Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
LIV3 NAK3D
Ullr
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
295W - 365L
1,374 Elo+
Party 2
Gilgamesh
Gilgamesh
MitchGizzard
Gilgamesh
Level 113
God Stats
3W - 8L
1,033 SR
Queue Stats
160W - 151L
1,444 Elo+
Party 1
Nemesis
Nemesis
Scopedyoash
Nemesis
Level 116
God Stats
4W - 4L
1,914 SR
Queue Stats
353W - 363L
1,420 Elo+
Party 1
Khepri
Khepri
SedonaRed
Khepri
Level 60
God Stats
8W - 6L
1,600 SR
Queue Stats
75W - 82L
1,432 Elo+
Party 1
Team Averages
Level 107
1,509 SR
1,434 Elo+

VS

Team Averages
Level 78
1,563 SR
1,473 Elo+
Loki
Loki
Daddy Roundd
Loki
Level 68
God Stats
15W - 14L
1,590 SR
Queue Stats
213W - 201L
1,495 Elo+
Party 3
Guan Yu
Guan Yu
EfrenElKimkin
Guan Yu
Level 27
God Stats
17W - 9L
1,699 SR
Queue Stats
88W - 68L
1,424 Elo+
Party 3
Izanami
Izanami
WattsTF
Izanami
Level 89
God Stats
9W - 7L
1,447 SR
Queue Stats
311W - 275L
1,513 Elo+
Party 3
Anubis
Anubis
YKS Hades
Anubis
Level 79
God Stats
5W - 9L
1,434 SR
Queue Stats
103W - 102L
1,461 Elo+
Party 3
Hades
Hades
x Kisihtaa x
Hades
Level 129
God Stats
2W - 1L
1,642 SR
Queue Stats
12W - 6L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 1 / 1
9,576
479
9,858
16,356
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 7 / 1
7,890
395
6,583
17,556
5,733
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
MitchGizzard
Gilgamesh
15
2 / 4 / 2
9,344
467
12,845
18,358
13,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Scopedyoash
Nemesis
16
3 / 7 / 2
10,149
507
14,450
25,266
9,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
SedonaRed
Khepri
10
0 / 6 / 3
6,928
346
4,162
12,788
14,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 0 / 5
11,592
580
17,871
12,442
6,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
14
1 / 0 / 6
9,279
464
3,448
13,904
14,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
WattsTF
Izanami
16
9 / 2 / 4
10,773
539
19,671
15,836
6,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
YKS Hades
Anubis
17
1 / 1 / 2
10,181
509
12,690
13,441
6,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 4 / 4
10,637
532
9,851
20,199
18,682
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
24
25
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
1
1
2.5
W
12
0
5
14.5
W
Guan Yu
1
0
6
4
L
0
7
1
0.07
L
Gilgamesh
MitchGizzard
Gilgamesh
2
4
2
0.75
L
Nemesis
Scopedyoash
Nemesis
3
7
2
0.57
L
Khepri
SedonaRed
Khepri
0
6
3
0.25
W
Izanami
WattsTF
Izanami
9
2
4
5.5
W
Anubis
YKS Hades
Anubis
1
1
2
2
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,898
Damage
63,531
90,324
Taken
75,822
48,524
Mitigated
52,355
22,441
Healing
29,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,858
855
936
8,678
16,356
5,601
1,021
8,428
7,928
75,472
0
W
17,871
7,322
0
3,385
12,442
6,263
0
1,054
11,388
0
88,456
W
Guan Yu
3,448
550
1,385
5,187
13,904
14,385
69
3,214
10,690
0
26,080
L
6,583
2,940
0
936
17,556
5,733
286
1,145
16,411
0
57,071
L
Gilgamesh
MitchGizzard
Gilgamesh
12,845
5,566
0
3,371
18,358
13,091
77
7,843
10,515
0
64,169
L
Nemesis
Scopedyoash
Nemesis
14,450
6,064
0
8,177
25,266
9,985
0
4,049
21,217
0
93,302
L
Khepri
SedonaRed
Khepri
4,162
881
0
343
12,788
14,114
0
1,076
11,712
18,327
0
W
Izanami
WattsTF
Izanami
19,671
11,843
0
5,606
15,836
6,037
730
4,209
11,627
0
100,446
W
Anubis
YKS Hades
Anubis
12,690
500
0
5,694
13,441
6,988
238
5,401
8,040
88,687
0
W
9,851
483
0
8,497
20,199
18,682
590
589
19,610
75,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,887
Gold Earned
52,462
495
Minions Killed
547
0
Camps Cleared
0
1,940,717
Distance Traveled
1,853,634
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,576
479
125
6
0
403,995
8
W
Loki
11,592
580
109
5
0
462,442
3
W
Guan Yu
9,279
464
34
2
0
348,416
2
L
Ullr
7,890
395
88
4
0
338,153
3
L
Gilgamesh
9,344
467
106
5
0
426,015
3
L
Nemesis
10,149
507
145
7
0
406,505
1
L
Khepri
6,928
346
31
2
0
366,049
2
W
Izanami
10,773
539
139
7
0
360,174
3
W
Anubis
10,181
509
114
6
0
337,232
5
W
Hades
10,637
532
151
8
0
345,370
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role