Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Hotgeorge255
Cthulhu
Level 86
God Stats
12W - 18L
1,496 SR
Queue Stats
319W - 356L
1,456 Elo+
Party 3
Ymir
Ymir
Johndmon123
Ymir
Level 144
God Stats
1W - 2L
1,490 SR
Queue Stats
53W - 54L
1,426 Elo+
Party 3
Hades
Hades
Kitsune4425
Hades
Level 35
God Stats
1W - 1L
1,309 SR
Queue Stats
24W - 24L
1,531 Elo+
Party 3
Chernobog
Chernobog
ifax21
Chernobog
Level 76
God Stats
6W - 3L
1,430 SR
Queue Stats
151W - 144L
1,376 Elo+
Solo
Team Averages
Level 90
1,445 SR
1,458 Elo+

VS

Team Averages
Level 74
1,426 SR
1,366 Elo+
Ares
Ares
AngryBoar422
Ares
Level 47
God Stats
17W - 30L
1,411 SR
Queue Stats
118W - 155L
1,376 Elo+
Party 2
Gilgamesh
Gilgamesh
BlameItOnMOJO
Gilgamesh
Level 128
God Stats
1W - 2L
1,462 SR
Queue Stats
105W - 124L
1,342 Elo+
Party 1
Baron Samedi
Baron Samedi
CHOCKO97
Baron Samedi
Level 48
God Stats
5W - 5L
1,540 SR
Queue Stats
39W - 60L
1,372 Elo+
Solo
Kukulkan
Kukulkan
FearsProdigy
Kukulkan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,361 Elo+
Party 1
Charybdis
Charybdis
Rogue Revyn
Charybdis
Level 81
God Stats
7W - 8L
1,218 SR
Queue Stats
140W - 176L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
1 / 3 / 7
5,260
526
2,619
6,893
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
Hotgeorge255
Cthulhu
11
7 / 1 / 2
7,211
721
6,586
5,264
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 3 / 3
5,331
533
5,765
13,421
7,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 2 / 5
5,437
544
5,088
7,216
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chernobog
ifax21
Chernobog
7
1 / 1 / 3
4,888
489
1,916
4,788
1,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,339
534
2,993
7,881
4,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gilgamesh
BlameItOnMOJO
Gilgamesh
7
1 / 4 / 2
5,297
530
5,751
9,367
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
CHOCKO97
Baron Samedi
9
1 / 2 / 1
5,480
548
3,018
4,925
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
FearsProdigy
Kukulkan
10
3 / 3 / 1
5,705
571
3,822
6,872
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Rogue Revyn
Charybdis
9
4 / 1 / 1
5,786
579
7,839
7,662
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
11
Kills
10
10
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
3
7
1.5
L
1
2
1
0.75
L
Gilgamesh
BlameItOnMOJO
Gilgamesh
1
4
2
0.5
L
Baron Samedi
CHOCKO97
Baron Samedi
1
2
1
0.75
L
Kukulkan
FearsProdigy
Kukulkan
3
3
1
1.17
W
Cthulhu
Hotgeorge255
Cthulhu
7
1
2
8
W
1
3
3
0.83
W
1
2
5
1.75
L
Charybdis
Rogue Revyn
Charybdis
4
1
1
4.5
W
Chernobog
ifax21
Chernobog
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,974
Damage
23,423
37,582
Taken
36,707
17,905
Mitigated
18,437
12,198
Healing
12,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,619
981
176
1,894
6,893
2,224
0
2,418
4,451
0
17,091
L
2,993
300
0
2,527
7,881
4,712
165
4,693
2,842
23,414
0
L
Gilgamesh
BlameItOnMOJO
Gilgamesh
5,751
1,945
41
2,702
9,367
5,822
192
5,121
4,207
0
17,245
L
Baron Samedi
CHOCKO97
Baron Samedi
3,018
308
479
1,396
4,925
2,582
37
2,575
2,288
34,184
0
L
Kukulkan
FearsProdigy
Kukulkan
3,822
896
0
1,304
6,872
2,530
33
1,925
4,855
31,672
0
W
Cthulhu
Hotgeorge255
Cthulhu
6,586
543
419
1,686
5,264
2,405
0
2,120
2,892
36,900
0
W
5,765
2,483
1,140
3,184
13,421
7,635
0
2,450
10,945
23,275
0
W
5,088
278
433
2,323
7,216
4,267
0
3,320
3,869
30,421
0
L
Charybdis
Rogue Revyn
Charybdis
7,839
4,371
186
4,202
7,662
2,791
971
2,576
5,076
0
38,302
W
Chernobog
ifax21
Chernobog
1,916
1,191
105
838
4,788
1,374
0
0
4,788
0
17,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,127
Gold Earned
27,607
220
Minions Killed
242
0
Camps Cleared
0
934,507
Distance Traveled
925,557
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,260
526
34
3
0
197,032
0
L
Ares
5,339
534
44
4
0
203,223
0
L
Gilgamesh
5,297
530
23
2
0
192,381
0
L
Baron Samedi
5,480
548
48
5
0
179,709
0
L
Kukulkan
5,705
571
70
7
0
187,652
1
W
Cthulhu
7,211
721
79
8
0
225,844
3
W
Ymir
5,331
533
24
2
0
181,556
1
W
Hades
5,437
544
51
5
0
204,828
0
L
Charybdis
5,786
579
57
6
0
162,592
2
W
Chernobog
4,888
489
32
3
0
125,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role