Player Matchup

Merlin
Merlin
Godm97
Merlin
Level 98
God Stats
7W - 4L
1,749 SR
Queue Stats
214W - 538L
1,302 Elo+
Party 1
King Arthur
King Arthur
Godr97
King Arthur
Level 98
God Stats
7W - 4L
1,749 SR
Queue Stats
214W - 538L
1,302 Elo+
Party 1
Awilix
Awilix
R3xDraconum
Awilix
Level 7
God Stats
3W - 6L
1,275 SR
Queue Stats
3W - 8L
1,204 Elo+
Party 2
Ymir
Ymir
Reptar100
Ymir
Level 16
God Stats
7W - 82L
1,103 SR
Queue Stats
228W - 249L
1,458 Elo+
Solo
Apollo
Apollo
msam
Apollo
Level 120
God Stats
0W - 1L
1,627 SR
Queue Stats
3W - 8L
1,204 Elo+
Party 2
Team Averages
Level 68
1,500 SR
1,294 Elo+

VS

Team Averages
Level 74
1,483 SR
1,437 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
KingFreddieIII
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,347 Elo+
Solo
Freya
Freya
RAG PENGUIN
Freya
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
276W - 298L
1,439 Elo+
Solo
Medusa
Medusa
Spetsnazkiller15
Medusa
Level 100
God Stats
4W - 2L
1,537 SR
Queue Stats
71W - 77L
1,470 Elo+
Solo
Guan Yu
Guan Yu
kingkonglomerate
Guan Yu
Level 29
God Stats
3W - 5L
1,380 SR
Queue Stats
172W - 204L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Godm97
Merlin
14
1 / 7 / 1
7,676
640
7,348
9,622
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Godr97
King Arthur
13
0 / 9 / 1
7,353
613
8,281
20,818
19,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
14
1 / 1 / 0
7,733
644
5,168
10,228
5,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
15
0 / 1 / 2
8,641
720
3,049
7,526
7,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Apollo
msam
Apollo
14
1 / 6 / 2
7,743
645
7,925
13,950
6,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
2 / 0 / 9
9,079
757
3,612
10,733
11,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 2 / 13
8,432
703
6,626
9,362
4,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
8 / 0 / 7
9,460
788
12,745
5,223
2,604
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
12 / 0 / 10
10,817
901
22,811
11,982
5,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 1 / 14
8,747
729
4,582
13,245
9,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
77
3
Kills
24
24
Deaths
3
6
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
0
9
6.5
L
Merlin
Godm97
Merlin
1
7
1
0.21
L
King Arthur
Godr97
King Arthur
0
9
1
0.06
W
2
2
13
4.25
L
Awilix
1
1
0
1
W
8
0
7
11.5
L
Ymir
0
1
2
1
W
12
0
10
17
W
0
1
14
7
L
Apollo
msam
Apollo
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,771
Damage
50,376
62,144
Taken
50,545
42,628
Mitigated
33,182
6,675
Healing
23,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,612
395
242
2,322
10,733
11,406
0
3,252
7,435
14,708
0
L
Merlin
Godm97
Merlin
7,348
1,037
0
12
9,622
4,691
467
1,488
8,134
24,585
0
L
King Arthur
Godr97
King Arthur
8,281
954
261
1,270
20,818
19,072
104
6,735
14,083
0
22,402
W
6,626
2,076
0
538
9,362
4,136
486
1,880
7,392
0
17,403
L
Awilix
5,168
2,170
0
1,216
10,228
5,151
0
1,292
8,936
0
18,471
W
12,745
3,360
433
2,226
5,223
2,604
761
1,072
4,115
40,599
0
L
Ymir
3,049
779
0
3,298
7,526
7,018
350
3,299
4,227
20,753
0
W
22,811
13,471
0
2,165
11,982
5,930
2,313
1,722
10,172
0
65,274
W
4,582
1,364
9,486
6,433
13,245
9,106
276
2,389
10,667
0
11,040
L
Apollo
msam
Apollo
7,925
4,839
0
618
13,950
6,696
0
3,543
10,407
0
27,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,146
Gold Earned
46,535
189
Minions Killed
205
0
Camps Cleared
0
1,118,608
Distance Traveled
1,196,354
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,079
757
19
2
0
217,476
3
L
Merlin
7,676
640
46
4
0
181,479
1
L
King Arthur
7,353
613
25
2
0
205,797
3
W
Nemesis
8,432
703
23
2
0
245,606
4
L
Awilix
7,733
644
26
2
0
295,401
3
W
Freya
9,460
788
49
4
0
218,440
2
L
Ymir
8,641
720
51
4
0
213,326
2
W
Medusa
10,817
901
105
9
0
250,848
3
W
Guan Yu
8,747
729
9
1
0
263,984
1
L
Apollo
7,743
645
41
3
0
222,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role