Player Matchup

Agni
Agni
AyySeaEll
Agni
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 28L
1,649 Elo+
Party 2
Cabrakan
Cabrakan
BountyHunter987
Cabrakan
Level 122
God Stats
0W - 1L
1,302 SR
Queue Stats
11W - 5L
1,671 Elo+
Party 1
Set
Set
FisherPrince3552
Set
Level 160
God Stats
0W - 1L
1,521 SR
Queue Stats
34W - 34L
1,599 Elo+
Party 2
Merlin
Merlin
Lone Wolf 907
Merlin
Level 158
God Stats
17W - 9L
1,790 SR
Queue Stats
1,051W - 828L
1,625 Elo+
Solo
Cupid
Cupid
brad2778
Cupid
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 52L
1,575 Elo+
Party 1
Team Averages
Level 143
1,522 SR
1,624 Elo+

VS

Team Averages
Level 137
1,528 SR
1,562 Elo+
Da Ji
Da Ji
 
Da Ji
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
FishSauss
Cupid
Level 129
God Stats
10W - 13L
1,612 SR
Queue Stats
957W - 939L
1,596 Elo+
Solo
Bellona
Bellona
Haro923
Bellona
Level 129
God Stats
1W - 0L
1,326 SR
Queue Stats
102W - 102L
1,560 Elo+
Solo
Yu Huang
Yu Huang
arkalain
Yu Huang
Level 160
God Stats
2W - 2L
1,587 SR
Queue Stats
97W - 92L
1,540 Elo+
Party 3
Nox
Nox
ascot31
Nox
Level 158
God Stats
2W - 1L
1,613 SR
Queue Stats
84W - 74L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
2 / 8 / 3
9,420
673
9,922
14,139
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
17
1 / 6 / 11
10,740
767
6,661
23,447
40,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 9 / 3
8,701
622
10,887
20,690
22,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 6 / 3
10,599
757
14,771
13,901
7,817
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
brad2778
Cupid
19
6 / 4 / 4
11,679
834
11,453
13,872
7,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
10 / 4 / 16
11,796
843
19,806
16,244
9,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
FishSauss
Cupid
20
11 / 2 / 16
11,924
852
15,914
13,824
7,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Haro923
Bellona
18
4 / 5 / 25
11,898
850
12,592
23,811
35,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
arkalain
Yu Huang
18
6 / 1 / 22
11,093
792
18,251
8,289
4,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nox
18
2 / 3 / 24
10,502
750
11,447
9,146
4,907
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
136
14
Kills
33
33
Deaths
15
24
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
4
16
4.5
L
Agni
2
8
3
0.44
L
Cabrakan
1
6
11
1.08
W
Cupid
FishSauss
Cupid
11
2
16
9.5
L
1
9
3
0.28
W
Bellona
Haro923
Bellona
4
5
25
3.3
L
4
6
3
0.92
W
Yu Huang
arkalain
Yu Huang
6
1
22
17
W
Nox
2
3
24
4.67
L
Cupid
brad2778
Cupid
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,694
Damage
78,010
86,049
Taken
71,314
83,890
Mitigated
61,245
22,693
Healing
30,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
19,806
4,383
2,663
2,205
16,244
9,505
1,470
8,364
7,880
0
25,096
L
Agni
9,922
275
1,740
1,985
14,139
5,840
0
6,999
7,140
18,953
0
L
Cabrakan
6,661
909
670
5,789
23,447
40,016
224
8,691
14,756
10,328
0
W
Cupid
FishSauss
Cupid
15,914
8,090
4,524
4,616
13,824
7,415
2,708
6,864
6,960
0
34,927
L
10,887
4,832
0
3,360
20,690
22,438
691
4,556
16,134
0
20,131
W
Bellona
Haro923
Bellona
12,592
3,807
5,083
4,738
23,811
35,018
1,070
8,207
15,604
0
24,902
L
14,771
428
1,580
1,928
13,901
7,817
127
5,497
8,404
41,289
0
W
Yu Huang
arkalain
Yu Huang
18,251
990
3,076
1,819
8,289
4,400
1,220
3,768
4,521
39,748
0
W
Nox
11,447
531
1,107
1,020
9,146
4,907
1,895
4,151
4,995
18,325
0
L
Cupid
brad2778
Cupid
11,453
5,376
1,594
4,047
13,872
7,779
0
3,955
9,917
0
22,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,139
Gold Earned
57,213
125
Minions Killed
147
0
Camps Cleared
0
1,144,268
Distance Traveled
1,274,344
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,796
843
14
1
0
250,715
5
L
Agni
9,420
673
12
1
0
212,571
3
L
Cabrakan
10,740
767
2
0
0
243,689
0
W
Cupid
11,924
852
40
3
0
246,593
0
L
Set
8,701
622
15
1
0
218,959
0
W
Bellona
11,898
850
27
2
0
254,714
0
L
Merlin
10,599
757
64
5
0
238,239
1
W
Yu Huang
11,093
792
43
3
0
255,355
4
W
Nox
10,502
750
23
2
0
266,967
1
L
Cupid
11,679
834
32
2
0
230,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role