Player Matchup

Fenrir
Fenrir
DJNutBuster
Fenrir
Level 126
God Stats
1W - 1L
1,765 SR
Queue Stats
43W - 34L
1,633 Elo+
Party 1
Chaac
Chaac
HeavyPants69
Chaac
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 87L
1,552 Elo+
Party 1
Chronos
Chronos
Iwasranover
Chronos
Level 159
God Stats
1W - 3L
1,509 SR
Queue Stats
330W - 314L
1,547 Elo+
Party 3
Eset
Eset
Jaredfun01
Eset
Level 155
God Stats
2W - 1L
1,776 SR
Queue Stats
266W - 265L
1,571 Elo+
Party 3
Kuzenbo
Kuzenbo
Velocity1300
Kuzenbo
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 74L
1,580 Elo+
Party 1
Team Averages
Level 145
1,610 SR
1,576 Elo+

VS

Team Averages
Level 134
1,613 SR
1,605 Elo+
Ullr
Ullr
SC TactualFall
Ullr
Level 160
God Stats
7W - 2L
1,716 SR
Queue Stats
314W - 186L
1,657 Elo+
Party 2
Bellona
Bellona
Segi Adrian
Bellona
Level 68
God Stats
139W - 84L
1,680 SR
Queue Stats
593W - 512L
1,474 Elo+
Party 2
Zeus
Zeus
SentinelX-
Zeus
Level 136
God Stats
129W - 88L
1,662 SR
Queue Stats
404W - 370L
1,598 Elo+
Solo
Jormungandr
Jormungandr
SusChigga
Jormungandr
Level 148
God Stats
2W - 3L
1,443 SR
Queue Stats
271W - 150L
1,668 Elo+
Party 2
Cliodhna
Cliodhna
leviprand
Cliodhna
Level 160
God Stats
65W - 54L
1,565 SR
Queue Stats
264W - 246L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
6 / 5 / 1
9,306
490
9,692
18,702
9,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
0 / 2 / 0
9,702
511
13,462
20,007
22,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chronos
Iwasranover
Chronos
17
2 / 1 / 1
10,017
527
8,692
15,966
7,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 7 / 2
8,707
458
3,979
13,326
5,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Velocity1300
Kuzenbo
11
0 / 2 / 1
7,739
407
3,400
13,338
13,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 0
10,957
577
10,752
11,620
5,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Segi Adrian
Bellona
16
0 / 0 / 3
10,634
560
11,641
17,154
23,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 1 / 3
11,201
590
11,966
7,092
2,757
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
SusChigga
Jormungandr
14
4 / 3 / 6
10,220
538
12,216
17,485
11,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
leviprand
Cliodhna
16
3 / 2 / 8
10,006
527
8,529
16,662
7,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
8
Kills
17
17
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
5
1
1.3
L
0
2
0
0
L
Chronos
Iwasranover
Chronos
2
1
1
2.5
L
0
7
2
0.14
W
3
2
0
1.5
W
Bellona
Segi Adrian
Bellona
0
0
3
1.5
W
7
1
3
8.5
W
Jormungandr
SusChigga
Jormungandr
4
3
6
2.33
L
Kuzenbo
Velocity1300
Kuzenbo
0
2
1
0.25
W
Cliodhna
leviprand
Cliodhna
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,225
Damage
55,104
81,339
Taken
70,013
58,427
Mitigated
50,323
28,760
Healing
19,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,692
3,319
0
2,662
18,702
9,516
0
6,340
12,362
0
73,588
L
13,462
2,649
0
11,194
20,007
22,168
0
1,683
18,324
403
93,641
L
Chronos
Iwasranover
Chronos
8,692
2,979
0
8,213
15,966
7,133
1,578
1,804
14,162
95,570
0
L
3,979
327
1,103
1,526
13,326
5,825
0
5,275
8,051
68,486
0
W
10,752
5,047
0
706
11,620
5,098
612
5,219
6,401
0
97,151
W
Bellona
Segi Adrian
Bellona
11,641
5,259
0
5,841
17,154
23,761
0
1,472
14,604
0
84,023
W
11,966
383
0
820
7,092
2,757
460
1,026
6,066
85,511
0
W
Jormungandr
SusChigga
Jormungandr
12,216
2,989
2,411
3,233
17,485
11,573
0
6,224
11,261
61,529
0
L
Kuzenbo
Velocity1300
Kuzenbo
3,400
1,006
2,044
2,018
13,338
13,785
0
9,080
4,258
24,746
0
W
Cliodhna
leviprand
Cliodhna
8,529
783
0
6,499
16,662
7,134
572
3,383
13,204
0
86,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,471
Gold Earned
53,018
591
Minions Killed
651
0
Camps Cleared
0
1,784,303
Distance Traveled
1,856,126
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,306
490
104
5
0
365,486
7
L
Chaac
9,702
511
160
8
0
370,303
3
L
Chronos
10,017
527
171
9
0
343,387
7
L
Eset
8,707
458
124
7
0
345,411
3
W
Ullr
10,957
577
160
8
0
341,063
3
W
Bellona
10,634
560
171
9
0
364,119
0
W
Zeus
11,201
590
119
6
0
371,197
5
W
Jormungandr
10,220
538
76
4
0
331,579
4
L
Kuzenbo
7,739
407
32
2
0
359,716
4
W
Cliodhna
10,006
527
125
7
0
448,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role