Player Matchup

Thanatos
Thanatos
Daxfy-TTV
Thanatos
Level 81
God Stats
10W - 11L
1,275 SR
Queue Stats
293W - 272L
1,527 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Exotickels
Cu Chulainn
Level 61
God Stats
49W - 33L
1,587 SR
Queue Stats
250W - 255L
1,465 Elo+
Party 2
Anubis
Anubis
MKZ_KING-
Anubis
Level 47
God Stats
5W - 3L
1,212 SR
Queue Stats
227W - 226L
1,488 Elo+
Party 2
Izanami
Izanami
ReliefTickles
Izanami
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,250 Elo+
Party 2
Cthulhu
Cthulhu
Shoot-_-F1rst
Cthulhu
Level 29
God Stats
22W - 14L
1,584 SR
Queue Stats
162W - 171L
1,422 Elo+
Party 2
Team Averages
Level 45
1,432 SR
1,430 Elo+

VS

Team Averages
Level 70
1,567 SR
1,441 Elo+
Ares
Ares
 
Ares
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SkiiMob--
Chaac
Level 62
God Stats
0W - 4L
1,500 SR
Queue Stats
79W - 105L
1,444 Elo+
Party 1
Achilles
Achilles
Xaelee-
Achilles
Level 25
God Stats
1W - 1L
1,754 SR
Queue Stats
51W - 55L
1,444 Elo+
Party 1
Sol
Sol
gojiramonster
Sol
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
256W - 294L
1,383 Elo+
Solo
Fenrir
Fenrir
snazzi-
Fenrir
Level 88
God Stats
2W - 2L
1,581 SR
Queue Stats
96W - 127L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Daxfy-TTV
Thanatos
12
3 / 0 / 5
7,031
586
8,594
8,597
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Exotickels
Cu Chulainn
12
2 / 1 / 0
7,153
596
8,284
9,994
6,688
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
MKZ_KING-
Anubis
13
5 / 0 / 2
7,996
666
11,277
10,232
5,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
11
2 / 0 / 0
5,988
499
3,235
5,631
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
10
1 / 1 / 1
6,278
523
4,161
8,202
5,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 2 / 0
6,199
517
2,557
9,281
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
SkiiMob--
Chaac
11
0 / 5 / 0
6,118
510
5,564
12,986
4,775
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Xaelee-
Achilles
11
1 / 3 / 0
6,011
501
6,829
12,743
12,905
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 1 / 1
5,309
442
6,909
7,273
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
snazzi-
Fenrir
9
0 / 2 / 0
5,340
445
5,988
12,484
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
13
Kills
2
2
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
0
0.5
W
Thanatos
Daxfy-TTV
Thanatos
3
0
5
5.5
W
Cu Chulainn
Exotickels
Cu Chulainn
2
1
0
2
W
Anubis
MKZ_KING-
Anubis
5
0
2
6
W
Izanami
2
0
0
2
W
Cthulhu
1
1
1
1.5
L
Chaac
SkiiMob--
Chaac
0
5
0
0
L
Achilles
Xaelee-
Achilles
1
3
0
0.33
L
0
1
1
0.5
L
Fenrir
snazzi-
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,551
Damage
27,847
42,656
Taken
54,767
22,632
Mitigated
29,157
24,169
Healing
14,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,557
62
80
2,848
9,281
5,002
0
2,306
6,975
21,192
0
W
Thanatos
Daxfy-TTV
Thanatos
8,594
2,368
0
9,819
8,597
3,283
109
850
7,747
0
41,437
W
Cu Chulainn
Exotickels
Cu Chulainn
8,284
2,120
187
3,250
9,994
6,688
124
0
9,994
5,566
47,833
W
Anubis
MKZ_KING-
Anubis
11,277
365
0
7,472
10,232
5,267
400
549
9,683
59,015
0
W
Izanami
3,235
1,726
0
1,151
5,631
2,260
1,116
3,376
2,255
0
40,737
W
Cthulhu
4,161
362
194
2,096
8,202
5,134
0
4,691
3,511
21,461
0
L
Chaac
SkiiMob--
Chaac
5,564
839
0
2,481
12,986
4,775
0
6,305
6,681
0
49,459
L
Achilles
Xaelee-
Achilles
6,829
2,530
0
1,249
12,743
12,905
0
1,288
11,455
0
38,830
L
6,909
1,730
0
3,269
7,273
2,207
378
2,355
4,918
37,065
0
L
Fenrir
snazzi-
Fenrir
5,988
1,672
0
4,092
12,484
4,268
0
4,652
7,832
0
28,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,446
Gold Earned
28,977
355
Minions Killed
289
0
Camps Cleared
0
1,237,349
Distance Traveled
1,190,417
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,199
517
28
2
0
247,921
1
W
Thanatos
7,031
586
73
6
0
283,375
0
W
Cu Chulainn
7,153
596
89
7
0
262,164
4
W
Anubis
7,996
666
97
8
0
222,145
0
W
Izanami
5,988
499
76
6
0
234,219
1
W
Cthulhu
6,278
523
20
2
0
235,446
0
L
Chaac
6,118
510
88
7
0
244,857
0
L
Achilles
6,011
501
59
5
0
233,652
3
L
Sol
5,309
442
67
6
0
209,496
4
L
Fenrir
5,340
445
47
4
0
254,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role