Player Matchup

Yu Huang
Yu Huang
Klaaty
Yu Huang
Level 102
God Stats
1W - 2L
1,647 SR
Queue Stats
79W - 77L
1,394 Elo+
Party 3
Zhong Kui
Zhong Kui
Tee Leaph
Zhong Kui
Level 88
God Stats
3W - 3L
1,493 SR
Queue Stats
154W - 184L
1,382 Elo+
Party 3
Serqet
Serqet
Walrusatan
Serqet
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 38L
1,181 Elo+
Solo
Da Ji
Da Ji
javier1500
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,240 Elo+
Party 1
Discordia
Discordia
johnwayne791982
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,240 Elo+
Party 1
Team Averages
Level 54
1,528 SR
1,288 Elo+

VS

Team Averages
Level 53
1,451 SR
1,462 Elo+
Achilles
Achilles
BrandisRazer
Achilles
Level 87
God Stats
1W - 1L
1,513 SR
Queue Stats
70W - 52L
1,649 Elo+
Party 2
Zeus
Zeus
GroobieSRWG
Zeus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 58L
1,327 Elo+
Solo
Lancelot
Lancelot
Hatori_chise2
Lancelot
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 46L
1,345 Elo+
Solo
Neith
Neith
NOMOGOOD
Neith
Level 65
God Stats
1W - 1L
1,241 SR
Queue Stats
24W - 16L
1,430 Elo+
Solo
Bellona
Bellona
Patrick Shaw 97
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Klaaty
Yu Huang
20
6 / 7 / 9
14,937
679
22,180
21,294
9,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Tee Leaph
Zhong Kui
20
8 / 8 / 11
14,590
663
20,609
30,857
22,582
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Serqet
Walrusatan
Serqet
20
4 / 13 / 7
13,060
594
18,716
23,454
14,139
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
20
4 / 10 / 7
13,089
595
9,304
22,382
12,228
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
johnwayne791982
Discordia
20
3 / 10 / 6
13,399
609
26,161
18,892
7,780
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BrandisRazer
Achilles
20
16 / 4 / 20
17,364
789
23,851
36,332
45,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 6 / 21
14,846
675
29,173
18,064
8,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
Hatori_chise2
Lancelot
20
14 / 9 / 13
15,886
722
17,064
34,203
20,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
NOMOGOOD
Neith
20
7 / 3 / 20
14,465
658
26,817
20,266
10,325
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 4 / 30
14,557
662
14,196
21,018
21,351
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
152
25
Kills
48
48
Deaths
26
40
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Achilles
BrandisRazer
Achilles
16
4
20
6.5
W
8
6
21
3.08
W
Lancelot
Hatori_chise2
Lancelot
14
9
13
2.28
L
Yu Huang
Klaaty
Yu Huang
6
7
9
1.5
W
Neith
NOMOGOOD
Neith
7
3
20
5.67
W
3
4
30
4.5
L
Zhong Kui
Tee Leaph
Zhong Kui
8
8
11
1.69
L
Serqet
Walrusatan
Serqet
4
13
7
0.58
L
Da Ji
4
10
7
0.75
L
Discordia
johnwayne791982
Discordia
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,970
Damage
111,101
116,879
Taken
129,883
66,310
Mitigated
105,399
26,816
Healing
58,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BrandisRazer
Achilles
23,851
2,788
3,312
15,425
36,332
45,358
763
13,802
21,216
0
39,796
W
29,173
2,011
5,123
2,724
18,064
8,293
2,251
11,777
5,580
60,841
0
W
Lancelot
Hatori_chise2
Lancelot
17,064
3,823
6,143
11,076
34,203
20,072
2,829
15,616
18,293
0
37,991
L
Yu Huang
Klaaty
Yu Huang
22,180
1,010
2,184
4,835
21,294
9,581
530
7,914
13,065
53,584
0
W
Neith
NOMOGOOD
Neith
26,817
7,019
2,134
7,777
20,266
10,325
1,571
14,296
5,808
0
54,803
W
14,196
1,914
1,774
3,252
21,018
21,351
1,361
13,459
7,199
5,403
31,072
L
Zhong Kui
Tee Leaph
Zhong Kui
20,609
1,631
1,624
10,682
30,857
22,582
1,939
8,050
22,236
46,483
0
L
Serqet
Walrusatan
Serqet
18,716
3,048
1,344
2,046
23,454
14,139
0
6,093
17,002
0
21,675
L
Da Ji
9,304
1,388
2,516
1,418
22,382
12,228
1,616
3,986
17,990
0
17,800
L
Discordia
johnwayne791982
Discordia
26,161
1,808
0
167
18,892
7,780
378
4,312
14,392
52,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,075
Gold Earned
77,118
197
Minions Killed
239
0
Camps Cleared
0
1,716,005
Distance Traveled
2,188,704
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
17,364
789
24
1
0
465,373
1
W
Zeus
14,846
675
70
3
0
398,204
0
W
Lancelot
15,886
722
43
2
0
431,165
0
L
Yu Huang
14,937
679
58
3
0
334,846
0
W
Neith
14,465
658
60
3
0
426,493
0
W
Bellona
14,557
662
42
2
0
467,469
0
L
Zhong Kui
14,590
663
56
3
0
334,441
1
L
Serqet
13,060
594
1
0
0
317,933
1
L
Da Ji
13,089
595
21
1
0
386,329
9
L
Discordia
13,399
609
61
3
0
342,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role