Player Matchup

Atlas
Atlas
QueenDeLaMorte
Atlas
Level 128
God Stats
1W - 1L
1,776 SR
Queue Stats
116W - 134L
1,414 Elo+
Solo
Bacchus
Bacchus
Smokey-_-outlawl
Bacchus
Level 133
God Stats
17W - 13L
1,519 SR
Queue Stats
294W - 314L
1,367 Elo+
Solo
Erlang Shen
Erlang Shen
Walrusatan
Erlang Shen
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 38L
1,481 Elo+
Solo
Thanatos
Thanatos
X4 BrownBoy X4
Thanatos
Level 106
God Stats
0W - 4L
1,157 SR
Queue Stats
148W - 154L
1,358 Elo+
Solo
Hun Batz
Hun Batz
daikenkai
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 87
1,490 SR
1,424 Elo+

VS

Team Averages
Level 101
1,423 SR
1,393 Elo+
Ganesha
Ganesha
 
Ganesha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Brenpopo
Sol
Level 86
God Stats
2W - 4L
1,338 SR
Queue Stats
96W - 93L
1,340 Elo+
Party 2
Merlin
Merlin
Holyjew65
Merlin
Level 104
God Stats
1W - 2L
1,314 SR
Queue Stats
90W - 114L
1,359 Elo+
Party 1
Serqet
Serqet
Sebaslr7
Serqet
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 96L
1,328 Elo+
Party 2
Janus
Janus
awesomemaximus9
Janus
Level 125
God Stats
1W - 3L
1,461 SR
Queue Stats
113W - 115L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 7
9,663
805
10,862
24,442
18,463
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 6 / 9
9,001
750
8,891
19,390
24,729
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Walrusatan
Erlang Shen
17
3 / 4 / 8
9,470
789
12,730
19,134
15,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
15
5 / 8 / 3
9,217
768
6,870
13,626
5,841
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
daikenkai
Hun Batz
7
0 / 2 / 1
6,453
538
919
2,795
1,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 5 / 20
9,054
755
8,074
19,643
12,783
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 1 / 15
10,153
846
19,776
10,587
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Merlin
Holyjew65
Merlin
17
6 / 2 / 11
10,075
840
12,509
6,182
2,791
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Sebaslr7
Serqet
17
8 / 5 / 11
10,410
868
10,463
11,929
7,172
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 2 / 13
9,927
827
12,480
8,028
3,543
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
94
15
Kills
24
25
Deaths
15
28
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
5
20
2
W
6
1
15
13.5
W
Merlin
Holyjew65
Merlin
6
2
11
5.75
L
6
5
7
1.9
W
Serqet
Sebaslr7
Serqet
8
5
11
2.7
L
1
6
9
0.92
L
Erlang Shen
Walrusatan
Erlang Shen
3
4
8
1.75
L
Thanatos
5
8
3
0.81
W
4
2
13
5.25
L
Hun Batz
daikenkai
Hun Batz
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,272
Damage
63,302
79,387
Taken
56,369
65,472
Mitigated
31,015
27,879
Healing
20,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,074
581
510
4,324
19,643
12,783
797
4,781
14,862
13,060
0
W
19,776
10,211
898
4,961
10,587
4,726
2,593
5,435
5,152
30,146
0
W
Merlin
Holyjew65
Merlin
12,509
725
1,369
620
6,182
2,791
1,156
1,826
4,356
26,614
0
L
10,862
3,396
951
7,800
24,442
18,463
375
17,247
7,195
23,803
0
W
Serqet
Sebaslr7
Serqet
10,463
2,985
1,695
1,171
11,929
7,172
1,497
3,897
8,032
0
16,799
L
8,891
1,065
810
5,177
19,390
24,729
279
11,511
7,523
21,330
0
L
Erlang Shen
Walrusatan
Erlang Shen
12,730
5,417
1,535
6,262
19,134
15,067
864
14,703
3,872
0
22,473
L
Thanatos
6,870
1,635
876
4,468
13,626
5,841
0
6,836
6,310
0
12,060
W
12,480
1,182
2,975
2,033
8,028
3,543
1,659
3,814
4,214
28,540
0
L
Hun Batz
daikenkai
Hun Batz
919
192
0
0
2,795
1,372
0
2,542
253
0
2,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,804
Gold Earned
49,619
89
Minions Killed
121
0
Camps Cleared
0
838,722
Distance Traveled
1,118,631
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,054
755
0
0
0
203,552
1
W
Sol
10,153
846
36
3
0
229,600
0
W
Merlin
10,075
840
22
2
0
225,256
1
L
Atlas
9,663
805
22
2
0
182,729
0
W
Serqet
10,410
868
22
2
0
229,212
1
L
Bacchus
9,001
750
35
3
0
198,149
0
L
Erlang Shen
9,470
789
23
2
0
223,460
0
L
Thanatos
9,217
768
5
0
0
188,954
0
W
Janus
9,927
827
41
3
0
231,011
0
L
Hun Batz
6,453
538
4
0
0
45,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role