Player Matchup

Da Ji
Da Ji
BulletDog_02
Da Ji
Level 84
God Stats
1W - 0L
1,512 SR
Queue Stats
26W - 40L
1,428 Elo+
Party 3
Lancelot
Lancelot
CHiNeSE-_-MaN-
Lancelot
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 31L
1,440 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ModestAXEL02
Kumbhakarna
Level 48
God Stats
3W - 4L
1,223 SR
Queue Stats
25W - 41L
1,353 Elo+
Party 3
Artemis
Artemis
ThePrezident18
Artemis
Level 64
God Stats
1W - 1L
1,375 SR
Queue Stats
23W - 40L
1,374 Elo+
Party 3
Janus
Janus
TruVortex02
Janus
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 36L
1,454 Elo+
Party 3
Team Averages
Level 89
1,422 SR
1,410 Elo+

VS

Team Averages
Level 38
1,545 SR
1,445 Elo+
Thor
Thor
GOD7796
Thor
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,584 Elo+
Party 2
Poseidon
Poseidon
KingofKind7795
Poseidon
Level 6
God Stats
0W - 1L
1,741 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
Person7531
Apollo
Level 105
God Stats
6W - 9L
1,412 SR
Queue Stats
204W - 238L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
Red South
Cthulhu
Level 17
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
Send_Noodles_Pls
Cerberus
Level 16
God Stats
0W - 2L
1,370 SR
Queue Stats
4W - 7L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
7,120
509
5,599
8,655
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Lancelot
11
2 / 0 / 1
6,886
492
4,113
5,778
3,312
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
ModestAXEL02
Kumbhakarna
9
1 / 1 / 2
6,422
459
2,755
8,449
6,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 0 / 4
6,183
442
7,752
6,969
2,180
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 0 / 2
7,493
535
8,902
4,287
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
GOD7796
Thor
10
0 / 3 / 0
5,961
426
1,877
10,643
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
9
0 / 1 / 0
5,207
372
297
5,187
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Person7531
Apollo
10
1 / 2 / 0
5,853
418
5,926
9,050
2,982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Red South
Cthulhu
11
0 / 4 / 0
6,130
438
3,590
8,928
5,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 1
6,360
454
2,343
9,925
8,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
12
Kills
1
1
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Lancelot
2
0
1
2.5
L
Thor
GOD7796
Thor
0
3
0
0
L
Poseidon
0
1
0
0
W
Kumbhakarna
ModestAXEL02
Kumbhakarna
1
1
2
2
L
Apollo
Person7531
Apollo
1
2
0
0.5
L
Cthulhu
Red South
Cthulhu
0
4
0
0
L
0
2
1
0.25
W
1
0
4
3
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,121
Damage
14,033
34,138
Taken
43,733
16,598
Mitigated
23,552
8,798
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,599
1,701
0
2,766
8,655
3,327
0
625
7,984
0
38,890
W
Lancelot
4,113
759
0
540
5,778
3,312
467
2,585
2,827
0
38,962
L
Thor
GOD7796
Thor
1,877
302
0
3,727
10,643
4,170
0
3,443
7,200
0
46,516
L
Poseidon
297
30
0
123
5,187
1,950
164
3,662
1,525
18,276
0
W
Kumbhakarna
ModestAXEL02
Kumbhakarna
2,755
457
0
738
8,449
6,347
0
1,360
7,089
13,639
0
L
Apollo
Person7531
Apollo
5,926
4,294
0
2,256
9,050
2,982
0
2,713
6,337
0
54,235
L
Cthulhu
Red South
Cthulhu
3,590
706
0
250
8,928
5,816
0
0
8,928
27,700
0
L
2,343
669
0
2,208
9,925
8,634
0
1,839
8,086
22,233
0
W
7,752
4,836
386
2,953
6,969
2,180
846
983
5,986
0
42,795
W
8,902
407
102
1,313
4,287
1,432
192
265
4,022
54,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,104
Gold Earned
29,511
320
Minions Killed
343
0
Camps Cleared
0
1,302,375
Distance Traveled
1,226,360
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,120
509
77
6
0
298,491
2
W
Lancelot
6,886
492
71
5
0
267,840
2
L
Thor
5,961
426
87
6
0
254,183
3
L
Poseidon
5,207
372
27
2
0
254,158
0
W
Kumbhakarna
6,422
459
24
2
0
242,687
1
L
Apollo
5,853
418
77
6
0
229,391
5
L
Cthulhu
6,130
438
61
4
0
241,989
3
L
Cerberus
6,360
454
91
7
0
246,639
0
W
Artemis
6,183
442
70
5
0
249,290
1
W
Janus
7,493
535
78
6
0
244,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role