Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
EnZo RsR
Fafnir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 75L
1,327 Elo+
Party 2
Charybdis
Charybdis
ShiroKirai
Charybdis
Level 143
God Stats
2W - 5L
1,450 SR
Queue Stats
335W - 357L
1,507 Elo+
Solo
Bellona
Bellona
Trickap
Bellona
Level 106
God Stats
1W - 2L
1,272 SR
Queue Stats
204W - 177L
1,519 Elo+
Solo
Fenrir
Fenrir
slataro
Fenrir
Level 158
God Stats
3W - 9L
1,401 SR
Queue Stats
370W - 435L
1,495 Elo+
Solo
Team Averages
Level 125
1,425 SR
1,470 Elo+

VS

Team Averages
Level 85
1,578 SR
1,628 Elo+
Ullr
Ullr
 
Ullr
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Alpheratzz
Ymir
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 3L
1,986 Elo+
Party 1
Eset
Eset
Dragorniak
Eset
Level 104
God Stats
5W - 3L
1,818 SR
Queue Stats
127W - 90L
1,653 Elo+
Party 1
Amaterasu
Amaterasu
P0WER GUlD0
Amaterasu
Level 129
God Stats
2W - 6L
1,572 SR
Queue Stats
522W - 579L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 5 / 2
5,777
481
4,297
9,084
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
EnZo RsR
Fafnir
8
0 / 2 / 0
5,144
429
2,204
9,530
7,437
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
ShiroKirai
Charybdis
10
0 / 5 / 2
6,080
507
4,242
10,439
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Trickap
Bellona
12
3 / 2 / 0
6,902
575
8,620
13,181
12,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
slataro
Fenrir
10
5 / 4 / 3
6,447
537
5,097
11,888
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
7 / 1 / 0
8,515
710
9,253
11,412
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
 
Mulan
13
3 / 2 / 1
7,633
636
7,777
12,254
8,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 2 / 3
6,868
572
9,004
10,282
5,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 3 / 3
6,906
576
5,098
6,370
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
P0WER GUlD0
Amaterasu
11
3 / 1 / 3
6,971
581
4,154
9,811
4,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
9
Kills
17
18
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
5
2
0.4
W
Ullr
 
Ullr
7
1
0
7
W
Mulan
 
Mulan
3
2
1
1.75
W
4
2
3
2.75
W
0
3
3
0.5
L
Fafnir
EnZo RsR
Fafnir
0
2
0
0
W
Amaterasu
P0WER GUlD0
Amaterasu
3
1
3
4.5
L
Charybdis
ShiroKirai
Charybdis
0
5
2
0.2
L
Bellona
Trickap
Bellona
3
2
0
1.5
L
Fenrir
slataro
Fenrir
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,460
Damage
35,286
54,122
Taken
50,129
31,458
Mitigated
25,642
17,938
Healing
20,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,297
368
782
3,559
9,084
3,747
0
5,954
3,130
34,223
0
W
Ullr
 
Ullr
9,253
6,261
0
7,061
11,412
4,312
948
1,447
9,965
0
64,546
W
Mulan
 
Mulan
7,777
2,250
0
5,740
12,254
8,876
0
0
12,254
0
46,748
W
9,004
3,666
0
1,887
10,282
5,963
0
2,198
8,084
42,501
6,041
W
5,098
854
412
915
6,370
2,074
432
1,433
4,937
53,097
0
L
Fafnir
EnZo RsR
Fafnir
2,204
775
329
1,982
9,530
7,437
4
1,796
7,734
18,633
0
W
Amaterasu
P0WER GUlD0
Amaterasu
4,154
1,384
0
4,140
9,811
4,417
397
1,880
7,931
0
32,832
L
Charybdis
ShiroKirai
Charybdis
4,242
2,136
0
3,063
10,439
3,153
361
918
9,521
0
43,349
L
Bellona
Trickap
Bellona
8,620
4,394
0
4,966
13,181
12,583
0
1,261
11,920
0
50,507
L
Fenrir
slataro
Fenrir
5,097
1,792
0
3,257
11,888
4,538
0
3,192
8,696
0
29,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,350
Gold Earned
36,893
313
Minions Killed
406
0
Camps Cleared
0
1,087,180
Distance Traveled
1,108,812
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,777
481
64
5
0
206,697
1
W
Ullr
8,515
710
103
9
0
205,173
1
W
Mulan
7,633
636
94
8
0
219,772
4
W
Ymir
6,868
572
61
5
0
210,518
0
W
Eset
6,906
576
86
7
0
198,535
1
L
Fafnir
5,144
429
23
2
0
233,566
0
W
Amaterasu
6,971
581
62
5
0
274,814
0
L
Charybdis
6,080
507
81
7
0
178,151
4
L
Bellona
6,902
575
88
7
0
218,768
3
L
Fenrir
6,447
537
57
5
0
249,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role