Player Matchup

Sol
Sol
Mrwoodgrain
Sol
Level 136
God Stats
5W - 1L
1,595 SR
Queue Stats
7W - 3L
1,547 Elo+
Party 1
Ymir
Ymir
Tr0nxxx
Ymir
Level 63
God Stats
2W - 1L
1,478 SR
Queue Stats
6W - 4L
1,608 Elo+
Party 1
Mulan
Mulan
WraithandPillage
Mulan
Level 120
God Stats
49W - 28L
1,691 SR
Queue Stats
580W - 525L
1,593 Elo+
Solo
Nemesis
Nemesis
xR iBatman r
Nemesis
Level 124
God Stats
1W - 1L
1,291 SR
Queue Stats
29W - 25L
1,549 Elo+
Solo
Kukulkan
Kukulkan
zSneeKz
Kukulkan
Level 113
God Stats
1W - 1L
1,112 SR
Queue Stats
7W - 5L
1,558 Elo+
Party 1
Team Averages
Level 111
1,434 SR
1,571 Elo+

VS

Team Averages
Level 97
1,496 SR
1,501 Elo+
Ra
Ra
DWock
Ra
Level 129
God Stats
1W - 3L
1,588 SR
Queue Stats
7W - 10L
1,481 Elo+
Solo
Skadi
Skadi
DarkPrincess026
Skadi
Level 140
God Stats
36W - 34L
1,587 SR
Queue Stats
345W - 372L
1,470 Elo+
Solo
Chaac
Chaac
GaudiestPuppy47
Chaac
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 144L
1,482 Elo+
Solo
Bakasura
Bakasura
stroberi44
Bakasura
Level 41
God Stats
3W - 7L
1,392 SR
Queue Stats
73W - 71L
1,562 Elo+
Solo
Nu Wa
Nu Wa
xV E N O M z594
Nu Wa
Level 59
God Stats
9W - 14L
1,412 SR
Queue Stats
114W - 133L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
8,481
1,212
8,476
7,117
2,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Tr0nxxx
Ymir
13
2 / 0 / 4
8,367
1,195
1,408
5,965
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 0 / 7
7,575
1,082
5,967
9,070
8,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
xR iBatman r
Nemesis
13
2 / 0 / 5
8,055
1,151
5,788
4,745
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
zSneeKz
Kukulkan
13
1 / 1 / 4
7,959
1,137
4,465
2,346
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

341

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
0 / 1 / 1
7,252
1,036
3,175
2,050
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 1
7,214
1,031
4,933
3,974
1,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 1
7,617
1,088
9,772
11,199
6,827
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Mace

Mace

+10
Physical Power

Bakasura
stroberi44
Bakasura
12
1 / 1 / 0
7,366
1,052
4,060
7,177
4,010
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 2
7,277
1,040
5,738
3,381
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
8
Kills
2
2
Deaths
8
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
0
1
1
0.5
L
0
1
1
0.5
L
1
4
1
0.38
W
3
1
4
5
W
Ymir
Tr0nxxx
Ymir
2
0
4
4
W
0
0
7
3.5
L
Bakasura
stroberi44
Bakasura
1
1
0
1
W
Nemesis
xR iBatman r
Nemesis
2
0
5
4.5
L
0
1
2
1
W
Kukulkan
zSneeKz
Kukulkan
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,104
Damage
27,678
29,243
Taken
27,781
20,368
Mitigated
14,803
5,872
Healing
2,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
3,175
34
435
320
2,050
831
0
397
1,653
17,680
0
L
4,933
1,395
0
0
3,974
1,685
0
2,219
1,755
0
16,370
L
9,772
1,085
0
1,667
11,199
6,827
0
6,054
5,145
0
18,414
W
8,476
3,444
0
2,523
7,117
2,991
0
2,392
4,293
24,822
3,108
W
Ymir
Tr0nxxx
Ymir
1,408
144
370
1,004
5,965
5,705
0
2,336
3,515
8,413
0
W
5,967
697
0
942
9,070
8,753
0
2,253
6,161
0
14,715
L
Bakasura
stroberi44
Bakasura
4,060
2,706
0
309
7,177
4,010
0
2,849
4,328
0
6,672
W
Nemesis
xR iBatman r
Nemesis
5,788
1,188
0
1,033
4,745
2,022
0
983
3,695
0
17,824
L
5,738
1,321
55
111
3,381
1,450
0
1,916
1,465
14,834
0
W
Kukulkan
zSneeKz
Kukulkan
4,465
235
0
0
2,346
897
0
685
1,661
28,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,437
Gold Earned
36,726
172
Minions Killed
131
8
Camps Cleared
4
724,991
Distance Traveled
701,335
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,252
1,036
36
5
1
96,837
1
L
Skadi
7,214
1,031
29
4
1
144,778
0
L
Chaac
7,617
1,088
28
4
0
149,461
1
W
Sol
8,481
1,212
45
6
2
136,375
2
W
Ymir
8,367
1,195
21
3
1
132,647
0
W
Mulan
7,575
1,082
21
3
1
142,785
0
L
Bakasura
7,366
1,052
21
3
1
177,085
0
W
Nemesis
8,055
1,151
23
3
3
178,961
3
L
Nu Wa
7,277
1,040
17
2
1
133,174
1
W
Kukulkan
7,959
1,137
62
9
1
134,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role