Player Matchup

Sobek
Sobek
ClayyBone
Sobek
Level 116
God Stats
0W - 2L
1,293 SR
Queue Stats
32W - 56L
1,371 Elo+
Party 1
Neith
Neith
CptGatito
Neith
Level 48
God Stats
18W - 36L
1,522 SR
Queue Stats
23W - 47L
1,348 Elo+
Party 1
Zhong Kui
Zhong Kui
GlockSockShoota
Zhong Kui
Level 113
God Stats
0W - 3L
1,129 SR
Queue Stats
31W - 54L
1,367 Elo+
Party 1
Hercules
Hercules
SlimJack98
Hercules
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,356 Elo+
Party 1
Fenrir
Fenrir
SuperbAss_7
Fenrir
Level 66
God Stats
0W - 2L
1,452 SR
Queue Stats
23W - 40L
1,344 Elo+
Party 1
Team Averages
Level 71
1,379 SR
1,357 Elo+

VS

Team Averages
Level 140
1,774 SR
1,742 Elo+
Agni
Agni
Drunkcow101
Agni
Level 145
God Stats
8W - 1L
1,749 SR
Queue Stats
330W - 278L
1,601 Elo+
Solo
Chernobog
Chernobog
Kaaaal
Chernobog
Level 145
God Stats
5W - 1L
1,902 SR
Queue Stats
167W - 40L
1,880 Elo+
Party 2
Horus
Horus
SecretShuman
Horus
Level 125
God Stats
5W - 2L
1,717 SR
Queue Stats
123W - 93L
1,546 Elo+
Solo
Hel
Hel
Thiccy Hel
Hel
Level 126
God Stats
75W - 26L
1,739 SR
Queue Stats
222W - 76L
1,734 Elo+
Party 2
Thor
Thor
unbiddenisland
Thor
Level 160
God Stats
48W - 19L
1,765 SR
Queue Stats
1,112W - 359L
1,949 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ClayyBone
Sobek
13
1 / 4 / 2
7,855
714
5,679
19,262
21,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
CptGatito
Neith
14
0 / 6 / 2
7,297
663
9,536
13,823
7,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
GlockSockShoota
Zhong Kui
15
1 / 6 / 2
8,427
766
11,332
15,967
11,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
SlimJack98
Hercules
12
0 / 7 / 1
6,874
625
4,267
17,787
13,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
13
1 / 7 / 0
7,368
670
3,753
13,037
8,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 13
9,291
845
17,440
8,576
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Kaaaal
Chernobog
18
10 / 2 / 13
9,865
897
22,241
15,964
8,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
6 / 0 / 17
8,925
811
10,364
11,785
12,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 1 / 16
8,725
793
13,320
9,508
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 0 / 4
7,571
688
3,156
2,925
1,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
93
3
Kills
30
30
Deaths
3
7
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sobek
ClayyBone
Sobek
1
4
2
0.5
L
Neith
CptGatito
Neith
0
6
2
0.17
W
7
0
13
13.5
L
Zhong Kui
GlockSockShoota
Zhong Kui
1
6
2
0.33
W
Chernobog
Kaaaal
Chernobog
10
2
13
8.25
W
6
0
17
14.5
L
Hercules
SlimJack98
Hercules
0
7
1
0.07
L
Fenrir
1
7
0
0.14
W
4
1
16
12
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,567
Damage
66,521
79,876
Taken
48,758
62,033
Mitigated
31,920
9,029
Healing
26,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ClayyBone
Sobek
5,679
241
0
1,388
19,262
21,629
0
8,007
11,255
11,402
0
L
Neith
CptGatito
Neith
9,536
3,481
0
586
13,823
7,138
62
5,135
8,688
0
27,449
W
17,440
2,601
0
666
8,576
4,366
1,236
3,951
4,625
37,445
0
L
Zhong Kui
GlockSockShoota
Zhong Kui
11,332
295
0
3,804
15,967
11,016
0
7,135
8,832
40,225
0
W
Chernobog
Kaaaal
Chernobog
22,241
16,506
0
3,634
15,964
8,776
3,660
4,220
10,937
0
49,780
W
10,364
5,915
3,635
3,772
11,785
12,781
941
4,225
7,399
0
20,226
L
Hercules
SlimJack98
Hercules
4,267
1,111
0
2,838
17,787
13,619
0
5,496
12,291
0
11,784
L
Fenrir
3,753
553
0
413
13,037
8,631
540
4,987
8,050
0
13,867
W
13,320
1,431
8,052
5,775
9,508
4,938
264
3,965
5,543
34,518
0
W
3,156
1,262
0
580
2,925
1,059
0
650
2,223
0
4,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,821
Gold Earned
44,377
159
Minions Killed
176
0
Camps Cleared
0
1,017,574
Distance Traveled
1,081,815
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,855
714
12
1
0
214,938
0
L
Neith
7,297
663
43
4
0
194,752
0
W
Agni
9,291
845
42
4
0
253,066
3
L
Zhong Kui
8,427
766
63
6
0
189,378
1
W
Chernobog
9,865
897
66
6
0
234,410
1
W
Horus
8,925
811
20
2
0
256,755
0
L
Hercules
6,874
625
16
1
0
214,047
0
L
Fenrir
7,368
670
25
2
0
204,459
1
W
Hel
8,725
793
45
4
0
254,784
2
W
Thor
7,571
688
3
0
0
82,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role