue Stats
139W - 122L
1,509 Elo+
Party 2
Odin
Odin
IlGemlI
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 90L
1,508 Elo+
Party 2
Yu Huang
Yu Huang
LilSheepster
Yu Huang
Level 89
God Stats
2W - 3L
1,539 SR
Queue Stats
55W - 48L
1,577 Elo+
Party 2
Neith
Neith
dayzee7461
Neith
Level 18
God Stats
19W - 17L
1,504 SR
Queue Stats
28W - 28L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JadenD23
Xbalanque
19
4 / 0 / 7
11,539
549
11,077
13,056
6,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
KingBains28
Sun Wukong
18
2 / 0 / 1
11,598
552
8,833
14,319
12,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
dboss416
Tsukuyomi
17
5 / 3 / 6
11,197
533
16,196
16,743
8,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
17
2 / 0 / 3
10,643
507
17,691
10,692
5,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 1 / 7
9,621
458
5,116
20,916
25,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AznArv
Sylvanus
13
1 / 3 / 1
7,884
375
11,695
22,802
26,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 1 / 0
10,549
502
9,891
17,905
9,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odin
IlGemlI
Odin
13
0 / 2 / 1
8,435
402
7,324
15,902
22,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
LilSheepster
Yu Huang
14
0 / 5 / 2
8,401
400
13,833
13,281
6,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
14
0 / 2 / 1
7,579
361
3,145
6,599
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
4
4
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AznArv
Sylvanus
1
3
1
0.5
L
3
1
0
3
L
Odin
IlGemlI
Odin
0
2
1
0.25
W
Xbalanque
JadenD23
Xbalanque
4
0
7
7.5
W
Sun Wukong
KingBains28
Sun Wukong
2
0
1
2.5
L
Yu Huang
LilSheepster
Yu Huang
0
5
2
0.2
L
Neith
0
2
1
0.25
W
Tsukuyomi
dboss416
Tsukuyomi
5
3
6
2.67
W
Cthulhu
2
0
3
3.5
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,913
Damage
45,888
75,726
Taken
76,489
58,002
Mitigated
68,191
26,673
Healing
21,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AznArv
Sylvanus
11,695
4,464
3,075
7,401
22,802
26,819
0
7,365
15,437
40,031
15,336
L
9,891
2,452
0
7,255
17,905
9,202
0
2,853
15,052
0
122,488
L
Odin
IlGemlI
Odin
7,324
2,180
0
948
15,902
22,513
0
3,766
12,136
0
50,320
W
Xbalanque
JadenD23
Xbalanque
11,077
6,321
0
5,605
13,056
6,675
716
2,112
10,880
0
130,381
W
Sun Wukong
KingBains28
Sun Wukong
8,833
1,956
0
5,718
14,319
12,184
291
2,027
12,244
0
94,920
L
Yu Huang
LilSheepster
Yu Huang
13,833
1,091
0
1,695
13,281
6,371
0
3,116
10,165
69,955
0
L
Neith
3,145
1,292
0
1,022
6,599
3,286
0
5,707
892
0
27,709
W
Tsukuyomi
dboss416
Tsukuyomi
16,196
5,336
0
6,338
16,743
8,304
0
8,227
8,140
0
110,174
W
Cthulhu
17,691
507
380
4,338
10,692
5,657
281
2,474
8,118
84,191
0
W
5,116
676
391
3,903
20,916
25,182
90
8,134
12,422
41,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,598
Gold Earned
42,848
753
Minions Killed
531
0
Camps Cleared
0
2,146,626
Distance Traveled
2,046,833
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,884
375
87
4
0
356,228
6
L
Pele
10,549
502
180
9
0
504,055
4
L
Odin
8,435
402
105
5
0
400,547
2
W
Xbalanque
11,539
549
172
8
0
446,846
5
W
Sun Wukong
11,598
552
189
9
0
432,539
0
L
Yu Huang
8,401
400
116
6
0
408,598
3
L
Neith
7,579
361
43
2
0
377,405
0
W
Tsukuyomi
11,197
533
153
7
0
462,562
4
W
Cthulhu
10,643
507
165
8
0
416,359
4
W
Ymir
9,621
458
74
4
0
388,320
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role