Player Matchup

Mulan
Mulan
iNHaLe xTHCx
Mulan
Level 104
God Stats
28W - 21L
1,605 SR
Queue Stats
144W - 132L
1,606 Elo+
Party 1
Sol
Sol
iiTwizUpS
Sol
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
391W - 330L
1,582 Elo+
Party 1
Erlang Shen
Erlang Shen
lilGaper
Erlang Shen
Level 125
God Stats
1W - 2L
1,248 SR
Queue Stats
125W - 91L
1,567 Elo+
Party 1
Team Averages
Level 130
1,451 SR
1,585 Elo+

VS

Team Averages
Level 118
1,542 SR
1,401 Elo+
Khepri
Khepri
Nero7321
Khepri
Level 126
God Stats
2W - 3L
1,713 SR
Queue Stats
273W - 250L
1,500 Elo+
Party 2
Zeus
Zeus
Young_Saint1
Zeus
Level 125
God Stats
1W - 2L
1,653 SR
Queue Stats
134W - 155L
1,422 Elo+
Party 2
Susano
Susano
mr_ninja4two0
Susano
Level 104
God Stats
2W - 6L
1,258 SR
Queue Stats
63W - 95L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
8,316
693
7,252
10,407
11,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 1 / 3
9,271
773
21,083
12,317
5,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
lilGaper
Erlang Shen
12
3 / 2 / 4
9,011
751
8,039
15,751
13,652
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Nero7321
Khepri
12
0 / 1 / 3
7,762
647
5,109
16,298
17,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 3 / 1
7,293
608
9,560
9,916
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 2
7,003
584
10,044
14,769
7,442
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
3
3
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
Nero7321
Khepri
0
1
3
1.5
L
2
3
1
0.83
W
2
0
4
4
W
5
1
3
6.5
W
Erlang Shen
lilGaper
Erlang Shen
3
2
4
2.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,374
Damage
24,713
38,475
Taken
40,983
30,602
Mitigated
29,745
13,493
Healing
4,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Nero7321
Khepri
5,109
1,270
0
3,762
16,298
17,519
0
8,672
7,626
15,466
0
L
9,560
2,224
0
220
9,916
4,784
0
4,160
5,756
21,762
0
W
7,252
1,310
154
498
10,407
11,376
906
4,118
6,289
0
19,570
W
21,083
8,886
0
7,544
12,317
5,574
1,164
4,975
7,342
52,544
5,880
W
Erlang Shen
lilGaper
Erlang Shen
8,039
5,169
705
4,592
15,751
13,652
169
6,044
9,707
0
19,310
L
10,044
1,745
0
818
14,769
7,442
0
6,009
8,760
0
21,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,598
Gold Earned
22,058
140
Minions Killed
73
7
Camps Cleared
3
654,596
Distance Traveled
629,862
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,762
647
22
2
0
223,765
3
L
Zeus
7,293
608
32
3
2
195,763
2
W
Mulan
8,316
693
29
2
2
224,383
0
W
Sol
9,271
773
90
8
3
186,584
1
W
Erlang Shen
9,011
751
21
2
2
243,629
1
L
Susano
7,003
584
19
2
1
210,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role