Player Matchup

Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Gold IV
AmericanPiexxx3
Charybdis
Gold IV
Level 160
God Stats
9W - 5L
1,563 SR
Queue Stats
344W - 346L
1,409 MMR
Solo
Mulan
Mulan
Bronze V
BarbieEden
Mulan
Bronze V
Level 127
God Stats
1W - 2L
1,204 SR
Queue Stats
15W - 19L
1,411 MMR
Party 2
Anubis
Anubis
Gold III
DerpTaxzy
Anubis
Gold III
Level 157
God Stats
3W - 0L
1,592 SR
Queue Stats
22W - 19L
1,518 MMR
Party 1
Terra
Terra
Bronze V
Jainerrr
Terra
Bronze V
Level 122
God Stats
3W - 3L
1,539 SR
Queue Stats
4W - 8L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,480 SR
1,468 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,599 SR
1,439 MMR
Nemesis
Nemesis
Bronze V
RetroVLS_
Nemesis
Bronze V
Level 80
God Stats
0W - 1L
1,941 SR
Queue Stats
9W - 10L
1,477 MMR
Solo
Cabrakan
Cabrakan
Gold V
StevE T3H Nub
Cabrakan
Gold V
Level 133
God Stats
8W - 4L
1,684 SR
Queue Stats
59W - 62L
1,398 MMR
Party 3
Achilles
Achilles
Gold III
erik marvid
Achilles
Gold III
Level 97
God Stats
22W - 28L
1,492 SR
Queue Stats
431W - 435L
1,473 MMR
Solo
Izanami
Izanami
Gold IV
kidtommie
Izanami
Gold IV
Level 146
God Stats
0W - 2L
1,315 SR
Queue Stats
59W - 62L
1,398 MMR
Party 3
Hera
Hera
Gold IV
xxxxKottonMouth
Hera
Gold IV
Level 160
God Stats
11W - 13L
1,563 SR
Queue Stats
471W - 486L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
15 / 2 / 13
15,682
581
23,209
28,632
17,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
AmericanPiexxx3
Charybdis
19
4 / 5 / 7
13,626
505
13,362
18,899
10,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
20
10 / 0 / 18
16,020
593
34,568
31,472
40,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
DerpTaxzy
Anubis
19
7 / 3 / 20
14,022
519
28,013
22,948
18,004
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Jainerrr
Terra
18
3 / 3 / 24
13,878
514
12,288
24,681
38,324
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
Baron SamediYu HuangCliodhnaBakasuraAthena

VS

Bans
FreyaArachneRavanaAtlasDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RetroVLS_
Nemesis
18
3 / 9 / 3
11,812
437
9,863
28,077
14,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
StevE T3H Nub
Cabrakan
17
1 / 5 / 6
12,081
447
7,546
25,959
43,786
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
erik marvid
Achilles
17
1 / 10 / 4
11,671
432
16,351
35,703
31,639
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
kidtommie
Izanami
19
5 / 7 / 3
12,664
469
29,348
26,090
15,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 9 / 5
12,878
477
16,187
22,158
9,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
34
39
Kills
13
13
Deaths
40
82
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
15
2
13
10.75
W
Charybdis
AmericanPiexxx3
Charybdis
4
5
7
1.5
W
Mulan
10
0
18
19
W
Anubis
DerpTaxzy
Anubis
7
3
20
5.67
W
Terra
Jainerrr
Terra
3
3
24
5
L
Nemesis
RetroVLS_
Nemesis
3
9
3
0.5
L
Cabrakan
StevE T3H Nub
Cabrakan
1
5
6
0.8
L
Achilles
erik marvid
Achilles
1
10
4
0.3
L
Izanami
kidtommie
Izanami
5
7
3
0.93
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,440
Damage
79,295
126,632
Taken
137,987
125,080
Mitigated
114,511
62,133
Healing
24,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
23,209
7,876
0
14,116
28,632
17,706
2,736
6,785
21,847
0
131,597
W
Charybdis
AmericanPiexxx3
Charybdis
13,362
7,001
0
5,503
18,899
10,507
3,778
2,830
16,069
0
111,747
W
Mulan
34,568
4,464
0
17,155
31,472
40,539
2,658
3,869
27,603
0
144,182
W
Anubis
DerpTaxzy
Anubis
28,013
2,100
0
13,648
22,948
18,004
1,093
5,647
17,301
127,974
0
W
Terra
Jainerrr
Terra
12,288
1,754
4,076
7,635
24,681
38,324
442
6,256
18,425
35,538
0
L
Nemesis
RetroVLS_
Nemesis
9,863
3,422
0
2,854
28,077
14,032
0
8,703
19,374
0
98,924
L
Cabrakan
StevE T3H Nub
Cabrakan
7,546
671
520
5,176
25,959
43,786
173
10,808
15,151
36,699
0
L
Achilles
erik marvid
Achilles
16,351
3,849
0
5,383
35,703
31,639
1,266
8,333
27,370
0
84,687
L
Izanami
kidtommie
Izanami
29,348
21,671
0
7,964
26,090
15,255
3,894
5,192
20,898
0
144,673
L
16,187
4,479
0
2,313
22,158
9,799
661
8,134
14,024
111,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,228
Gold Earned
61,106
651
Minions Killed
683
0
Camps Cleared
0
2,492,943
Distance Traveled
2,331,670
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,682
581
154
6
0
570,274
3
W
Charybdis
13,626
505
127
5
0
436,546
5
W
Mulan
16,020
593
179
7
0
522,517
1
W
Anubis
14,022
519
150
6
0
464,953
8
W
Terra
13,878
514
41
2
0
498,653
3
L
Nemesis
11,812
437
136
5
0
551,260
2
L
Cabrakan
12,081
447
36
1
0
486,463
5
L
Achilles
11,671
432
110
4
0
447,313
1
L
Izanami
12,664
469
222
8
0
422,272
6
L
Hera
12,878
477
179
7
0
424,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role