Player Matchup

Sol
Sol
Dootmeisterrr
Sol
Level 56
God Stats
8W - 3L
1,567 SR
Queue Stats
31W - 19L
1,593 Elo+
Party 2
Amaterasu
Amaterasu
darkbilly1234
Amaterasu
Level 18
God Stats
15W - 10L
1,566 SR
Queue Stats
15W - 10L
1,589 Elo+
Party 2
Shiva
Shiva
mynameisflash
Shiva
Level 24
God Stats
25W - 3L
1,851 SR
Queue Stats
85W - 79L
1,623 Elo+
Party 2
Team Averages
Level 33
1,662 SR
1,602 Elo+

VS

Team Averages
Level 136
1,377 SR
1,465 Elo+
Hera
Hera
 
Hera
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Scorpion12897
Atlas
Level 107
God Stats
0W - 1L
1,292 SR
Queue Stats
2W - 6L
1,390 Elo+
Party 1
Yu Huang
Yu Huang
WobleBaby
Yu Huang
Level 146
God Stats
2W - 9L
1,338 SR
Queue Stats
21W - 30L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 2
10,031
772
16,425
10,209
5,085
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
darkbilly1234
Amaterasu
13
0 / 0 / 8
8,752
673
6,210
11,590
12,296
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
2 / 0 / 8
9,748
750
9,414
14,182
16,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 5 / 0
7,594
584
5,486
10,743
4,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 0
8,364
643
7,730
15,601
17,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
WobleBaby
Yu Huang
12
0 / 2 / 0
7,524
579
10,176
8,822
4,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
5
0
0
W
8
0
2
9
L
0
3
0
0
L
Yu Huang
WobleBaby
Yu Huang
0
2
0
0
W
Amaterasu
darkbilly1234
Amaterasu
0
0
8
4
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,049
Damage
23,392
35,981
Taken
35,166
34,017
Mitigated
26,380
11,248
Healing
4,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,486
1,534
0
617
10,743
4,914
30
5,104
5,639
23,952
0
W
16,425
6,257
0
5,268
10,209
5,085
1,307
7,794
2,123
58,398
0
L
7,730
2,633
0
1,938
15,601
17,232
0
8,389
7,212
18,365
0
L
Yu Huang
WobleBaby
Yu Huang
10,176
1,038
0
2,073
8,822
4,234
0
3,277
5,545
27,145
0
W
Amaterasu
darkbilly1234
Amaterasu
6,210
2,282
270
1,495
11,590
12,296
55
7,370
3,888
0
29,536
W
9,414
1,549
827
3,388
14,182
16,636
150
8,028
5,566
0
22,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,531
Gold Earned
23,482
154
Minions Killed
107
10
Camps Cleared
2
805,693
Distance Traveled
695,620
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,594
584
44
3
0
249,087
5
W
Sol
10,031
772
76
6
3
273,330
1
L
Atlas
8,364
643
27
2
0
234,265
0
L
Yu Huang
7,524
579
36
3
2
212,268
5
W
Amaterasu
8,752
673
52
4
5
261,514
1
W
Shiva
9,748
750
26
2
2
270,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role