Player Matchup

Da Ji
Da Ji
Platinum V
 
Da Ji
Platinum V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cliodhna
Cliodhna
Platinum III
 
Cliodhna
Platinum III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
MikiDj9
Kuzenbo
Gold IV
Level 66
God Stats
19W - 14L
1,593 SR
Queue Stats
22W - 20L
1,497 MMR
Solo
Ullr
Ullr
Bronze III
Qiubuss
Ullr
Bronze III
Level 95
God Stats
0W - 1L
1,293 SR
Queue Stats
94W - 110L
1,463 MMR
Party 2
Agni
Agni
Bronze III
SmartMan2020
Agni
Bronze III
Level 84
God Stats
1W - 1L
1,719 SR
Queue Stats
89W - 104L
1,530 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,521 SR
1,498 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,615 SR
1,537 MMR
Olorun
Olorun
Platinum III
 
Olorun
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
 
Mulan
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
TheSilverVein
Bacchus
Gold II
Level 108
God Stats
16W - 10L
1,673 SR
Queue Stats
224W - 234L
1,402 MMR
Solo
Horus
Horus
Platinum I
galwallabadalla
Horus
Platinum I
Level 109
God Stats
18W - 13L
1,674 SR
Queue Stats
440W - 437L
1,820 MMR
Solo
Merlin
Merlin
Gold II
thedetonater
Merlin
Gold II
Level 160
God Stats
3W - 1L
1,730 SR
Queue Stats
263W - 269L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 4 / 4
6,614
509
4,796
12,269
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
 
Cliodhna
9
1 / 2 / 0
5,916
455
3,127
7,714
1,964
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
MikiDj9
Kuzenbo
8
3 / 1 / 0
5,984
460
6,057
12,786
13,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ullr
Qiubuss
Ullr
9
0 / 6 / 0
5,667
436
5,334
11,546
4,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 1
6,487
499
8,778
9,963
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
LancelotAtlasFreya

VS

Bans
CabrakanMedusaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
5 / 1 / 2
8,525
656
12,130
11,366
5,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
 
Mulan
14
4 / 2 / 4
8,303
639
7,664
11,421
5,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
11
1 / 1 / 7
7,219
555
5,250
12,028
10,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
3 / 1 / 2
8,342
642
8,790
10,086
6,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
12
3 / 2 / 0
7,473
575
6,051
6,736
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
16
16
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
4
4
0.75
L
Cliodhna
 
Cliodhna
1
2
0
0.5
W
Olorun
 
Olorun
5
1
2
6
W
Mulan
 
Mulan
4
2
4
3
L
Kuzenbo
MikiDj9
Kuzenbo
3
1
0
3
L
Ullr
Qiubuss
Ullr
0
6
0
0
L
2
3
1
0.83
W
Bacchus
1
1
7
4.5
W
3
1
2
4
W
Merlin
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,092
Damage
39,885
54,278
Taken
51,637
27,736
Mitigated
31,092
12,679
Healing
22,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,796
1,401
0
4,144
12,269
4,285
0
1,383
10,724
0
38,079
L
Cliodhna
 
Cliodhna
3,127
645
0
1,885
7,714
1,964
0
0
7,449
0
29,231
W
Olorun
 
Olorun
12,130
8,870
408
8,505
11,366
5,449
3,476
3,536
7,830
75,311
0
W
Mulan
 
Mulan
7,664
1,493
0
5,813
11,421
5,793
0
2,177
9,244
0
66,613
L
Kuzenbo
MikiDj9
Kuzenbo
6,057
3,020
0
2,010
12,786
13,059
0
8,279
4,475
16,962
0
L
Ullr
Qiubuss
Ullr
5,334
2,781
0
2,290
11,546
4,260
0
8,031
3,475
0
38,411
L
8,778
1,002
0
2,350
9,963
4,168
0
5,738
4,225
45,414
0
W
Bacchus
5,250
964
0
2,271
12,028
10,321
303
5,101
6,483
16,344
0
W
8,790
4,197
466
3,698
10,086
6,748
1,427
77
10,009
0
53,980
W
Merlin
6,051
381
0
908
6,736
2,781
438
4,000
2,736
58,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,668
Gold Earned
39,862
293
Minions Killed
468
0
Camps Cleared
0
1,136,654
Distance Traveled
1,265,517
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,614
509
78
6
0
262,578
2
L
Cliodhna
5,916
455
53
4
0
164,067
1
W
Olorun
8,525
656
128
10
0
229,453
3
W
Mulan
8,303
639
112
9
0
267,085
2
L
Kuzenbo
5,984
460
17
1
0
266,789
4
L
Ullr
5,667
436
69
5
0
213,156
0
L
Agni
6,487
499
76
6
0
230,064
2
W
Bacchus
7,219
555
15
1
0
260,161
5
W
Horus
8,342
642
104
8
0
270,879
1
W
Merlin
7,473
575
109
8
0
237,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role