Player Matchup

Charybdis
Charybdis
KingOfSwag24
Charybdis
Level 107
God Stats
65W - 75L
1,473 SR
Queue Stats
367W - 340L
1,466 Elo+
Solo
Merlin
Merlin
OurWorldSix
Merlin
Level 68
God Stats
3W - 1L
1,332 SR
Queue Stats
212W - 179L
1,492 Elo+
Party 1
Vamana
Vamana
ProvokedFam
Vamana
Level 152
God Stats
20W - 16L
1,549 SR
Queue Stats
166W - 155L
1,471 Elo+
Solo
Cabrakan
Cabrakan
Ting_Ting9
Cabrakan
Level 104
God Stats
6W - 7L
1,493 SR
Queue Stats
168W - 158L
1,520 Elo+
Solo
Eset
Eset
super-KDH
Eset
Level 65
God Stats
34W - 20L
1,573 SR
Queue Stats
136W - 118L
1,543 Elo+
Party 1
Team Averages
Level 99
1,484 SR
1,498 Elo+

VS

Team Averages
Level 130
1,526 SR
1,523 Elo+
Ravana
Ravana
Noc Chosen
Ravana
Level 138
God Stats
3W - 3L
1,627 SR
Queue Stats
43W - 30L
1,534 Elo+
Party 2
Yemoja
Yemoja
Noc Dom
Yemoja
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,588 Elo+
Party 2
Horus
Horus
Noc Nirvana
Horus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,525 Elo+
Party 2
Apollo
Apollo
RevCleofisJames
Apollo
Level 158
God Stats
9W - 9L
1,558 SR
Queue Stats
105W - 96L
1,507 Elo+
Solo
Discordia
Discordia
Shockwave_169
Discordia
Level 122
God Stats
3W - 5L
1,444 SR
Queue Stats
335W - 338L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KingOfSwag24
Charybdis
19
5 / 2 / 2
12,130
527
14,357
17,296
7,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
19
5 / 4 / 11
13,038
567
24,783
20,622
10,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
19
6 / 0 / 14
13,044
567
21,063
19,414
20,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Ting_Ting9
Cabrakan
19
11 / 4 / 9
12,810
557
15,455
20,846
15,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eset
17
8 / 5 / 13
12,295
535
15,240
14,306
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Noc Chosen
Ravana
16
9 / 7 / 2
11,426
497
15,518
25,100
16,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Noc Dom
Yemoja
14
0 / 4 / 5
9,315
405
5,650
23,768
24,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 9 / 4
9,582
417
19,643
28,291
31,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 5 / 1
10,494
456
10,739
21,856
9,946
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Shockwave_169
Discordia
15
0 / 10 / 4
9,144
398
5,652
15,920
7,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
31
35
Kills
15
15
Deaths
35
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
KingOfSwag24
Charybdis
5
2
2
3
L
Ravana
Noc Chosen
Ravana
9
7
2
1.43
L
Yemoja
Noc Dom
Yemoja
0
4
5
0.63
L
3
9
4
0.56
W
Merlin
5
4
11
2.63
W
Vamana
6
0
14
13
L
3
5
1
0.7
L
Discordia
Shockwave_169
Discordia
0
10
4
0.2
W
Cabrakan
Ting_Ting9
Cabrakan
11
4
9
3.88
W
Eset
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,898
Damage
57,202
92,484
Taken
114,935
60,312
Mitigated
89,875
35,781
Healing
32,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
KingOfSwag24
Charybdis
14,357
8,037
0
8,315
17,296
7,320
3,271
2,266
15,030
0
109,161
L
Ravana
Noc Chosen
Ravana
15,518
4,510
0
9,403
25,100
16,732
0
15,500
9,323
0
67,042
L
Yemoja
Noc Dom
Yemoja
5,650
1,309
5,512
3,957
23,768
24,305
98
11,912
11,696
33,510
0
L
19,643
9,967
879
6,306
28,291
31,834
74
14,156
13,990
0
51,757
W
Merlin
24,783
1,848
177
11,142
20,622
10,088
2,244
1,027
18,881
110,919
0
W
Vamana
21,063
10,629
634
7,881
19,414
20,782
782
2,071
16,440
0
97,558
L
10,739
6,693
0
5,575
21,856
9,946
0
7,049
14,647
0
92,308
L
Discordia
Shockwave_169
Discordia
5,652
0
0
1,281
15,920
7,058
536
5,979
9,801
72,443
0
W
Cabrakan
Ting_Ting9
Cabrakan
15,455
2,176
0
3,283
20,846
15,844
192
2,609
18,072
87,447
0
W
Eset
15,240
1,349
2,268
2,081
14,306
6,278
3,178
3,771
10,393
76,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,317
Gold Earned
49,961
643
Minions Killed
464
0
Camps Cleared
0
2,071,081
Distance Traveled
1,966,074
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,130
527
153
7
0
387,226
1
L
Ravana
11,426
497
97
4
0
424,674
1
L
Yemoja
9,315
405
45
2
0
364,193
2
L
Horus
9,582
417
80
3
0
386,299
0
W
Merlin
13,038
567
156
7
0
362,363
1
W
Vamana
13,044
567
114
5
0
502,126
3
L
Apollo
10,494
456
143
6
0
387,929
2
L
Discordia
9,144
398
99
4
0
402,979
3
W
Cabrakan
12,810
557
120
5
0
415,141
5
W
Eset
12,295
535
100
4
0
404,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role