Player Matchup

Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Aysten
Apollo
Level 56
God Stats
1W - 4L
1,236 SR
Queue Stats
268W - 278L
1,358 Elo+
Party 2
Baron Samedi
Baron Samedi
WetBrick420
Baron Samedi
Level 105
God Stats
13W - 11L
1,582 SR
Queue Stats
430W - 403L
1,480 Elo+
Party 2
Olorun
Olorun
assassinMou5
Olorun
Level 28
God Stats
10W - 7L
1,535 SR
Queue Stats
132W - 113L
1,364 Elo+
Party 2
Heimdallr
Heimdallr
x TnT x ExTrEmE
Heimdallr
Level 55
God Stats
69W - 74L
1,461 SR
Queue Stats
360W - 375L
1,355 Elo+
Party 2
Team Averages
Level 67
1,463 SR
1,411 Elo+

VS

Team Averages
Level 47
1,416 SR
1,062 Elo+
Olorun
Olorun
A LITERAL WHALE
Olorun
Level 24
God Stats
0W - 2L
1,308 SR
Queue Stats
1W - 8L
869 Elo+
Party 1
Atlas
Atlas
DRUGStor3C0WB0Y
Atlas
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,291 Elo+
Party 1
Ra
Ra
LockedPanda34
Ra
Level 19
God Stats
2W - 12L
1,046 SR
Queue Stats
6W - 16L
869 Elo+
Party 1
Lancelot
Lancelot
UncommonPanda76
Lancelot
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
869 Elo+
Party 1
Eset
Eset
turtilyy
Eset
Level 89
God Stats
1W - 1L
1,724 SR
Queue Stats
168W - 184L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 0 / 2
6,249
625
2,248
7,309
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Aysten
Apollo
11
5 / 0 / 2
6,615
662
5,603
5,675
2,145
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
WetBrick420
Baron Samedi
10
1 / 0 / 6
5,724
572
4,825
5,219
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
10
0 / 0 / 3
5,820
582
3,614
4,374
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
x TnT x ExTrEmE
Heimdallr
11
2 / 0 / 0
6,403
640
2,221
2,752
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,124
412
1,782
6,862
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 1 / 0
4,649
465
2,209
5,266
2,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 0
5,200
520
600
2,985
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
8
0 / 1 / 0
4,527
453
1,025
4,903
1,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
8
0 / 3 / 0
4,530
453
2,275
6,290
2,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
12
Kills
0
0
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
2
5
L
0
5
0
0
W
Apollo
Aysten
Apollo
5
0
2
6
L
0
1
0
0
L
0
2
0
0
L
Lancelot
0
1
0
0
W
Baron Samedi
WetBrick420
Baron Samedi
1
0
6
4
W
Olorun
0
0
3
1.5
L
Eset
0
3
0
0
W
Heimdallr
x TnT x ExTrEmE
Heimdallr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,511
Damage
7,891
25,329
Taken
26,306
11,396
Mitigated
9,630
12,626
Healing
4,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,248
1,730
0
1,077
7,309
2,673
1,244
140
7,169
0
35,556
L
1,782
775
231
449
6,862
1,772
0
2,256
4,606
17,501
0
W
Apollo
Aysten
Apollo
5,603
3,809
0
3,775
5,675
2,145
534
1,980
3,695
0
50,386
L
2,209
648
283
1,414
5,266
2,574
0
1,671
3,595
16,881
0
L
600
93
0
153
2,985
1,076
0
0
2,985
31,624
0
L
Lancelot
1,025
50
0
0
4,903
1,834
0
1,159
3,744
0
22,799
W
Baron Samedi
WetBrick420
Baron Samedi
4,825
182
871
3,090
5,219
3,341
0
2,119
3,100
29,606
0
W
Olorun
3,614
1,535
172
2,580
4,374
2,158
829
2,027
2,347
34,679
5,566
L
Eset
2,275
179
0
1,560
6,290
2,374
82
2,688
3,602
22,111
0
W
Heimdallr
x TnT x ExTrEmE
Heimdallr
2,221
521
0
1,061
2,752
1,079
347
600
2,152
0
35,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,811
Gold Earned
23,030
346
Minions Killed
187
0
Camps Cleared
0
949,038
Distance Traveled
934,694
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,249
625
72
7
0
210,929
4
L
Olorun
4,124
412
35
4
0
161,419
0
W
Apollo
6,615
662
86
9
0
199,863
2
L
Atlas
4,649
465
18
2
0
174,424
0
L
Ra
5,200
520
54
5
0
203,659
1
L
Lancelot
4,527
453
45
5
0
237,723
0
W
Baron Samedi
5,724
572
55
6
0
189,987
6
W
Olorun
5,820
582
57
6
0
176,017
4
L
Eset
4,530
453
35
4
0
157,469
3
W
Heimdallr
6,403
640
76
8
0
172,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role