Player Matchup

Bellona
Bellona
FASpiragauta
Bellona
Level 122
God Stats
2W - 4L
1,433 SR
Queue Stats
89W - 102L
1,540 Elo+
Party 1
Thoth
Thoth
Wedscro
Thoth
Level 148
God Stats
1W - 3L
1,530 SR
Queue Stats
66W - 60L
1,574 Elo+
Party 1
Medusa
Medusa
xXlOlAsOXx
Medusa
Level 105
God Stats
2W - 2L
1,554 SR
Queue Stats
11W - 5L
1,605 Elo+
Party 1
Team Averages
Level 125
1,506 SR
1,573 Elo+

VS

Team Averages
Level 78
1,529 SR
1,434 Elo+
Medusa
Medusa
 
Medusa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BigTony849
Zhong Kui
Level 86
God Stats
32W - 31L
1,587 SR
Queue Stats
254W - 316L
1,466 Elo+
Solo
Bellona
Bellona
JerboiJay
Bellona
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
33W - 53L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FASpiragauta
Bellona
15
7 / 1 / 7
11,278
705
8,738
16,355
22,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thoth
Wedscro
Thoth
16
5 / 5 / 11
11,328
708
20,502
13,889
6,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
xXlOlAsOXx
Medusa
15
4 / 6 / 8
10,824
677
12,869
16,961
9,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
6 / 4 / 6
12,302
769
14,908
15,277
6,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
BigTony849
Zhong Kui
17
5 / 5 / 6
11,927
745
16,502
18,395
12,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
JerboiJay
Bellona
13
1 / 7 / 8
11,320
708
8,406
18,645
22,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
16
Kills
12
12
Deaths
16
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
4
6
2.25
W
Zhong Kui
BigTony849
Zhong Kui
5
5
6
1.6
L
Bellona
FASpiragauta
Bellona
7
1
7
10.5
W
Bellona
JerboiJay
Bellona
1
7
8
0.71
L
Thoth
Wedscro
Thoth
5
5
11
2.1
L
Medusa
xXlOlAsOXx
Medusa
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,109
Damage
39,816
47,205
Taken
52,317
38,803
Mitigated
41,328
7,242
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,908
7,683
0
2,636
15,277
6,577
1,960
6,804
7,906
0
66,720
W
Zhong Kui
BigTony849
Zhong Kui
16,502
680
0
6,592
18,395
12,039
827
6,691
10,983
37,857
0
L
Bellona
FASpiragauta
Bellona
8,738
2,388
0
2,081
16,355
22,688
174
5,234
10,663
0
23,801
W
Bellona
JerboiJay
Bellona
8,406
2,196
0
1,722
18,645
22,712
276
5,992
12,247
886
17,034
L
Thoth
Wedscro
Thoth
20,502
631
0
1,386
13,889
6,456
1,353
3,989
9,470
48,615
0
L
Medusa
xXlOlAsOXx
Medusa
12,869
6,294
0
3,775
16,961
9,659
884
6,842
9,767
0
49,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,430
Gold Earned
35,549
188
Minions Killed
160
8
Camps Cleared
6
799,677
Distance Traveled
788,753
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,302
769
99
6
2
295,446
1
W
Zhong Kui
11,927
745
51
3
4
260,063
4
L
Bellona
11,278
705
26
2
2
296,328
5
W
Bellona
11,320
708
10
1
0
233,244
0
L
Thoth
11,328
708
82
5
2
256,498
6
L
Medusa
10,824
677
80
5
4
246,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role