Player Matchup

Chaac
Chaac
EmpressDarquesse
Chaac
Level 48
God Stats
7W - 13L
1,415 SR
Queue Stats
97W - 139L
1,402 Elo+
Solo
Cthulhu
Cthulhu
The_KinsIayer
Cthulhu
Level 129
God Stats
2W - 2L
1,460 SR
Queue Stats
218W - 215L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
xXAiM-_-AssistXx
Baron Samedi
Level 90
God Stats
1W - 1L
1,268 SR
Queue Stats
85W - 131L
1,319 Elo+
Solo
Team Averages
Level 89
1,381 SR
1,431 Elo+

VS

Team Averages
Level 78
1,560 SR
1,402 Elo+
Sun Wukong
Sun Wukong
McPresley
Sun Wukong
Level 128
God Stats
0W - 3L
1,416 SR
Queue Stats
15W - 33L
1,245 Elo+
Solo
Izanami
Izanami
TTV NotSorry671
Izanami
Level 33
God Stats
2W - 2L
1,802 SR
Queue Stats
18W - 19L
1,584 Elo+
Party 1
Vulcan
Vulcan
ZzSoloKingzZ
Vulcan
Level 72
God Stats
0W - 2L
1,463 SR
Queue Stats
9W - 15L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
7,271
559
1,687
3,812
2,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cthulhu
15
3 / 0 / 3
9,961
766
10,674
9,689
11,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
xXAiM-_-AssistXx
Baron Samedi
14
3 / 0 / 2
9,042
696
7,639
6,786
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
McPresley
Sun Wukong
12
0 / 3 / 1
7,664
590
2,988
13,050
11,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 0 / 1
8,013
616
3,215
4,374
2,106
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
14
1 / 3 / 0
8,419
648
9,990
8,656
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
1
1
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Sun Wukong
McPresley
Sun Wukong
0
3
1
0.17
L
0
0
1
0.5
W
Cthulhu
3
0
3
4.5
L
Vulcan
1
3
0
0.33
W
Baron Samedi
xXAiM-_-AssistXx
Baron Samedi
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,000
Damage
16,193
20,287
Taken
26,080
17,297
Mitigated
17,547
5,720
Healing
3,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,687
107
0
1,106
3,812
2,618
0
2,817
995
0
8,044
L
Sun Wukong
McPresley
Sun Wukong
2,988
277
0
1,884
13,050
11,196
0
8,705
4,221
0
25,035
L
3,215
1,819
0
624
4,374
2,106
39
3,433
912
0
23,471
W
Cthulhu
10,674
472
269
1,271
9,689
11,041
0
4,375
5,314
45,419
0
L
Vulcan
9,990
5,120
146
568
8,656
4,245
29
6,713
1,890
38,264
0
W
Baron Samedi
xXAiM-_-AssistXx
Baron Samedi
7,639
361
1,009
2,065
6,786
3,638
148
3,507
3,279
31,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,274
Gold Earned
24,096
151
Minions Killed
165
4
Camps Cleared
8
658,059
Distance Traveled
726,351
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,271
559
12
1
1
167,322
0
L
Sun Wukong
7,664
590
39
3
5
232,112
3
L
Izanami
8,013
616
49
4
1
246,862
4
W
Cthulhu
9,961
766
68
5
0
283,069
2
L
Vulcan
8,419
648
77
6
2
247,377
1
W
Baron Samedi
9,042
696
71
5
3
207,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role