Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Disast3r
Xing Tian
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Da Ji
Da Ji
IMythh
Da Ji
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 75L
1,380 Elo+
Solo
Sol
Sol
ProvoloneGeez
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,513 Elo+
Solo
Merlin
Merlin
TurtleKiddy
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 93
1,500 SR
1,479 Elo+

VS

Team Averages
Level 131
1,468 SR
1,527 Elo+
Anhur
Anhur
Animal Hybrid
Anhur
Level 160
God Stats
1W - 1L
1,750 SR
Queue Stats
14W - 13L
1,612 Elo+
Party 2
Vulcan
Vulcan
Flowerpower5278
Vulcan
Level 130
God Stats
2W - 0L
1,236 SR
Queue Stats
12W - 6L
1,695 Elo+
Party 2
Ares
Ares
Sayege
Ares
Level 151
God Stats
3W - 1L
1,617 SR
Queue Stats
109W - 85L
1,539 Elo+
Party 2
Bacchus
Bacchus
xXRoyalXxBronco
Bacchus
Level 106
God Stats
2W - 6L
1,236 SR
Queue Stats
83W - 114L
1,395 Elo+
Party 1
Jing Wei
Jing Wei
xXRoyalsxXSly
Jing Wei
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 100L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 5 / 4
7,993
999
4,052
13,587
13,751
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
Disast3r
Xing Tian
6
0 / 1 / 0
5,186
648
670
2,745
1,229
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
IMythh
Da Ji
12
3 / 5 / 2
6,587
823
5,540
8,460
4,608
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 3 / 4
6,643
830
8,674
6,879
3,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
5
0 / 1 / 0
5,140
643
273
1,242
605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 9
8,518
1,065
10,412
6,957
4,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 10
7,429
929
5,332
4,023
2,696
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
Sayege
Ares
14
4 / 1 / 11
8,521
1,065
6,833
10,803
13,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 2 / 9
7,997
1,000
2,637
7,750
7,028
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
xXRoyalsxXSly
Jing Wei
14
0 / 2 / 11
8,206
1,026
4,225
7,999
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
6
Kills
15
15
Deaths
7
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
5
4
1
W
6
1
9
10.5
L
Xing Tian
Disast3r
Xing Tian
0
1
0
0
W
2
1
10
7
L
Da Ji
IMythh
Da Ji
3
5
2
0.8
L
0
3
4
0.67
W
Ares
Sayege
Ares
4
1
11
9.5
L
Merlin
0
1
0
0
W
3
2
9
3.75
W
Jing Wei
xXRoyalsxXSly
Jing Wei
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,209
Damage
29,439
32,913
Taken
37,532
23,305
Mitigated
31,384
6,003
Healing
14,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,052
266
383
2,681
13,587
13,751
0
5,540
8,047
18,451
0
W
10,412
6,342
727
2,101
6,957
4,285
2,157
3,348
3,609
0
16,354
L
Xing Tian
Disast3r
Xing Tian
670
150
123
541
2,745
1,229
0
1,431
1,314
759
0
W
5,332
3,916
516
794
4,023
2,696
32
2,095
1,928
12,617
0
L
Da Ji
IMythh
Da Ji
5,540
357
349
601
8,460
4,608
0
4,323
4,137
0
7,671
L
8,674
1,584
0
1,325
6,879
3,112
0
2,583
4,296
24,152
0
W
Ares
Sayege
Ares
6,833
503
1,865
2,680
10,803
13,270
162
3,202
7,601
8,544
0
L
Merlin
273
115
0
0
1,242
605
0
925
317
865
0
W
2,637
107
1,568
1,874
7,750
7,028
298
1,579
6,171
8,893
0
W
Jing Wei
xXRoyalsxXSly
Jing Wei
4,225
2,568
880
1,904
7,999
4,105
1,378
3,445
4,554
0
21,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,549
Gold Earned
40,671
88
Minions Killed
87
0
Camps Cleared
0
471,486
Distance Traveled
767,867
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,993
999
52
7
0
122,511
3
W
Anhur
8,518
1,065
15
2
0
140,874
2
L
Xing Tian
5,186
648
0
0
0
32,401
1
W
Vulcan
7,429
929
22
3
0
125,401
0
L
Da Ji
6,587
823
1
0
0
125,216
0
L
Sol
6,643
830
35
4
0
151,828
0
W
Ares
8,521
1,065
0
0
0
165,636
3
L
Merlin
5,140
643
0
0
0
39,530
0
W
Bacchus
7,997
1,000
13
2
0
181,238
0
W
Jing Wei
8,206
1,026
37
5
0
154,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role