Player Matchup

Hades
Hades
 
Hades
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BloodthirstyAce
Danzaburou
Level 63
God Stats
221W - 244L
1,453 SR
Queue Stats
319W - 374L
1,394 Elo+
Party 1
Atlas
Atlas
MasterChef_93
Atlas
Level 104
God Stats
142W - 129L
1,557 SR
Queue Stats
386W - 429L
1,452 Elo+
Party 1
Nox
Nox
PREE_INDEED
Nox
Level 64
God Stats
151W - 141L
1,434 SR
Queue Stats
545W - 638L
1,347 Elo+
Party 1
Chang'e
Chang'e
PullOut_JWord
Chang'e
Level 61
God Stats
75W - 50L
1,646 SR
Queue Stats
666W - 747L
1,459 Elo+
Party 1
Team Averages
Level 83
1,518 SR
1,430 Elo+

VS

Team Averages
Level 91
1,415 SR
1,496 Elo+
Skadi
Skadi
LITTEL-_BOYKIILA
Skadi
Level 106
God Stats
30W - 29L
1,522 SR
Queue Stats
525W - 541L
1,490 Elo+
Solo
Nu Wa
Nu Wa
Nicko933954
Nu Wa
Level 129
God Stats
0W - 3L
1,160 SR
Queue Stats
187W - 187L
1,521 Elo+
Solo
Xing Tian
Xing Tian
StickyDrunk
Xing Tian
Level 49
God Stats
2W - 3L
1,416 SR
Queue Stats
71W - 86L
1,427 Elo+
Party 2
Discordia
Discordia
Vibe Vampire
Discordia
Level 61
God Stats
13W - 11L
1,535 SR
Queue Stats
89W - 115L
1,463 Elo+
Party 2
Da Ji
Da Ji
ulancer
Da Ji
Level 109
God Stats
22W - 26L
1,443 SR
Queue Stats
95W - 99L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
7 / 0 / 18
11,991
1,199
26,288
16,716
11,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
BloodthirstyAce
Danzaburou
17
1 / 1 / 14
9,795
980
5,284
4,882
3,227
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
9 / 0 / 13
12,844
1,284
9,615
9,880
9,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 0 / 17
11,116
1,112
7,388
6,631
3,309
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
17
5 / 0 / 10
11,101
1,110
9,479
14,123
6,235
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

275

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 1
10,558
1,056
15,870
10,921
4,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 8 / 0
9,414
941
9,055
16,246
9,666
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
StickyDrunk
Xing Tian
14
0 / 5 / 1
8,900
890
4,400
13,661
16,128
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Vibe Vampire
Discordia
15
0 / 5 / 1
9,326
933
11,030
10,790
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
ulancer
Da Ji
14
1 / 4 / 0
9,318
932
6,372
11,154
5,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
4
26
Kills
1
1
Deaths
26
72
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
0
18
16
W
Danzaburou
BloodthirstyAce
Danzaburou
1
1
14
8
L
0
4
1
0.13
W
9
0
13
15.5
L
0
8
0
0
W
4
0
17
12.5
W
Chang'e
5
0
10
10
L
Xing Tian
StickyDrunk
Xing Tian
0
5
1
0.1
L
Discordia
Vibe Vampire
Discordia
0
5
1
0.1
L
Da Ji
ulancer
Da Ji
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,054
Damage
46,727
52,232
Taken
62,772
33,844
Mitigated
41,157
19,484
Healing
1,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
26,288
252
1,280
5,580
16,716
11,825
0
5,912
10,804
49,242
0
W
Danzaburou
BloodthirstyAce
Danzaburou
5,284
1,567
0
723
4,882
3,227
0
1,958
2,924
0
13,815
L
15,870
7,899
0
1,866
10,921
4,890
0
9,076
1,845
0
60,857
W
9,615
2,516
687
1,390
9,880
9,248
0
4,879
5,001
34,282
0
L
9,055
4,123
0
0
16,246
9,666
0
14,134
2,112
30,613
0
W
7,388
160
673
457
6,631
3,309
0
3,954
2,677
17,687
0
W
Chang'e
9,479
399
5,353
3,341
14,123
6,235
0
7,782
6,341
35,035
0
L
Xing Tian
StickyDrunk
Xing Tian
4,400
556
0
0
13,661
16,128
0
11,728
1,933
7,665
0
L
Discordia
Vibe Vampire
Discordia
11,030
510
0
0
10,790
5,080
0
9,802
988
29,427
0
L
Da Ji
ulancer
Da Ji
6,372
2,263
0
0
11,154
5,393
0
8,030
3,124
0
12,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,847
Gold Earned
47,516
205
Minions Killed
195
5
Camps Cleared
8
933,489
Distance Traveled
834,203
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,991
1,199
58
6
0
210,263
0
W
Danzaburou
9,795
980
19
2
0
100,682
0
L
Skadi
10,558
1,056
100
10
5
182,301
3
W
Atlas
12,844
1,284
38
4
2
209,040
0
L
Nu Wa
9,414
941
43
4
0
145,356
0
W
Nox
11,116
1,112
30
3
3
209,498
0
W
Chang'e
11,101
1,110
60
6
0
204,006
0
L
Xing Tian
8,900
890
8
1
0
145,382
0
L
Discordia
9,326
933
37
4
0
186,025
1
L
Da Ji
9,318
932
7
1
3
175,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role