Player Matchup

Freya
Freya
Josh Frickin B
Freya
Level 154
God Stats
21W - 16L
1,474 SR
Queue Stats
418W - 245L
1,801 Elo+
Party 2
Gilgamesh
Gilgamesh
Lunarepsy
Gilgamesh
Level 126
God Stats
28W - 22L
1,673 SR
Queue Stats
372W - 197L
1,795 Elo+
Party 2
Lancelot
Lancelot
naughtydog11
Lancelot
Level 63
God Stats
51W - 51L
1,633 SR
Queue Stats
461W - 522L
1,622 Elo+
Solo
Team Averages
Level 114
1,593 SR
1,740 Elo+

VS

Team Averages
Level 160
1,749 SR
1,623 Elo+
Baron Samedi
Baron Samedi
RuZa2
Baron Samedi
Level 160
God Stats
12W - 6L
1,832 SR
Queue Stats
598W - 465L
1,581 Elo+
Party 1
Arachne
Arachne
SundayT
Arachne
Level 160
God Stats
63W - 28L
1,760 SR
Queue Stats
410W - 297L
1,672 Elo+
Party 1
Bacchus
Bacchus
motorboater1202
Bacchus
Level 160
God Stats
273W - 196L
1,656 SR
Queue Stats
275W - 202L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
10,693
629
19,056
16,479
8,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
Lunarepsy
Gilgamesh
15
2 / 3 / 1
10,413
613
7,238
17,026
21,829
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lancelot
naughtydog11
Lancelot
12
0 / 7 / 4
9,429
555
12,340
19,027
16,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RuZa2
Baron Samedi
16
1 / 2 / 9
11,183
658
13,894
11,309
7,145
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
SundayT
Arachne
17
8 / 1 / 3
12,202
718
22,053
21,600
13,928
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 1 / 6
12,275
722
7,142
15,770
19,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
11
12
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Gilgamesh
Lunarepsy
Gilgamesh
2
3
1
0.83
W
Baron Samedi
RuZa2
Baron Samedi
1
2
9
2.75
W
Arachne
SundayT
Arachne
8
1
3
9.5
W
2
1
6
5
L
Lancelot
naughtydog11
Lancelot
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,634
Damage
43,089
52,532
Taken
48,679
46,882
Mitigated
41,045
13,537
Healing
24,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,056
5,589
0
8,142
16,479
8,968
0
9,112
7,367
58,469
0
L
Gilgamesh
Lunarepsy
Gilgamesh
7,238
1,200
315
1,330
17,026
21,829
0
6,199
10,827
0
28,454
W
Baron Samedi
RuZa2
Baron Samedi
13,894
1,524
3,538
4,772
11,309
7,145
0
3,594
7,715
49,006
0
W
Arachne
SundayT
Arachne
22,053
12,202
0
11,390
21,600
13,928
1,841
7,577
14,023
0
65,570
W
7,142
580
0
4,611
15,770
19,972
344
8,332
7,438
26,710
0
L
Lancelot
naughtydog11
Lancelot
12,340
837
0
3,750
19,027
16,085
0
5,956
13,071
0
34,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,535
Gold Earned
35,660
191
Minions Killed
173
6
Camps Cleared
9
919,120
Distance Traveled
1,019,648
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,693
629
101
6
3
296,873
0
L
Gilgamesh
10,413
613
44
3
1
295,351
2
W
Baron Samedi
11,183
658
60
4
2
300,559
4
W
Arachne
12,202
718
83
5
7
379,484
2
W
Bacchus
12,275
722
30
2
0
339,605
3
L
Lancelot
9,429
555
46
3
2
326,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role