Player Matchup

Skadi
Skadi
BlackH20 Xe
Skadi
Level 62
God Stats
7W - 2L
1,507 SR
Queue Stats
169W - 166L
1,462 Elo+
Party 2
Ra
Ra
Hot n Spicy TNT
Ra
Level 121
God Stats
5W - 1L
1,592 SR
Queue Stats
213W - 219L
1,410 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ImmuneKDOG
Kumbhakarna
Level 98
God Stats
3W - 0L
1,718 SR
Queue Stats
109W - 99L
1,437 Elo+
Party 2
Charybdis
Charybdis
SaluteUncleSam
Charybdis
Level 125
God Stats
1W - 0L
1,840 SR
Queue Stats
11W - 13L
1,330 Elo+
Solo
Yu Huang
Yu Huang
pet bee
Yu Huang
Level 128
God Stats
6W - 5L
1,366 SR
Queue Stats
246W - 243L
1,412 Elo+
Party 2
Team Averages
Level 107
1,605 SR
1,410 Elo+

VS

Team Averages
Level 115
1,293 SR
1,474 Elo+
Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CallMeDaddy2199
Zhong Kui
Level 117
God Stats
0W - 3L
1,249 SR
Queue Stats
138W - 146L
1,523 Elo+
Party 1
Guan Yu
Guan Yu
Danni_AtTAGirl
Guan Yu
Level 145
God Stats
0W - 5L
1,039 SR
Queue Stats
210W - 252L
1,391 Elo+
Solo
King Arthur
King Arthur
FR05TY64
King Arthur
Level 49
God Stats
0W - 3L
1,179 SR
Queue Stats
64W - 94L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
Riip N Driip
Danzaburou
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 133L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,667
1,133
2,850
2,607
1,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 0 / 5
5,505
1,101
2,177
2,070
939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
ImmuneKDOG
Kumbhakarna
10
1 / 0 / 5
5,762
1,152
968
4,052
2,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
SaluteUncleSam
Charybdis
10
0 / 0 / 6
5,483
1,097
2,339
2,402
1,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
pet bee
Yu Huang
10
4 / 1 / 2
5,951
1,190
3,379
2,769
1,178
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 1 / 0
4,844
969
4,431
2,405
1,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
CallMeDaddy2199
Zhong Kui
9
0 / 2 / 0
4,937
987
3,710
4,208
2,521
Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
1,208
242
0
0
0
King Arthur
FR05TY64
King Arthur
7
0 / 2 / 0
4,562
912
890
4,152
2,974
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Riip N Driip
Danzaburou
11
0 / 1 / 0
4,944
989
3,239
3,549
1,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
6
Kills
0
1
Deaths
6
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
1
0
0
W
1
0
3
2.5
L
Zhong Kui
CallMeDaddy2199
Zhong Kui
0
2
0
0
L
0
0
0
0
L
King Arthur
FR05TY64
King Arthur
0
2
0
0
W
0
0
5
2.5
W
Kumbhakarna
ImmuneKDOG
Kumbhakarna
1
0
5
3.5
L
Danzaburou
Riip N Driip
Danzaburou
0
1
0
0
W
Charybdis
SaluteUncleSam
Charybdis
0
0
6
3
W
Yu Huang
pet bee
Yu Huang
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,713
Damage
12,270
13,900
Taken
14,314
6,580
Mitigated
8,019
10,444
Healing
2,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,431
780
30
545
2,405
1,004
0
958
1,447
10,487
0
W
2,850
953
873
1,012
2,607
1,056
553
1,154
1,453
0
6,466
L
Zhong Kui
CallMeDaddy2199
Zhong Kui
3,710
237
0
927
4,208
2,521
0
1,243
2,965
8,441
0
L
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
FR05TY64
King Arthur
890
260
0
0
4,152
2,974
0
2,137
2,015
0
1,672
W
2,177
568
1,850
1,100
2,070
939
229
1,467
603
13,519
0
W
Kumbhakarna
ImmuneKDOG
Kumbhakarna
968
64
890
2,146
4,052
2,362
87
2,460
1,592
2,427
0
L
Danzaburou
Riip N Driip
Danzaburou
3,239
1,285
0
1,449
3,549
1,520
0
2,186
1,363
0
10,224
W
Charybdis
SaluteUncleSam
Charybdis
2,339
1,664
372
905
2,402
1,045
626
1,550
852
0
5,480
W
Yu Huang
pet bee
Yu Huang
3,379
693
924
372
2,769
1,178
0
1,510
1,259
6,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,368
Gold Earned
20,495
57
Minions Killed
41
0
Camps Cleared
0
466,574
Distance Traveled
334,803
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,844
969
9
2
0
66,924
0
W
Skadi
5,667
1,133
24
5
0
100,872
0
L
Zhong Kui
4,937
987
18
4
0
95,634
0
L
Guan Yu
1,208
242
0
0
0
0
0
L
King Arthur
4,562
912
1
0
0
78,215
0
W
Ra
5,505
1,101
18
4
0
117,228
1
W
Kumbhakarna
5,762
1,152
1
0
0
77,315
1
L
Danzaburou
4,944
989
13
3
0
94,030
1
W
Charybdis
5,483
1,097
10
2
0
92,273
1
W
Yu Huang
5,951
1,190
4
1
0
78,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role