Player Matchup

Ganesha
Ganesha
MRomeo
Ganesha
Level 125
God Stats
46W - 27L
1,649 SR
Queue Stats
178W - 166L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
Whopperjr7
Baron Samedi
Level 108
God Stats
121W - 74L
1,582 SR
Queue Stats
174W - 159L
1,515 Elo+
Party 1
Horus
Horus
xSLiKK
Horus
Level 118
God Stats
41W - 30L
1,551 SR
Queue Stats
146W - 150L
1,510 Elo+
Party 1
Team Averages
Level 117
1,594 SR
1,516 Elo+

VS

Team Averages
Level 105
1,572 SR
1,419 Elo+
He Bo
He Bo
Diva Reisen
He Bo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,377 Elo+
Party 2
Bellona
Bellona
OracleToga
Bellona
Level 124
God Stats
0W - 2L
1,338 SR
Queue Stats
12W - 23L
1,436 Elo+
Party 2
Neith
Neith
Zer0Embl3m
Neith
Level 86
God Stats
1W - 6L
1,879 SR
Queue Stats
11W - 21L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MRomeo
Ganesha
15
0 / 0 / 18
10,669
762
9,471
14,905
10,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Whopperjr7
Baron Samedi
14
3 / 3 / 16
10,099
721
10,691
11,564
6,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
xSLiKK
Horus
17
17 / 2 / 2
12,311
879
16,038
16,258
16,674
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
7,784
556
5,704
12,266
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
OracleToga
Bellona
12
2 / 7 / 1
8,434
602
10,573
16,168
14,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
14
3 / 6 / 2
9,081
649
13,466
13,285
4,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
20
Kills
5
5
Deaths
20
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Ganesha
MRomeo
Ganesha
0
0
18
9
L
Bellona
OracleToga
Bellona
2
7
1
0.36
W
Baron Samedi
Whopperjr7
Baron Samedi
3
3
16
3.67
L
Neith
3
6
2
0.67
W
Horus
xSLiKK
Horus
17
2
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,200
Damage
29,743
42,727
Taken
41,719
33,026
Mitigated
23,235
19,951
Healing
2,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,704
267
101
336
12,266
3,794
0
6,780
5,486
18,601
0
W
Ganesha
MRomeo
Ganesha
9,471
339
760
2,897
14,905
10,192
889
1,632
13,119
49,127
0
L
Bellona
OracleToga
Bellona
10,573
2,489
0
1,378
16,168
14,759
0
7,035
9,133
0
32,923
W
Baron Samedi
Whopperjr7
Baron Samedi
10,691
380
2,883
3,360
11,564
6,160
888
1,260
10,133
30,401
0
L
Neith
13,466
1,522
0
1,181
13,285
4,682
0
6,580
6,705
0
40,542
W
Horus
xSLiKK
Horus
16,038
5,909
4,909
5,142
16,258
16,674
694
2,710
13,186
0
26,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,079
Gold Earned
25,299
146
Minions Killed
140
5
Camps Cleared
5
750,819
Distance Traveled
630,550
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,784
556
31
2
1
217,104
2
W
Ganesha
10,669
762
16
1
2
264,599
0
L
Bellona
8,434
602
47
3
3
200,551
1
W
Baron Samedi
10,099
721
78
6
1
245,557
2
L
Neith
9,081
649
62
4
1
212,895
1
W
Horus
12,311
879
52
4
2
240,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role