Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DefectiveSteve
Ah Muzen Cab
Level 126
God Stats
5W - 0L
1,897 SR
Queue Stats
102W - 61L
1,682 Elo+
Party 1
Horus
Horus
Epicgamer422
Horus
Level 22
God Stats
22W - 4L
1,839 SR
Queue Stats
74W - 44L
1,629 Elo+
Party 1
Ao Kuang
Ao Kuang
Zealgyn
Ao Kuang
Level 155
God Stats
2W - 5L
1,254 SR
Queue Stats
469W - 456L
1,611 Elo+
Solo
Team Averages
Level 101
1,663 SR
1,641 Elo+

VS

Team Averages
Level 60
1,528 SR
1,496 Elo+
Agni
Agni
NO 1796176
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 48L
1,327 Elo+
Party 2
Achilles
Achilles
TheSoloKing48
Achilles
Level 36
God Stats
8W - 13L
1,309 SR
Queue Stats
38W - 85L
1,273 Elo+
Party 2
Cernunnos
Cernunnos
falteren
Cernunnos
Level 128
God Stats
23W - 10L
1,775 SR
Queue Stats
902W - 373L
1,890 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DefectiveSteve
Ah Muzen Cab
20
8 / 0 / 5
14,465
761
39,364
21,844
12,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 2 / 8
12,894
679
4,279
18,881
26,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ao Kuang
Zealgyn
Ao Kuang
17
4 / 1 / 3
12,210
643
12,950
16,656
10,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 3
10,993
579
14,181
15,284
8,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
TheSoloKing48
Achilles
15
3 / 4 / 0
12,326
649
12,458
23,656
38,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
falteren
Cernunnos
16
0 / 6 / 3
11,248
592
20,564
22,605
12,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
3
3
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DefectiveSteve
Ah Muzen Cab
8
0
5
10.5
W
1
2
8
2.5
L
0
3
3
0.5
L
Achilles
TheSoloKing48
Achilles
3
4
0
0.75
W
Ao Kuang
Zealgyn
Ao Kuang
4
1
3
5.5
L
Cernunnos
falteren
Cernunnos
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,593
Damage
47,203
57,381
Taken
61,545
49,940
Mitigated
59,076
29,219
Healing
12,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DefectiveSteve
Ah Muzen Cab
39,364
26,457
0
14,820
21,844
12,999
1,314
7,016
14,828
0
111,998
W
4,279
1,936
2,647
6,189
18,881
26,123
260
4,465
14,416
0
9,025
L
14,181
582
177
2,000
15,284
8,032
0
2,108
13,176
45,464
0
L
Achilles
TheSoloKing48
Achilles
12,458
3,213
0
3,467
23,656
38,331
0
5,143
18,513
0
17,395
W
Ao Kuang
Zealgyn
Ao Kuang
12,950
3,168
0
5,563
16,656
10,818
1,380
3,229
13,427
55,175
6,286
L
Cernunnos
falteren
Cernunnos
20,564
10,220
0
6,811
22,605
12,713
0
5,153
17,452
0
70,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,569
Gold Earned
34,567
219
Minions Killed
239
10
Camps Cleared
7
987,781
Distance Traveled
995,471
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,465
761
146
8
3
385,596
1
W
Horus
12,894
679
10
1
0
263,166
0
L
Agni
10,993
579
90
5
1
359,123
6
L
Achilles
12,326
649
12
1
0
323,143
0
W
Ao Kuang
12,210
643
63
3
7
339,019
2
L
Cernunnos
11,248
592
137
7
6
313,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role