Player Matchup

Ah Puch
Ah Puch
DINOJRA
Ah Puch
Level 57
God Stats
17W - 11L
1,582 SR
Queue Stats
61W - 64L
1,423 Elo+
Party 1
Bacchus
Bacchus
Darkghost228
Bacchus
Level 102
God Stats
9W - 15L
1,408 SR
Queue Stats
97W - 104L
1,374 Elo+
Party 1
Hachiman
Hachiman
EricCont00
Hachiman
Level 25
God Stats
12W - 12L
1,476 SR
Queue Stats
30W - 49L
1,332 Elo+
Party 1
Da Ji
Da Ji
Zer0_Assasin383
Da Ji
Level 42
God Stats
13W - 19L
1,329 SR
Queue Stats
85W - 108L
1,369 Elo+
Party 1
Tyr
Tyr
awesomebos328
Tyr
Level 121
God Stats
7W - 4L
1,515 SR
Queue Stats
117W - 135L
1,360 Elo+
Party 1
Team Averages
Level 69
1,462 SR
1,372 Elo+

VS

Team Averages
Level 86
1,501 SR
1,420 Elo+
Loki
Loki
 
Loki
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ICUB4UC ME 2872
Gilgamesh
Level 89
God Stats
0W - 3L
1,288 SR
Queue Stats
189W - 183L
1,417 Elo+
Solo
Sylvanus
Sylvanus
YOUNGSK8TERDUDE
Sylvanus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,406 Elo+
Solo
Artemis
Artemis
nani_shooter21
Artemis
Level 46
God Stats
2W - 5L
1,529 SR
Queue Stats
121W - 139L
1,352 Elo+
Solo
Sol
Sol
sUpDog17
Sol
Level 89
God Stats
1W - 1L
1,686 SR
Queue Stats
47W - 47L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DINOJRA
Ah Puch
18
4 / 1 / 4
11,462
573
13,243
15,437
7,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
Darkghost228
Bacchus
15
3 / 0 / 4
9,993
500
13,816
17,441
21,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
EricCont00
Hachiman
15
2 / 3 / 3
9,069
453
8,842
11,090
4,969
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 0 / 2
10,638
532
7,503
15,159
7,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 1 / 1
10,709
535
10,203
13,716
15,212
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
1 / 5 / 2
8,384
419
11,632
17,850
7,257
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
ICUB4UC ME 2872
Gilgamesh
14
1 / 1 / 0
8,729
436
7,695
18,288
18,714
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
13
0 / 2 / 3
7,384
369
5,292
14,746
14,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 3 / 1
8,654
433
11,123
16,463
8,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 3 / 2
8,985
449
6,633
11,192
4,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
14
Kills
5
5
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
2
0.4
W
Ah Puch
DINOJRA
Ah Puch
4
1
4
6
W
Bacchus
Darkghost228
Bacchus
3
0
4
5
W
Hachiman
EricCont00
Hachiman
2
3
3
1.17
L
Gilgamesh
ICUB4UC ME 2872
Gilgamesh
1
1
0
1
L
Sylvanus
0
2
3
0.75
W
5
0
2
6
W
0
1
1
0.5
L
2
3
1
0.83
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,607
Damage
42,375
72,843
Taken
78,539
56,938
Mitigated
53,531
30,007
Healing
21,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
11,632
2,741
640
3,071
17,850
7,257
0
4,994
12,856
0
76,360
W
Ah Puch
DINOJRA
Ah Puch
13,243
932
0
6,731
15,437
7,630
2,638
3,360
12,077
104,283
0
W
Bacchus
Darkghost228
Bacchus
13,816
1,303
404
4,930
17,441
21,668
188
3,993
13,448
42,003
0
W
Hachiman
EricCont00
Hachiman
8,842
5,388
0
3,735
11,090
4,969
495
1,711
9,379
0
66,440
L
Gilgamesh
ICUB4UC ME 2872
Gilgamesh
7,695
2,090
0
3,452
18,288
18,714
0
1,626
16,662
0
58,412
L
Sylvanus
5,292
3,350
855
2,457
14,746
14,519
0
7,204
7,542
33,395
0
W
7,503
2,223
0
8,490
15,159
7,459
0
2,672
12,487
0
79,791
W
10,203
1,715
0
5,717
13,716
15,212
0
189
13,527
0
79,280
L
11,123
5,938
0
5,699
16,463
8,347
0
8,085
8,378
0
74,460
L
6,633
752
76
5,131
11,192
4,694
1,518
5,150
6,042
73,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,871
Gold Earned
42,136
596
Minions Killed
493
0
Camps Cleared
0
1,939,432
Distance Traveled
1,756,858
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,384
419
91
5
0
407,540
1
W
Ah Puch
11,462
573
159
8
0
377,353
3
W
Bacchus
9,993
500
46
2
0
406,955
2
W
Hachiman
9,069
453
120
6
0
329,980
0
L
Gilgamesh
8,729
436
114
6
0
366,478
6
L
Sylvanus
7,384
369
55
3
0
337,751
4
W
Da Ji
10,638
532
115
6
0
409,601
4
W
Tyr
10,709
535
156
8
0
415,543
1
L
Artemis
8,654
433
107
5
0
296,390
4
L
Sol
8,985
449
126
6
0
348,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role