Player Matchup

Lancelot
Lancelot
Cheater139
Lancelot
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,716 Elo+
Party 2
Horus
Horus
Daiser
Horus
Level 155
God Stats
5W - 4L
1,545 SR
Queue Stats
59W - 34L
1,655 Elo+
Party 2
Discordia
Discordia
lyuzfer
Discordia
Level 89
God Stats
7W - 7L
1,676 SR
Queue Stats
56W - 45L
1,664 Elo+
Party 2
Team Averages
Level 83
1,574 SR
1,678 Elo+

VS

Team Averages
Level 63
1,482 SR
1,381 Elo+
Izanami
Izanami
FatWhiteNinja
Izanami
Level 8
God Stats
1W - 4L
1,548 SR
Queue Stats
5W - 12L
1,316 Elo+
Party 1
Baron Samedi
Baron Samedi
O0 Joe
Baron Samedi
Level 159
God Stats
53W - 25L
1,637 SR
Queue Stats
580W - 535L
1,538 Elo+
Party 1
Ares
Ares
Onidragonxx
Ares
Level 23
God Stats
0W - 2L
1,260 SR
Queue Stats
7W - 18L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cheater139
Lancelot
13
3 / 1 / 11
8,049
732
7,342
9,543
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Daiser
Horus
12
5 / 0 / 9
8,781
798
5,385
11,280
12,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
lyuzfer
Discordia
14
7 / 1 / 7
8,931
812
15,612
5,245
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 8 / 1
6,221
566
3,983
11,181
4,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
O0 Joe
Baron Samedi
11
1 / 5 / 0
6,863
624
6,899
9,431
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 2
7,424
675
2,899
12,590
12,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
15
Kills
1
2
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Cheater139
Lancelot
3
1
11
8.5
W
Horus
Daiser
Horus
5
0
9
9.5
L
Izanami
0
8
1
0.06
L
Baron Samedi
O0 Joe
Baron Samedi
1
5
0
0.2
L
0
2
2
0.5
W
Discordia
lyuzfer
Discordia
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,339
Damage
13,781
26,068
Taken
33,202
19,578
Mitigated
22,522
8,607
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Cheater139
Lancelot
7,342
1,352
0
3,292
9,543
5,024
240
3,850
5,693
0
28,236
W
Horus
Daiser
Horus
5,385
2,155
909
4,208
11,280
12,226
0
4,260
7,020
0
11,413
L
Izanami
3,983
1,959
0
0
11,181
4,892
0
4,851
6,330
0
13,526
L
Baron Samedi
O0 Joe
Baron Samedi
6,899
750
1,427
2,032
9,431
5,170
0
4,767
4,664
29,820
0
L
2,899
341
0
811
12,590
12,460
0
6,251
6,339
9,034
0
W
Discordia
lyuzfer
Discordia
15,612
1,301
0
198
5,245
2,328
168
2,077
3,168
44,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,761
Gold Earned
20,508
137
Minions Killed
93
8
Camps Cleared
2
675,054
Distance Traveled
507,149
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,049
732
33
3
3
254,650
5
W
Horus
8,781
798
27
2
3
214,394
1
L
Izanami
6,221
566
22
2
0
132,790
0
L
Baron Samedi
6,863
624
56
5
2
172,432
3
L
Ares
7,424
675
15
1
0
201,927
4
W
Discordia
8,931
812
77
7
2
206,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role