Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
LilCuvieVert
Chang'e
Level 105
God Stats
7W - 8L
1,523 SR
Queue Stats
126W - 129L
1,424 Elo+
Party 1
Terra
Terra
Medcrafter
Terra
Level 101
God Stats
3W - 3L
1,429 SR
Queue Stats
241W - 286L
1,357 Elo+
Solo
Danzaburou
Danzaburou
Zebash11
Danzaburou
Level 48
God Stats
26W - 26L
1,508 SR
Queue Stats
36W - 55L
1,378 Elo+
Party 1
Lancelot
Lancelot
salinecrawdad81
Lancelot
Level 82
God Stats
9W - 12L
1,388 SR
Queue Stats
61W - 85L
1,379 Elo+
Party 1
Team Averages
Level 89
1,470 SR
1,407 Elo+

VS

Team Averages
Level 66
1,468 SR
1,383 Elo+
Kukulkan
Kukulkan
Deadtom23
Kukulkan
Level 10
God Stats
1W - 2L
1,460 SR
Queue Stats
8W - 16L
1,262 Elo+
Party 2
Medusa
Medusa
ElevenFrost
Medusa
Level 84
God Stats
7W - 8L
1,440 SR
Queue Stats
169W - 149L
1,395 Elo+
Solo
Bacchus
Bacchus
Third_Edition_
Bacchus
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
262W - 301L
1,426 Elo+
Party 2
King Arthur
King Arthur
eLstumpador33
King Arthur
Level 88
God Stats
2W - 6L
1,323 SR
Queue Stats
51W - 58L
1,375 Elo+
Solo
Awilix
Awilix
yfcnxdg3
Awilix
Level 28
God Stats
26W - 25L
1,616 SR
Queue Stats
50W - 51L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
2 / 1 / 8
11,196
467
13,462
24,155
27,807
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
LilCuvieVert
Chang'e
19
9 / 2 / 7
12,668
528
16,348
19,990
9,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
14
1 / 4 / 10
10,296
429
8,574
21,304
25,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Zebash11
Danzaburou
17
3 / 2 / 9
11,334
472
8,778
21,123
10,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
19
8 / 0 / 11
12,461
519
17,328
16,958
9,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Deadtom23
Kukulkan
16
0 / 5 / 3
10,258
427
18,755
11,715
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
17
6 / 4 / 2
11,855
494
16,095
17,719
11,743
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 6 / 4
10,288
429
8,027
15,868
20,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
eLstumpador33
King Arthur
17
1 / 3 / 4
11,829
493
18,111
30,296
27,113
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
yfcnxdg3
Awilix
15
0 / 5 / 4
10,242
427
7,081
20,099
8,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
23
Kills
9
9
Deaths
23
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
8
6
L
Kukulkan
Deadtom23
Kukulkan
0
5
3
0.3
L
Medusa
6
4
2
1.75
W
Chang'e
LilCuvieVert
Chang'e
9
2
7
6.25
W
Terra
1
4
10
1.5
L
2
6
4
0.67
W
Danzaburou
Zebash11
Danzaburou
3
2
9
3.75
L
King Arthur
eLstumpador33
King Arthur
1
3
4
1
W
Lancelot
8
0
11
13.5
L
Awilix
yfcnxdg3
Awilix
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,490
Damage
68,069
103,530
Taken
95,697
83,183
Mitigated
72,880
34,009
Healing
20,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,462
2,048
0
2,833
24,155
27,807
391
3,064
20,962
0
88,578
L
Kukulkan
Deadtom23
Kukulkan
18,755
1,637
0
0
11,715
5,288
422
4,282
7,433
86,475
0
L
Medusa
16,095
8,650
310
6,905
17,719
11,743
1,003
6,882
10,837
0
89,141
W
Chang'e
LilCuvieVert
Chang'e
16,348
1,500
2,639
5,681
19,990
9,404
648
7,655
12,034
99,064
0
W
Terra
8,574
1,311
2,705
6,637
21,304
25,997
228
5,556
15,416
35,164
0
L
8,027
1,280
0
2,604
15,868
20,086
0
6,506
9,362
28,010
0
W
Danzaburou
Zebash11
Danzaburou
8,778
2,933
129
6,911
21,123
10,088
3,649
7,352
13,618
0
83,024
L
King Arthur
eLstumpador33
King Arthur
18,111
1,192
0
10,315
30,296
27,113
78
4,755
25,541
0
98,361
W
Lancelot
17,328
2,790
0
6,474
16,958
9,887
0
2,164
14,718
0
100,554
L
Awilix
yfcnxdg3
Awilix
7,081
3,396
0
530
20,099
8,650
220
3,513
16,586
0
97,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,955
Gold Earned
54,472
582
Minions Killed
597
0
Camps Cleared
0
2,455,948
Distance Traveled
2,234,969
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,196
467
132
6
0
501,321
2
L
Kukulkan
10,258
427
132
6
0
414,529
6
L
Medusa
11,855
494
133
6
0
407,636
2
W
Chang'e
12,668
528
162
7
0
443,582
1
W
Terra
10,296
429
46
2
0
460,154
2
L
Bacchus
10,288
429
32
1
0
422,358
2
W
Danzaburou
11,334
472
125
5
0
455,289
0
L
King Arthur
11,829
493
177
7
0
454,114
6
W
Lancelot
12,461
519
117
5
0
595,602
0
L
Awilix
10,242
427
123
5
0
536,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role